Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AigleLeader1119
Jormungandr
Level 120
God Stats
2W - 0L
1,712 SR
Queue Stats
40W - 52L
1,310 Elo+
Solo
Fenrir
Fenrir
Darkfirra
Fenrir
Level 127
God Stats
4W - 3L
1,511 SR
Queue Stats
164W - 178L
1,346 Elo+
Solo
Chronos
Chronos
RGrum
Chronos
Level 79
God Stats
2W - 3L
1,328 SR
Queue Stats
87W - 113L
1,303 Elo+
Solo
Team Averages
Level 117
1,510 SR
1,392 Elo+

VS

Team Averages
Level 101
1,505 SR
1,337 Elo+
Gilgamesh
Gilgamesh
AdventiveChip4
Gilgamesh
Level 125
God Stats
5W - 3L
1,634 SR
Queue Stats
508W - 545L
1,369 Elo+
Solo
Kuzenbo
Kuzenbo
Hundo144
Kuzenbo
Level 94
God Stats
7W - 5L
1,543 SR
Queue Stats
260W - 340L
1,233 Elo+
Solo
Pele
Pele
K0ganamaru
Pele
Level 62
God Stats
1W - 3L
1,408 SR
Queue Stats
24W - 31L
1,320 Elo+
Solo
Ne Zha
Ne Zha
NewMatriX66
Ne Zha
Level 110
God Stats
4W - 6L
1,502 SR
Queue Stats
214W - 245L
1,388 Elo+
Solo
Baba Yaga
Baba Yaga
UnpreparedLizard
Baba Yaga
Level 112
God Stats
6W - 10L
1,439 SR
Queue Stats
656W - 732L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
11 / 3 / 11
11,270
1,025
15,618
9,701
4,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
 
Thoth
17
5 / 4 / 13
10,384
944
8,136
9,062
3,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
AigleLeader1119
Jormungandr
15
1 / 3 / 15
9,056
823
7,998
13,181
10,401
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Darkfirra
Fenrir
17
5 / 2 / 14
9,997
909
8,949
14,442
9,052
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
RGrum
Chronos
16
3 / 3 / 16
9,783
889
5,148
9,037
3,715
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdventiveChip4
Gilgamesh
1
0 / 1 / 0
2,864
260
0
567
58
Kuzenbo
Hundo144
Kuzenbo
14
1 / 6 / 6
8,023
729
6,658
14,153
11,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 6 / 4
9,078
825
11,057
13,163
6,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
14
6 / 10 / 6
8,913
810
11,245
13,019
3,465
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
18
4 / 3 / 4
9,590
872
14,199
10,731
4,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
35
25
Kills
15
15
Deaths
26
69
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
3
11
5.5
W
Thoth
 
Thoth
5
4
13
2.88
L
Gilgamesh
AdventiveChip4
Gilgamesh
0
1
0
0
W
Jormungandr
AigleLeader1119
Jormungandr
1
3
15
2.83
W
Fenrir
Darkfirra
Fenrir
5
2
14
6
L
Kuzenbo
Hundo144
Kuzenbo
1
6
6
0.67
L
4
6
4
1
L
Ne Zha
6
10
6
0.9
W
Chronos
RGrum
Chronos
3
3
16
3.67
L
Baba Yaga
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,849
Damage
43,159
55,423
Taken
51,633
30,762
Mitigated
26,229
24,199
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,618
468
1,998
3,308
9,701
4,325
872
3,477
6,224
35,181
0
W
Thoth
 
Thoth
8,136
1,310
1,412
1,697
9,062
3,269
1,225
3,272
5,790
30,044
0
L
Gilgamesh
AdventiveChip4
Gilgamesh
0
0
0
0
567
58
0
567
0
0
0
W
Jormungandr
AigleLeader1119
Jormungandr
7,998
3,038
3,554
3,346
13,181
10,401
0
4,337
8,844
15,649
0
W
Fenrir
Darkfirra
Fenrir
8,949
2,707
2,362
3,510
14,442
9,052
599
6,429
8,013
0
15,030
L
Kuzenbo
Hundo144
Kuzenbo
6,658
2,024
0
396
14,153
11,670
0
10,671
3,482
8,234
0
L
11,057
741
339
2,876
13,163
6,811
47
9,862
3,301
0
24,371
L
Ne Zha
11,245
4,722
126
558
13,019
3,465
0
9,007
4,012
0
14,920
W
Chronos
RGrum
Chronos
5,148
2,573
1,280
1,732
9,037
3,715
3,040
3,342
5,695
14,429
0
L
Baba Yaga
14,199
444
685
4,609
10,731
4,225
288
6,793
3,938
37,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,490
Gold Earned
38,468
126
Minions Killed
86
0
Camps Cleared
0
1,104,611
Distance Traveled
765,457
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,270
1,025
52
5
0
220,244
1
W
Thoth
10,384
944
37
3
0
200,810
0
L
Gilgamesh
2,864
260
0
0
0
0
0
W
Jormungandr
9,056
823
11
1
0
223,440
2
W
Fenrir
9,997
909
3
0
0
233,803
0
L
Kuzenbo
8,023
729
1
0
0
173,546
0
L
Pele
9,078
825
30
3
0
216,436
0
L
Ne Zha
8,913
810
10
1
0
152,893
0
W
Chronos
9,783
889
23
2
0
226,314
0
L
Baba Yaga
9,590
872
45
4
0
222,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role