Player Matchup

Geb
Geb
Masters
IsNullOrEmpty
Geb
Masters
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
2,376 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 147
1,500 SR
2,376 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,751 SR
2,046 MMR
Sylvanus
Sylvanus
Gold IV
PowerPüffSinön
Sylvanus
Gold IV
Level 96
God Stats
1W - 0L
1,751 SR
Queue Stats
15W - 3L
2,046 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,312
862
815
1,125
462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans

VS

Bans
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,826
765
0
1,562
581

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

815
Damage
0
1,125
Taken
1,562
462
Mitigated
581
578
Healing
54
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
815
235
0
578
1,125
462
0
264
861
9,233
1,331
W
0
0
0
54
1,562
581
176
710
852
4,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,312
Gold Earned
3,826
20
Minions Killed
10
3
Camps Cleared
0
61,091
Distance Traveled
37,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,312
862
20
4
3
61,091
0
W
Sylvanus
3,826
765
10
2
0
37,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role