Player Matchup

Da Ji
Da Ji
Chesnot
Da Ji
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
Joker420allday
Baron Samedi
Level 39
God Stats
41W - 24L
1,612 SR
Queue Stats
181W - 164L
1,403 Elo+
Solo
Odin
Odin
million_clip3
Odin
Level 98
God Stats
2W - 3L
1,377 SR
Queue Stats
45W - 56L
1,458 Elo+
Party 1
Agni
Agni
opening_night
Agni
Level 82
God Stats
0W - 1L
1,443 SR
Queue Stats
34W - 45L
1,463 Elo+
Party 1
Hachiman
Hachiman
royalTwood
Hachiman
Level 137
God Stats
61W - 75L
1,387 SR
Queue Stats
674W - 701L
1,425 Elo+
Solo
Team Averages
Level 80
1,464 SR
1,446 Elo+

VS

Team Averages
Level 49
1,324 SR
1,383 Elo+
Ares
Ares
BigBadBossHogg
Ares
Level 18
God Stats
3W - 3L
1,478 SR
Queue Stats
17W - 28L
1,378 Elo+
Party 2
Agni
Agni
Edward-Blaze
Agni
Level 41
God Stats
4W - 2L
1,415 SR
Queue Stats
178W - 202L
1,450 Elo+
Party 3
Vulcan
Vulcan
MastaMakka
Vulcan
Level 39
God Stats
2W - 4L
1,175 SR
Queue Stats
30W - 41L
1,362 Elo+
Party 2
Thanatos
Thanatos
Zezseru
Thanatos
Level 6
God Stats
3W - 6L
1,146 SR
Queue Stats
11W - 16L
1,318 Elo+
Party 3
Thor
Thor
beast_man88d
Thor
Level 139
God Stats
3W - 2L
1,406 SR
Queue Stats
257W - 278L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chesnot
Da Ji
17
5 / 5 / 2
11,218
1,020
8,514
14,455
4,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Joker420allday
Baron Samedi
16
0 / 3 / 2
9,143
831
1,282
3,964
1,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 1 / 5
9,979
907
4,095
13,436
14,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 3 / 5
10,026
911
8,593
7,371
2,619
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
royalTwood
Hachiman
16
1 / 5 / 1
9,935
903
10,785
14,829
5,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

191

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 8
11,960
1,087
11,747
11,346
13,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 2 / 13
10,559
960
10,257
7,120
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
MastaMakka
Vulcan
18
8 / 0 / 4
12,226
1,111
13,714
4,479
1,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Zezseru
Thanatos
17
1 / 2 / 11
10,143
922
5,771
7,115
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 3 / 7
10,376
943
7,358
10,524
4,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
8
Kills
17
17
Deaths
8
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
Da Ji
Chesnot
Da Ji
5
5
2
1.2
W
1
2
13
3.75
L
Baron Samedi
Joker420allday
Baron Samedi
0
3
2
0.33
W
Vulcan
MastaMakka
Vulcan
8
0
4
10
W
Thanatos
Zezseru
Thanatos
1
2
11
3.25
W
3
3
7
2.17
L
1
1
5
3.5
L
1
3
5
1.17
L
Hachiman
royalTwood
Hachiman
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,269
Damage
48,847
54,055
Taken
40,584
28,102
Mitigated
25,673
1,705
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,747
353
0
2,247
11,346
13,389
0
2,396
8,950
23,086
0
L
Da Ji
Chesnot
Da Ji
8,514
1,360
0
283
14,455
4,409
0
7,411
6,718
0
26,898
W
10,257
1,218
0
747
7,120
2,514
0
1,171
5,949
23,408
0
L
Baron Samedi
Joker420allday
Baron Samedi
1,282
47
9
261
3,964
1,218
0
2,280
1,596
12,253
0
W
Vulcan
MastaMakka
Vulcan
13,714
3,208
0
0
4,479
1,815
0
778
3,701
45,887
0
W
Thanatos
Zezseru
Thanatos
5,771
977
0
1,596
7,115
3,019
0
2,522
3,772
0
12,996
W
7,358
977
503
2,507
10,524
4,936
0
3,410
6,050
0
23,406
L
4,095
406
0
0
13,436
14,851
0
8,763
4,462
569
9,337
L
8,593
650
0
0
7,371
2,619
0
5,377
1,870
27,281
0
L
Hachiman
royalTwood
Hachiman
10,785
3,274
0
1,152
14,829
5,005
0
10,920
3,691
0
47,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,301
Gold Earned
55,264
216
Minions Killed
196
8
Camps Cleared
10
922,706
Distance Traveled
1,094,975
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,960
1,087
27
2
0
239,040
0
L
Da Ji
11,218
1,020
40
4
7
190,570
0
W
Agni
10,559
960
42
4
3
211,807
1
L
Baron Samedi
9,143
831
23
2
0
97,389
0
W
Vulcan
12,226
1,111
80
7
3
253,300
0
W
Thanatos
10,143
922
14
1
1
188,581
0
W
Thor
10,376
943
33
3
3
202,247
0
L
Odin
9,979
907
11
1
0
227,320
0
L
Agni
10,026
911
50
5
0
206,000
0
L
Hachiman
9,935
903
92
8
1
201,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role