Player Matchup

Ne Zha
Ne Zha
Petethekidd9
Ne Zha
Level 156
God Stats
7W - 9L
1,451 SR
Queue Stats
153W - 177L
1,371 Elo+
Solo
King Arthur
King Arthur
SPETSTROOPER
King Arthur
Level 87
God Stats
3W - 2L
1,692 SR
Queue Stats
5W - 6L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wither104
Morgan Le Fay
Level 29
God Stats
2W - 1L
1,740 SR
Queue Stats
4W - 5L
1,556 Elo+
Party 1
Team Averages
Level 91
1,627 SR
1,494 Elo+

VS

Team Averages
Level 119
1,521 SR
1,408 Elo+
Ra
Ra
Ouranoise
Ra
Level 124
God Stats
15W - 12L
1,513 SR
Queue Stats
130W - 133L
1,466 Elo+
Solo
Medusa
Medusa
Skrilleroaby12
Medusa
Level 108
God Stats
4W - 4L
1,550 SR
Queue Stats
31W - 41L
1,342 Elo+
Solo
Bellona
Bellona
doubledown1231
Bellona
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 69L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
1 / 7 / 2
8,136
542
5,274
12,941
6,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
SPETSTROOPER
King Arthur
12
2 / 4 / 1
8,514
568
9,366
16,483
11,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Wither104
Morgan Le Fay
13
0 / 5 / 3
8,377
558
10,393
12,836
5,042
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 10
11,204
747
13,639
11,895
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
3 / 1 / 4
9,469
631
4,612
5,989
2,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

15
7 / 0 / 7
10,949
730
14,321
14,683
13,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
16
16
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
Ne Zha
1
7
2
0.29
L
King Arthur
SPETSTROOPER
King Arthur
2
4
1
0.63
W
3
1
4
5
L
Morgan Le Fay
Wither104
Morgan Le Fay
0
5
3
0.3
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,033
Damage
32,572
42,260
Taken
32,567
22,673
Mitigated
20,336
8,978
Healing
14,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,639
1,812
1,728
6,052
11,895
4,771
999
5,125
6,504
54,551
0
L
Ne Zha
5,274
2,245
63
3,232
12,941
6,413
0
3,535
9,025
0
15,105
L
King Arthur
SPETSTROOPER
King Arthur
9,366
868
0
1,216
16,483
11,218
0
6,817
9,062
3,597
16,519
W
4,612
1,975
0
1,193
5,989
2,208
24
1,851
4,045
0
27,925
L
Morgan Le Fay
Wither104
Morgan Le Fay
10,393
706
1,348
3,119
12,836
5,042
68
3,674
8,844
40,152
0
W
14,321
4,283
0
5,109
14,683
13,357
1,062
5,773
8,357
0
38,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,027
Gold Earned
31,622
99
Minions Killed
190
3
Camps Cleared
12
728,479
Distance Traveled
793,124
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,204
747
107
7
6
279,371
6
L
Ne Zha
8,136
542
18
1
1
175,307
0
L
King Arthur
8,514
568
29
2
1
293,638
4
W
Medusa
9,469
631
32
2
3
244,981
0
L
Morgan Le Fay
8,377
558
52
3
1
259,534
5
W
Bellona
10,949
730
51
3
3
268,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role