Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
FsevenHero
Atlas
Level 76
God Stats
1W - 2L
1,754 SR
Queue Stats
85W - 98L
1,493 Elo+
Solo
Bakasura
Bakasura
LordAndycupper
Bakasura
Level 121
God Stats
3W - 2L
1,551 SR
Queue Stats
68W - 56L
1,620 Elo+
Party 1
Baba Yaga
Baba Yaga
Mikeyful
Baba Yaga
Level 127
God Stats
5W - 5L
1,594 SR
Queue Stats
129W - 143L
1,603 Elo+
Party 1
Merlin
Merlin
Yisus7612
Merlin
Level 143
God Stats
12W - 7L
1,670 SR
Queue Stats
356W - 335L
1,545 Elo+
Solo
Team Averages
Level 107
1,614 SR
1,552 Elo+

VS

Team Averages
Level 82
1,598 SR
1,508 Elo+
Apollo
Apollo
GodLikeDN
Apollo
Level 81
God Stats
143W - 86L
1,656 SR
Queue Stats
271W - 245L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
RoninTheRunner
Tsukuyomi
Level 55
God Stats
4W - 4L
1,445 SR
Queue Stats
28W - 36L
1,378 Elo+
Solo
Sylvanus
Sylvanus
Squirrel1111
Sylvanus
Level 123
God Stats
52W - 31L
1,694 SR
Queue Stats
83W - 61L
1,654 Elo+
Solo
Nu Wa
Nu Wa
Valldus
Nu Wa
Level 50
God Stats
2W - 2L
1,727 SR
Queue Stats
149W - 167L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
nexuzsky15
Gilgamesh
Level 101
God Stats
14W - 18L
1,467 SR
Queue Stats
470W - 492L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 5 / 1
5,064
460
3,456
7,778
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
7
0 / 4 / 0
4,808
437
1,057
7,230
1,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
11
1 / 4 / 2
5,987
544
1,350
8,243
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Mikeyful
Baba Yaga
10
0 / 2 / 0
5,852
532
3,503
5,915
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Yisus7612
Merlin
10
2 / 2 / 0
5,833
530
5,227
5,496
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GodLikeDN
Apollo
11
4 / 1 / 5
6,460
587
7,012
6,348
1,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
RoninTheRunner
Tsukuyomi
10
3 / 1 / 3
6,113
556
4,664
7,155
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Squirrel1111
Sylvanus
11
6 / 0 / 5
6,664
606
5,407
6,110
5,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Valldus
Nu Wa
10
2 / 2 / 4
6,165
560
5,148
5,583
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
nexuzsky15
Gilgamesh
11
2 / 0 / 1
6,577
598
3,012
3,838
2,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
17
17
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
1
0.3
L
Atlas
0
4
0
0
W
Apollo
GodLikeDN
Apollo
4
1
5
6.5
L
Bakasura
1
4
2
0.5
L
Baba Yaga
Mikeyful
Baba Yaga
0
2
0
0
W
Tsukuyomi
RoninTheRunner
Tsukuyomi
3
1
3
4.5
W
Sylvanus
Squirrel1111
Sylvanus
6
0
5
8.5
W
Nu Wa
Valldus
Nu Wa
2
2
4
2
L
Merlin
Yisus7612
Merlin
2
2
0
1
W
Gilgamesh
nexuzsky15
Gilgamesh
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,593
Damage
25,243
34,662
Taken
29,034
10,178
Mitigated
13,078
7,401
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,456
1,111
0
1,495
7,778
1,380
0
2,361
5,417
0
18,696
L
Atlas
1,057
366
745
856
7,230
1,889
0
2,492
4,696
8,541
0
W
Apollo
GodLikeDN
Apollo
7,012
4,024
0
1,572
6,348
1,821
540
1,054
5,122
0
36,095
L
Bakasura
1,350
813
0
2,349
8,243
2,969
0
1,321
6,922
0
25,835
L
Baba Yaga
Mikeyful
Baba Yaga
3,503
298
0
956
5,915
2,541
0
320
5,330
34,373
0
W
Tsukuyomi
RoninTheRunner
Tsukuyomi
4,664
1,373
0
2,925
7,155
2,203
524
1,763
5,236
0
35,152
W
Sylvanus
Squirrel1111
Sylvanus
5,407
1,481
416
1,540
6,110
5,120
816
2,333
3,567
27,755
6,205
W
Nu Wa
Valldus
Nu Wa
5,148
1,036
0
632
5,583
1,500
704
2,655
2,614
30,580
0
L
Merlin
Yisus7612
Merlin
5,227
170
0
1,000
5,496
1,399
81
3,595
1,901
30,078
0
W
Gilgamesh
nexuzsky15
Gilgamesh
3,012
743
0
1,692
3,838
2,434
0
1,500
2,338
0
32,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,544
Gold Earned
31,979
254
Minions Killed
345
0
Camps Cleared
0
1,012,604
Distance Traveled
1,101,841
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,064
460
29
3
0
176,512
2
L
Atlas
4,808
437
10
1
0
194,531
3
W
Apollo
6,460
587
69
6
0
213,482
2
L
Bakasura
5,987
544
73
7
0
240,047
3
L
Baba Yaga
5,852
532
77
7
0
207,130
3
W
Tsukuyomi
6,113
556
55
5
0
268,861
1
W
Sylvanus
6,664
606
64
6
0
204,126
5
W
Nu Wa
6,165
560
75
7
0
202,988
0
L
Merlin
5,833
530
65
6
0
194,384
1
W
Gilgamesh
6,577
598
82
7
0
212,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role