Player Matchup

Set
Set
 
Set
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ax1aL
Scylla
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,520 Elo+
Solo
Kukulkan
Kukulkan
FladderPatte
Kukulkan
Level 155
God Stats
61W - 59L
1,526 SR
Queue Stats
343W - 386L
1,415 Elo+
Solo
Odin
Odin
Oswalt
Odin
Level 49
God Stats
5W - 8L
1,500 SR
Queue Stats
40W - 32L
1,189 Elo+
Solo
Chiron
Chiron
PAPUZAPS
Chiron
Level 49
God Stats
3W - 4L
1,364 SR
Queue Stats
77W - 95L
1,376 Elo+
Solo
Team Averages
Level 83
1,478 SR
1,400 Elo+

VS

Team Averages
Level 72
1,522 SR
1,357 Elo+
Scylla
Scylla
ArkhamJoker
Scylla
Level 153
God Stats
5W - 0L
1,952 SR
Queue Stats
74W - 75L
1,342 Elo+
Solo
Cerberus
Cerberus
Pittbully
Cerberus
Level 62
God Stats
1W - 0L
1,377 SR
Queue Stats
2W - 3L
1,273 Elo+
Party 1
Hercules
Hercules
Steak0
Hercules
Level 60
God Stats
1W - 0L
1,280 SR
Queue Stats
3W - 4L
1,273 Elo+
Party 1
Anhur
Anhur
TheRandomOne
Anhur
Level 29
God Stats
1W - 1L
1,501 SR
Queue Stats
2W - 1L
1,397 Elo+
Party 1
Bakasura
Bakasura
meisterpinguin
Bakasura
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
1 / 2 / 3
8,588
477
4,048
9,239
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Ax1aL
Scylla
13
0 / 2 / 3
7,488
416
5,405
7,823
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
FladderPatte
Kukulkan
15
2 / 5 / 2
9,082
505
9,976
7,853
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Oswalt
Odin
14
1 / 3 / 0
8,599
478
4,907
10,380
6,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
PAPUZAPS
Chiron
15
3 / 2 / 2
8,914
495
7,277
7,748
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
0 / 2 / 3
9,419
523
2,931
8,314
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Pittbully
Cerberus
13
1 / 0 / 5
8,402
467
4,749
9,947
8,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Steak0
Hercules
15
0 / 0 / 6
8,727
485
5,430
11,879
8,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 3 / 2
8,412
467
2,428
9,989
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
16
10 / 2 / 1
9,679
538
10,111
12,324
4,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
14
14
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
2
3
1.25
W
Scylla
0
2
3
0.75
L
Scylla
Ax1aL
Scylla
0
2
3
0.75
L
Kukulkan
FladderPatte
Kukulkan
2
5
2
0.6
L
Odin
Oswalt
Odin
1
3
0
0.33
L
Chiron
PAPUZAPS
Chiron
3
2
2
2
W
Cerberus
Pittbully
Cerberus
1
0
5
3.5
W
Hercules
Steak0
Hercules
0
0
6
3
W
3
3
2
1.33
W
Bakasura
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,613
Damage
25,649
43,043
Taken
52,453
17,360
Mitigated
27,974
9,754
Healing
16,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,048
927
0
3,547
9,239
4,180
0
743
7,983
0
60,562
W
Scylla
2,931
302
0
875
8,314
3,014
134
3,598
4,614
72,757
0
L
Scylla
Ax1aL
Scylla
5,405
775
0
824
7,823
1,906
464
2,266
5,378
44,380
0
L
Kukulkan
FladderPatte
Kukulkan
9,976
859
0
327
7,853
2,919
1,071
1,646
5,497
70,478
0
L
Odin
Oswalt
Odin
4,907
2,140
0
780
10,380
6,248
0
381
9,333
0
34,249
L
Chiron
PAPUZAPS
Chiron
7,277
2,328
1,101
3,175
7,748
2,107
1,225
3,080
4,400
0
58,851
W
Cerberus
Pittbully
Cerberus
4,749
235
559
3,675
9,947
8,117
345
2,140
7,629
17,699
0
W
Hercules
Steak0
Hercules
5,430
1,872
0
4,832
11,879
8,567
166
2,219
9,660
5,310
30,707
W
2,428
1,177
0
3,740
9,989
3,309
1,059
2,930
6,879
0
56,325
W
Bakasura
10,111
6,408
0
2,451
12,324
4,967
961
3,988
8,290
0
40,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,671
Gold Earned
44,639
501
Minions Killed
494
0
Camps Cleared
0
1,663,751
Distance Traveled
1,675,137
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,588
477
116
6
0
383,930
4
W
Scylla
9,419
523
155
9
0
350,749
1
L
Scylla
7,488
416
73
4
0
313,618
0
L
Kukulkan
9,082
505
138
8
0
287,980
5
L
Odin
8,599
478
60
3
0
338,754
5
L
Chiron
8,914
495
114
6
0
339,469
2
W
Cerberus
8,402
467
32
2
0
345,774
6
W
Hercules
8,727
485
85
5
0
286,570
3
W
Anhur
8,412
467
134
7
0
304,452
3
W
Bakasura
9,679
538
88
5
0
387,592
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role