Player Matchup

Zeus
Zeus
DatBoiDon_YT
Zeus
Level 28
God Stats
6W - 2L
1,720 SR
Queue Stats
16W - 13L
1,426 Elo+
Party 1
Ne Zha
Ne Zha
Nekryptic
Ne Zha
Level 126
God Stats
7W - 8L
1,546 SR
Queue Stats
387W - 293L
1,610 Elo+
Party 1
Rama
Rama
RellikTTV
Rama
Level 105
God Stats
1W - 1L
1,258 SR
Queue Stats
85W - 56L
1,555 Elo+
Party 1
Bellona
Bellona
xVerci
Bellona
Level 69
God Stats
6W - 2L
1,644 SR
Queue Stats
266W - 304L
1,472 Elo+
Party 1
Cerberus
Cerberus
yoboichest
Cerberus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,560 Elo+
Party 1
Team Averages
Level 70
1,534 SR
1,525 Elo+

VS

Team Averages
Level 50
1,485 SR
1,413 Elo+
Gilgamesh
Gilgamesh
Duckl1ng_
Gilgamesh
Level 28
God Stats
3W - 4L
1,581 SR
Queue Stats
63W - 50L
1,449 Elo+
Party 2
Raijin
Raijin
LooneyCorgi825
Raijin
Level 63
God Stats
22W - 13L
1,590 SR
Queue Stats
214W - 185L
1,434 Elo+
Party 2
Bastet
Bastet
OverlordJared
Bastet
Level 73
God Stats
0W - 2L
1,259 SR
Queue Stats
24W - 25L
1,291 Elo+
Solo
Kukulkan
Kukulkan
That_C4_Boii-_-
Kukulkan
Level 42
God Stats
1W - 4L
1,493 SR
Queue Stats
29W - 32L
1,450 Elo+
Solo
Ganesha
Ganesha
killerweasel513
Ganesha
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 91L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
9,641
536
12,617
9,474
2,447
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Nekryptic
Ne Zha
18
5 / 0 / 2
10,936
608
8,184
10,517
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rama
16
1 / 1 / 0
9,840
547
5,144
10,139
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
xVerci
Bellona
18
6 / 2 / 3
11,170
621
10,967
14,120
13,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
yoboichest
Cerberus
13
1 / 0 / 3
7,703
428
2,324
12,111
9,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Duckl1ng_
Gilgamesh
14
0 / 4 / 3
8,159
453
5,909
13,886
8,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 7 / 0
9,269
515
10,145
14,217
5,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 5 / 0
7,057
392
2,898
14,193
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
11
1 / 1 / 0
7,151
397
2,517
4,526
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 0 / 3
8,522
473
4,162
8,652
7,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
17
Kills
5
6
Deaths
17
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Gilgamesh
Duckl1ng_
Gilgamesh
0
4
3
0.38
L
4
7
0
0.57
W
Ne Zha
Nekryptic
Ne Zha
5
0
2
6
L
0
5
0
0
W
Rama
1
1
0
1
L
Kukulkan
1
1
0
1
L
0
0
3
1.5
W
Bellona
xVerci
Bellona
6
2
3
3.75
W
Cerberus
yoboichest
Cerberus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,236
Damage
25,631
56,361
Taken
55,474
32,463
Mitigated
25,548
19,307
Healing
11,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,617
1,674
0
2,721
9,474
2,447
198
5,685
3,396
60,568
0
L
Gilgamesh
Duckl1ng_
Gilgamesh
5,909
1,409
0
1,850
13,886
8,301
0
1,286
11,926
0
49,230
L
10,145
783
0
1,383
14,217
5,138
484
8,878
5,197
48,851
0
W
Ne Zha
Nekryptic
Ne Zha
8,184
1,115
0
6,600
10,517
4,224
444
2,820
7,613
0
80,581
L
2,898
1,306
0
5,329
14,193
3,108
0
628
13,278
0
37,981
W
Rama
5,144
4,769
0
5,276
10,139
3,574
2,911
2,208
7,931
0
91,151
L
Kukulkan
2,517
506
0
313
4,526
1,227
0
719
3,807
39,248
0
L
4,162
338
381
2,002
8,652
7,774
0
3,762
4,890
31,613
0
W
Bellona
xVerci
Bellona
10,967
2,754
0
3,686
14,120
13,080
800
2,475
11,515
1,341
72,364
W
Cerberus
yoboichest
Cerberus
2,324
347
0
1,024
12,111
9,138
25
3,148
8,908
26,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,290
Gold Earned
40,158
639
Minions Killed
374
0
Camps Cleared
0
1,726,195
Distance Traveled
1,565,228
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,641
536
105
6
0
302,456
0
L
Gilgamesh
8,159
453
106
6
0
328,750
4
L
Raijin
9,269
515
90
5
0
298,749
2
W
Ne Zha
10,936
608
179
10
0
407,123
5
L
Bastet
7,057
392
66
4
0
335,278
1
W
Rama
9,840
547
164
9
0
312,800
4
L
Kukulkan
7,151
397
92
5
0
241,222
2
L
Ganesha
8,522
473
20
1
0
361,229
1
W
Bellona
11,170
621
150
8
0
351,010
2
W
Cerberus
7,703
428
41
2
0
352,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role