Player Matchup

Serqet
Serqet
Gi_JANe4077
Serqet
Level 106
God Stats
10W - 21L
1,349 SR
Queue Stats
76W - 110L
1,296 Elo+
Party 1
Terra
Terra
Kerl10111
Terra
Level 63
God Stats
3W - 4L
1,456 SR
Queue Stats
209W - 229L
1,383 Elo+
Party 1
Agni
Agni
SkippingShip387
Agni
Level 82
God Stats
5W - 10L
1,378 SR
Queue Stats
139W - 148L
1,379 Elo+
Solo
Vamana
Vamana
TheKingKonradd
Vamana
Level 98
God Stats
5W - 5L
1,523 SR
Queue Stats
287W - 307L
1,340 Elo+
Solo
Artemis
Artemis
frankscaturro
Artemis
Level 88
God Stats
14W - 12L
1,393 SR
Queue Stats
285W - 355L
1,358 Elo+
Solo
Team Averages
Level 87
1,420 SR
1,351 Elo+

VS

Team Averages
Level 69
1,454 SR
1,393 Elo+
Geb
Geb
Adrianotavares1
Geb
Level 61
God Stats
0W - 2L
1,358 SR
Queue Stats
36W - 67L
1,288 Elo+
Solo
Merlin
Merlin
QamYasharahlaa
Merlin
Level 84
God Stats
35W - 15L
1,479 SR
Queue Stats
165W - 190L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
TrueMisfit5340
Sun Wukong
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 56L
1,330 Elo+
Solo
Ratatoskr
Ratatoskr
phskull
Ratatoskr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,542 Elo+
Solo
Hou Yi
Hou Yi
venum424
Hou Yi
Level 95
God Stats
6W - 3L
1,432 SR
Queue Stats
253W - 255L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
5 / 2 / 3
9,054
533
6,459
10,239
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Kerl10111
Terra
13
3 / 1 / 7
8,869
522
5,003
13,871
8,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 4 / 3
9,014
530
8,294
12,677
4,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 1 / 3
9,305
547
14,805
13,139
11,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
15
4 / 1 / 3
9,260
545
10,441
9,285
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
5,952
350
3,726
14,701
9,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
1 / 4 / 3
6,952
409
9,729
8,893
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
TrueMisfit5340
Sun Wukong
14
1 / 3 / 0
7,878
463
6,136
14,537
10,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
phskull
Ratatoskr
13
6 / 4 / 1
8,478
499
7,124
11,977
4,054
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
venum424
Hou Yi
12
1 / 4 / 3
7,419
436
4,990
12,605
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
19
Kills
9
9
Deaths
20
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Serqet
5
2
3
3.25
W
Terra
Kerl10111
Terra
3
1
7
6.5
L
1
4
3
0.63
W
4
4
3
1.38
W
3
1
3
4.5
L
Sun Wukong
TrueMisfit5340
Sun Wukong
1
3
0
0.33
W
Artemis
4
1
3
5.5
L
Ratatoskr
phskull
Ratatoskr
6
4
1
1.63
L
Hou Yi
venum424
Hou Yi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,002
Damage
31,705
59,211
Taken
62,713
31,842
Mitigated
30,375
22,720
Healing
13,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,726
556
350
459
14,701
9,401
0
2,200
12,075
12,727
0
W
Serqet
6,459
3,006
0
625
10,239
3,314
1,187
764
9,475
0
58,472
W
Terra
Kerl10111
Terra
5,003
620
3,535
5,308
13,871
8,730
280
3,471
10,400
22,235
0
L
9,729
178
0
250
8,893
3,436
0
6,031
2,862
39,032
0
W
8,294
261
0
3,943
12,677
4,970
478
7,231
5,446
53,711
0
W
14,805
5,148
0
4,456
13,139
11,716
1,277
1,726
11,413
14,339
50,516
L
Sun Wukong
TrueMisfit5340
Sun Wukong
6,136
1,770
127
5,189
14,537
10,274
198
3,255
11,242
0
47,720
W
Artemis
10,441
3,866
0
4,853
9,285
3,112
1,231
263
9,022
0
68,994
L
Ratatoskr
phskull
Ratatoskr
7,124
1,495
181
4,126
11,977
4,054
0
4,272
7,381
0
34,858
L
Hou Yi
venum424
Hou Yi
4,990
2,033
0
2,935
12,605
3,210
0
1,111
11,494
0
39,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,502
Gold Earned
36,679
444
Minions Killed
334
0
Camps Cleared
0
1,570,854
Distance Traveled
1,512,031
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,952
350
25
1
0
304,505
0
W
Serqet
9,054
533
107
6
0
351,630
4
W
Terra
8,869
522
38
2
0
345,498
0
L
Merlin
6,952
409
60
4
0
277,661
2
W
Agni
9,014
530
84
5
0
280,137
0
W
Vamana
9,305
547
107
6
0
316,587
3
L
Sun Wukong
7,878
463
104
6
0
317,696
6
W
Artemis
9,260
545
108
6
0
277,002
4
L
Ratatoskr
8,478
499
68
4
0
342,807
2
L
Hou Yi
7,419
436
77
5
0
269,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role