Player Matchup

Tiamat
Tiamat
Lewdity
Tiamat
Level 82
God Stats
4W - 2L
1,639 SR
Queue Stats
41W - 31L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
ManaWaster
Gilgamesh
Level 152
God Stats
8W - 8L
1,582 SR
Queue Stats
42W - 33L
1,677 Elo+
Solo
Ravana
Ravana
Obesegenkidama
Ravana
Level 101
God Stats
9W - 4L
1,801 SR
Queue Stats
60W - 42L
1,525 Elo+
Party 2
Team Averages
Level 112
1,674 SR
1,572 Elo+

VS

Team Averages
Level 126
1,518 SR
1,759 Elo+
Cthulhu
Cthulhu
LepsLazuli
Cthulhu
Level 126
God Stats
5W - 1L
1,650 SR
Queue Stats
107W - 69L
1,736 Elo+
Party 1
Camazotz
Camazotz
Pluffyeato
Camazotz
Level 128
God Stats
2W - 1L
1,252 SR
Queue Stats
47W - 22L
1,738 Elo+
Party 1
Gilgamesh
Gilgamesh
Psychonide
Gilgamesh
Level 124
God Stats
1W - 1L
1,650 SR
Queue Stats
30W - 6L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lewdity
Tiamat
10
1 / 3 / 1
6,946
695
4,903
5,219
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ManaWaster
Gilgamesh
10
2 / 3 / 1
7,023
702
8,549
12,751
7,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 1
5,954
595
3,948
7,362
3,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LepsLazuli
Cthulhu
12
5 / 1 / 4
8,230
823
10,526
10,638
9,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
Pluffyeato
Camazotz
12
4 / 2 / 5
7,396
740
4,666
8,279
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Psychonide
Gilgamesh
11
0 / 0 / 9
6,691
669
7,015
7,826
5,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
9
9
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
LepsLazuli
Cthulhu
5
1
4
7
L
Tiamat
Lewdity
Tiamat
1
3
1
0.5
L
Gilgamesh
ManaWaster
Gilgamesh
2
3
1
0.83
L
0
3
1
0.17
W
Camazotz
Pluffyeato
Camazotz
4
2
5
3.25
W
Gilgamesh
Psychonide
Gilgamesh
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,400
Damage
22,207
25,332
Taken
26,743
13,593
Mitigated
17,248
6,963
Healing
10,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
LepsLazuli
Cthulhu
10,526
562
1,187
4,966
10,638
9,321
0
1,145
8,021
25,570
0
L
Tiamat
Lewdity
Tiamat
4,903
424
0
434
5,219
2,585
0
2,465
2,692
13,209
0
L
Gilgamesh
ManaWaster
Gilgamesh
8,549
2,127
207
4,390
12,751
7,293
0
6,692
5,734
0
22,975
L
3,948
407
135
1,797
7,362
3,715
0
2,780
4,289
0
8,816
W
Camazotz
Pluffyeato
Camazotz
4,666
996
0
2,899
8,279
2,395
0
1,999
5,738
0
25,770
W
Gilgamesh
Psychonide
Gilgamesh
7,015
923
0
1,456
7,826
5,532
370
1,727
5,545
4,415
12,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,923
Gold Earned
22,317
77
Minions Killed
121
3
Camps Cleared
7
608,715
Distance Traveled
653,034
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,230
823
30
3
0
225,972
5
L
Tiamat
6,946
695
28
3
1
192,942
5
L
Gilgamesh
7,023
702
30
3
2
210,740
5
L
Ravana
5,954
595
19
2
0
205,033
0
W
Camazotz
7,396
740
49
5
7
209,394
3
W
Gilgamesh
6,691
669
42
4
0
217,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role