Player Matchup

Anhur
Anhur
BJLG
Anhur
Level 153
God Stats
13W - 9L
1,665 SR
Queue Stats
413W - 423L
1,545 Elo+
Solo
Discordia
Discordia
OmkarK
Discordia
Level 160
God Stats
42W - 33L
1,525 SR
Queue Stats
713W - 671L
1,497 Elo+
Party 2
Aphrodite
Aphrodite
Rolend21
Aphrodite
Level 160
God Stats
9W - 5L
1,656 SR
Queue Stats
322W - 324L
1,498 Elo+
Party 2
Hun Batz
Hun Batz
RubeeCubee
Hun Batz
Level 100
God Stats
0W - 1L
1,628 SR
Queue Stats
32W - 34L
1,595 Elo+
Solo
Hercules
Hercules
SleepyAkuma
Hercules
Level 82
God Stats
8W - 10L
1,595 SR
Queue Stats
302W - 272L
1,577 Elo+
Solo
Team Averages
Level 131
1,614 SR
1,542 Elo+

VS

Team Averages
Level 112
1,457 SR
1,506 Elo+
Izanami
Izanami
BogdanTerminator
Izanami
Level 118
God Stats
369W - 306L
1,539 SR
Queue Stats
491W - 483L
1,509 Elo+
Solo
Ravana
Ravana
FakieCrazy
Ravana
Level 130
God Stats
15W - 10L
1,599 SR
Queue Stats
336W - 302L
1,531 Elo+
Party 3
Nu Wa
Nu Wa
JsChrist
Nu Wa
Level 110
God Stats
28W - 20L
1,618 SR
Queue Stats
464W - 463L
1,502 Elo+
Party 1
Khepri
Khepri
Skermer
Khepri
Level 78
God Stats
1W - 1L
1,274 SR
Queue Stats
110W - 109L
1,487 Elo+
Party 1
Erlang Shen
Erlang Shen
Wizardy
Erlang Shen
Level 125
God Stats
14W - 6L
1,254 SR
Queue Stats
69W - 56L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BJLG
Anhur
18
3 / 8 / 4
12,338
536
11,595
21,729
5,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
OmkarK
Discordia
18
3 / 7 / 4
11,345
493
12,743
13,955
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Rolend21
Aphrodite
18
0 / 8 / 4
10,993
478
8,456
19,846
21,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hun Batz
RubeeCubee
Hun Batz
18
5 / 3 / 2
11,874
516
10,881
18,114
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
SleepyAkuma
Hercules
17
4 / 3 / 8
11,547
502
8,676
23,836
24,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 5
13,305
578
20,630
20,389
8,461
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
FakieCrazy
Ravana
19
4 / 2 / 7
12,153
528
9,685
10,429
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
JsChrist
Nu Wa
19
10 / 3 / 7
12,903
561
26,342
11,291
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Skermer
Khepri
15
2 / 2 / 8
9,943
432
3,791
10,927
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Wizardy
Erlang Shen
19
6 / 3 / 5
12,195
530
14,463
20,005
14,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
15
Kills
29
29
Deaths
16
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anhur
BJLG
Anhur
3
8
4
0.63
W
7
6
5
1.58
W
Ravana
FakieCrazy
Ravana
4
2
7
3.75
W
Nu Wa
JsChrist
Nu Wa
10
3
7
4.5
L
Discordia
OmkarK
Discordia
3
7
4
0.71
L
Aphrodite
Rolend21
Aphrodite
0
8
4
0.25
L
Hun Batz
RubeeCubee
Hun Batz
5
3
2
2
W
Khepri
Skermer
Khepri
2
2
8
3
L
Hercules
SleepyAkuma
Hercules
4
3
8
2.67
W
Erlang Shen
Wizardy
Erlang Shen
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,351
Damage
74,911
97,480
Taken
73,041
61,976
Mitigated
44,676
30,422
Healing
22,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BJLG
Anhur
11,595
6,567
0
4,884
21,729
5,658
0
4,901
16,618
0
90,574
W
20,630
14,586
0
7,124
20,389
8,461
503
3,679
16,476
0
124,746
W
Ravana
FakieCrazy
Ravana
9,685
2,389
0
3,545
10,429
5,988
742
1,439
8,890
0
93,113
W
Nu Wa
JsChrist
Nu Wa
26,342
5,660
125
1,343
11,291
4,947
832
3,985
7,046
98,465
0
L
Discordia
OmkarK
Discordia
12,743
532
84
3,281
13,955
3,901
0
5,877
7,729
76,270
0
L
Aphrodite
Rolend21
Aphrodite
8,456
1,033
2,116
8,538
19,846
21,752
0
3,316
16,202
83,386
0
L
Hun Batz
RubeeCubee
Hun Batz
10,881
3,481
0
4,913
18,114
6,026
0
5,484
12,302
0
92,080
W
Khepri
Skermer
Khepri
3,791
575
0
780
10,927
10,897
0
2,792
7,995
24,161
0
L
Hercules
SleepyAkuma
Hercules
8,676
3,609
0
6,606
23,836
24,639
0
9,029
14,423
0
30,280
W
Erlang Shen
Wizardy
Erlang Shen
14,463
8,176
0
9,096
20,005
14,383
1,078
8,607
11,370
0
76,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,097
Gold Earned
60,499
681
Minions Killed
670
0
Camps Cleared
0
2,027,704
Distance Traveled
2,227,755
38
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,338
536
174
8
0
366,228
5
W
Izanami
13,305
578
202
9
0
394,288
3
W
Ravana
12,153
528
142
6
0
530,201
5
W
Nu Wa
12,903
561
149
6
0
382,425
6
L
Discordia
11,345
493
142
6
0
414,476
2
L
Aphrodite
10,993
478
189
8
0
323,851
11
L
Hun Batz
11,874
516
141
6
0
470,977
10
W
Khepri
9,943
432
37
2
0
454,704
13
L
Hercules
11,547
502
35
2
0
452,172
10
W
Erlang Shen
12,195
530
140
6
0
466,137
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role