Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JAY DIESEL 305
Ah Muzen Cab
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 62L
1,532 Elo+
Party 1
Hercules
Hercules
WesMoney305
Hercules
Level 107
God Stats
5W - 3L
1,398 SR
Queue Stats
16W - 20L
1,288 Elo+
Party 1
Olorun
Olorun
YaaaaaDig
Olorun
Level 147
God Stats
4W - 4L
1,285 SR
Queue Stats
34W - 30L
1,497 Elo+
Party 1
Team Averages
Level 133
1,394 SR
1,439 Elo+

VS

Team Averages
Level 102
1,387 SR
1,427 Elo+
Kukulkan
Kukulkan
EliteMuch
Kukulkan
Level 109
God Stats
1W - 1L
1,272 SR
Queue Stats
55W - 90L
1,284 Elo+
Solo
Vulcan
Vulcan
airesnetto
Vulcan
Level 149
God Stats
77W - 56L
1,604 SR
Queue Stats
590W - 622L
1,509 Elo+
Solo
Amaterasu
Amaterasu
cardconegamer
Amaterasu
Level 48
God Stats
6W - 8L
1,285 SR
Queue Stats
19W - 20L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JAY DIESEL 305
Ah Muzen Cab
14
0 / 5 / 3
10,798
514
12,840
18,719
5,615
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
WesMoney305
Hercules
16
3 / 4 / 2
11,784
561
8,699
26,603
25,424
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
YaaaaaDig
Olorun
14
2 / 10 / 2
11,909
567
13,973
23,724
7,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EliteMuch
Kukulkan
15
4 / 4 / 11
12,620
601
10,372
16,966
6,332
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
airesnetto
Vulcan
18
5 / 0 / 12
13,623
649
27,175
10,398
5,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
cardconegamer
Amaterasu
18
10 / 1 / 7
13,777
656
24,700
20,433
20,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
19
19
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
EliteMuch
Kukulkan
4
4
11
2.38
L
Ah Muzen Cab
JAY DIESEL 305
Ah Muzen Cab
0
5
3
0.3
L
Hercules
WesMoney305
Hercules
3
4
2
1
L
Olorun
YaaaaaDig
Olorun
2
10
2
0.3
W
Vulcan
airesnetto
Vulcan
5
0
12
11
W
Amaterasu
cardconegamer
Amaterasu
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,512
Damage
62,247
69,046
Taken
47,797
39,005
Mitigated
32,829
20,732
Healing
17,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
EliteMuch
Kukulkan
10,372
1,746
1,354
4,528
16,966
6,332
1,185
3,982
12,984
50,434
0
L
Ah Muzen Cab
JAY DIESEL 305
Ah Muzen Cab
12,840
3,703
0
4,325
18,719
5,615
0
12,165
6,270
0
48,719
L
Hercules
WesMoney305
Hercules
8,699
1,928
541
9,573
26,603
25,424
0
13,542
12,078
0
27,251
L
Olorun
YaaaaaDig
Olorun
13,973
8,224
159
6,134
23,724
7,966
37
15,103
8,070
49,341
4,720
W
Vulcan
airesnetto
Vulcan
27,175
11,370
0
3,982
10,398
5,934
865
3,315
7,083
100,875
0
W
Amaterasu
cardconegamer
Amaterasu
24,700
10,135
956
6,904
20,433
20,563
1,113
5,797
14,636
6,383
36,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,491
Gold Earned
40,020
184
Minions Killed
304
2
Camps Cleared
14
1,018,773
Distance Traveled
1,184,235
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,620
601
91
4
2
320,847
3
L
Ah Muzen Cab
10,798
514
65
3
0
357,430
1
L
Hercules
11,784
561
26
1
0
393,834
0
L
Olorun
11,909
567
93
4
2
267,509
4
W
Vulcan
13,623
649
161
8
11
434,761
1
W
Amaterasu
13,777
656
52
2
1
428,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role