Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Musashi-Shingen
He Bo
Level 102
God Stats
0W - 7L
1,028 SR
Queue Stats
390W - 381L
1,474 Elo+
Solo
Horus
Horus
Rasahra
Horus
Level 88
God Stats
7W - 4L
1,609 SR
Queue Stats
224W - 206L
1,523 Elo+
Party 2
Camazotz
Camazotz
XxCalupohxX
Camazotz
Level 67
God Stats
1W - 2L
1,581 SR
Queue Stats
248W - 254L
1,449 Elo+
Solo
Danzaburou
Danzaburou
Ztweedy34
Danzaburou
Level 123
God Stats
5W - 7L
1,498 SR
Queue Stats
163W - 147L
1,511 Elo+
Solo
Team Averages
Level 100
1,443 SR
1,491 Elo+

VS

Team Averages
Level 107
1,563 SR
1,519 Elo+
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Episode3YT
Sylvanus
Level 77
God Stats
18W - 9L
1,629 SR
Queue Stats
156W - 129L
1,582 Elo+
Solo
Hun Batz
Hun Batz
RHQ_CHOP89
Hun Batz
Level 67
God Stats
10W - 7L
1,627 SR
Queue Stats
280W - 254L
1,492 Elo+
Party 1
Rama
Rama
Xandanic_
Rama
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 133L
1,506 Elo+
Party 1
Ra
Ra
acemagick123
Ra
Level 107
God Stats
1W - 0L
1,560 SR
Queue Stats
46W - 47L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
5 / 5 / 2
7,133
510
5,207
13,204
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 2
6,074
434
2,627
5,478
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Rasahra
Horus
9
1 / 1 / 3
6,076
434
4,651
12,477
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
XxCalupohxX
Camazotz
12
0 / 3 / 0
6,643
475
6,860
16,323
8,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Danzaburou
Ztweedy34
Danzaburou
11
1 / 3 / 4
6,848
489
4,411
8,422
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 0 / 2
8,694
621
12,923
10,579
5,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Episode3YT
Sylvanus
11
0 / 2 / 3
6,164
440
7,928
8,629
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hun Batz
RHQ_CHOP89
Hun Batz
13
2 / 3 / 4
7,378
527
2,739
8,825
2,929
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
10
1 / 2 / 1
6,080
434
4,534
4,151
1,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 0 / 2
8,280
591
11,758
5,017
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
7
Kills
13
13
Deaths
7
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
5
2
1.2
W
Chaac
 
Chaac
5
0
2
6
W
Sylvanus
Episode3YT
Sylvanus
0
2
3
0.75
L
0
1
2
1
W
Hun Batz
RHQ_CHOP89
Hun Batz
2
3
4
1.33
L
Horus
Rasahra
Horus
1
1
3
2.5
W
Rama
1
2
1
0.75
L
Camazotz
XxCalupohxX
Camazotz
0
3
0
0
L
Danzaburou
Ztweedy34
Danzaburou
1
3
4
1
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,756
Damage
39,882
55,904
Taken
37,201
21,918
Mitigated
14,942
23,869
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,207
1,435
0
5,026
13,204
3,952
348
4,022
9,084
28,574
0
W
Chaac
 
Chaac
12,923
4,181
0
6,037
10,579
5,583
98
1,524
9,055
3,160
55,710
W
Sylvanus
Episode3YT
Sylvanus
7,928
2,196
322
4,037
8,629
3,544
585
1,052
7,543
29,996
9,530
L
2,627
45
0
1,083
5,478
1,510
0
2,766
2,532
32,325
0
W
Hun Batz
RHQ_CHOP89
Hun Batz
2,739
181
0
749
8,825
2,929
0
1,501
7,264
0
47,366
L
Horus
Rasahra
Horus
4,651
2,197
1,398
4,663
12,477
5,205
136
6,592
5,777
0
21,310
W
Rama
4,534
3,768
0
583
4,151
1,040
511
733
3,418
0
28,702
L
Camazotz
XxCalupohxX
Camazotz
6,860
3,188
0
9,212
16,323
8,905
0
2,028
14,211
0
45,711
L
Danzaburou
Ztweedy34
Danzaburou
4,411
1,946
0
2,487
8,422
2,346
0
3,819
4,569
0
38,875
W
11,758
1,334
779
2,546
5,017
1,846
837
2,794
2,087
57,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,774
Gold Earned
36,596
327
Minions Killed
425
0
Camps Cleared
0
1,175,897
Distance Traveled
1,314,410
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,133
510
61
4
0
265,125
1
W
Chaac
8,694
621
124
9
0
278,067
1
W
Sylvanus
6,164
440
52
4
0
255,581
3
L
He Bo
6,074
434
62
4
0
192,105
5
W
Hun Batz
7,378
527
80
6
0
255,438
0
L
Horus
6,076
434
37
3
0
273,680
3
W
Rama
6,080
434
71
5
0
242,097
1
L
Camazotz
6,643
475
84
6
0
230,901
6
L
Danzaburou
6,848
489
83
6
0
214,086
2
W
Ra
8,280
591
98
7
0
283,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role