Player Matchup

Achilles
Achilles
 
Achilles
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 78
1,500 SR
1,500 Elo+

VS

Team Averages
Level 68
1,593 SR
1,434 Elo+
Guan Yu
Guan Yu
Joloveolo
Guan Yu
Level 24
God Stats
2W - 1L
1,782 SR
Queue Stats
27W - 40L
1,352 Elo+
Party 2
Vulcan
Vulcan
ilikeadog
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,434 Elo+
Party 2
Loki
Loki
maxmonterv3
Loki
Level 40
God Stats
2W - 4L
1,446 SR
Queue Stats
27W - 43L
1,329 Elo+
Party 2
Ymir
Ymir
pyonkiti2
Ymir
Level 126
God Stats
7W - 8L
1,548 SR
Queue Stats
204W - 170L
1,565 Elo+
Solo
Freya
Freya
ラクダのどれいミミー
Freya
Level 122
God Stats
1W - 1L
1,688 SR
Queue Stats
329W - 285L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
3 / 2 / 1
4,455
891
2,703
3,745
1,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Athena
 
Athena
6
2 / 0 / 3
3,954
791
1,269
4,013
1,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
 
Loki
5
2 / 0 / 5
3,823
765
2,107
2,374
443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
 
Hades
6
1 / 0 / 3
3,799
760
1,515
1,551
462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
 
Medusa
6
2 / 0 / 2
3,594
719
997
1,098
226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Joloveolo
Guan Yu
6
2 / 3 / 0
3,626
725
1,375
3,258
1,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
ilikeadog
Vulcan
1
0 / 0 / 0
2,445
489
0
0
0
3
0 / 4 / 0
2,759
552
1,247
3,592
720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
4
0 / 0 / 0
3,108
622
748
1,503
563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 3 / 0
3,022
604
1,234
2,983
550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
2
2
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
1
1.75
W
Athena
 
Athena
2
0
3
3.5
W
Loki
 
Loki
2
0
5
4.5
W
Hades
 
Hades
1
0
3
2.5
W
Medusa
 
Medusa
2
0
2
3
L
Guan Yu
Joloveolo
Guan Yu
2
3
0
0.67
L
Vulcan
ilikeadog
Vulcan
0
0
0
0
L
0
4
0
0
L
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,591
Damage
4,604
12,781
Taken
11,336
4,487
Mitigated
3,308
6,673
Healing
2,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,703
1,230
0
1,339
3,745
1,821
0
0
3,745
0
16,564
W
Athena
 
Athena
1,269
431
0
1,693
4,013
1,535
0
1,107
2,906
10,370
0
W
Loki
 
Loki
2,107
947
0
1,766
2,374
443
0
188
2,186
0
12,373
W
Hades
 
Hades
1,515
219
138
955
1,551
462
0
41
1,510
16,630
0
W
Medusa
 
Medusa
997
155
0
782
1,098
226
0
646
452
0
10,933
L
Guan Yu
Joloveolo
Guan Yu
1,375
367
0
520
3,258
1,475
0
109
2,930
0
8,577
L
Vulcan
ilikeadog
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
1,247
189
0
766
3,592
720
0
1,266
2,207
0
6,111
L
Ymir
748
129
0
800
1,503
563
0
409
1,050
4,308
0
L
1,234
900
0
644
2,983
550
0
802
2,115
11,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,625
Gold Earned
14,960
168
Minions Killed
65
0
Camps Cleared
0
556,450
Distance Traveled
391,915
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,455
891
46
9
0
108,541
1
W
Athena
3,954
791
25
5
0
118,176
1
W
Loki
3,823
765
33
7
0
115,253
1
W
Hades
3,799
760
41
8
0
108,450
3
W
Medusa
3,594
719
23
5
0
106,030
1
L
Guan Yu
3,626
725
17
3
0
90,440
0
L
Vulcan
2,445
489
0
0
0
0
0
L
Loki
2,759
552
15
3
0
100,121
0
L
Ymir
3,108
622
11
2
0
100,771
2
L
Freya
3,022
604
22
4
0
100,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role