Player Matchup

Jormungandr
Jormungandr
BrunoPHD
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 32L
1,262 Elo+
Party 1
Fenrir
Fenrir
JOAOVDS06
Fenrir
Level 7
God Stats
1W - 2L
1,524 SR
Queue Stats
8W - 22L
1,173 Elo+
Party 1
Merlin
Merlin
XxThiagoxX8461
Merlin
Level 129
God Stats
17W - 19L
1,524 SR
Queue Stats
101W - 107L
1,475 Elo+
Solo
Team Averages
Level 82
1,516 SR
1,303 Elo+

VS

Team Averages
Level 98
1,481 SR
1,371 Elo+
Kuzenbo
Kuzenbo
Boraichos son
Kuzenbo
Level 97
God Stats
9W - 6L
1,538 SR
Queue Stats
213W - 275L
1,392 Elo+
Solo
Medusa
Medusa
ShadyRK8I
Medusa
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 172L
1,406 Elo+
Solo
Kukulkan
Kukulkan
SunnyCanoe54249
Kukulkan
Level 88
God Stats
76W - 126L
1,405 SR
Queue Stats
161W - 228L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BrunoPHD
Jormungandr
10
2 / 1 / 0
6,491
649
4,021
7,220
6,059
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
JOAOVDS06
Fenrir
8
0 / 4 / 1
5,656
566
2,329
7,825
2,193
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 2
6,212
621
4,911
5,318
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
1 / 0 / 6
6,724
672
6,424
5,846
6,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
ShadyRK8I
Medusa
12
6 / 1 / 1
7,348
735
4,275
4,486
1,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
11
0 / 1 / 6
6,563
656
6,517
4,831
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
7
7
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
1
0
6
4
L
Jormungandr
BrunoPHD
Jormungandr
2
1
0
2
L
Fenrir
JOAOVDS06
Fenrir
0
4
1
0.13
W
Medusa
ShadyRK8I
Medusa
6
1
1
6.5
W
Kukulkan
0
1
6
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,261
Damage
17,216
20,363
Taken
15,163
9,570
Mitigated
9,388
3,230
Healing
5,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
6,424
2,326
470
3,111
5,846
6,184
95
3,072
2,567
13,883
0
L
Jormungandr
BrunoPHD
Jormungandr
4,021
796
89
372
7,220
6,059
0
4,174
2,689
17,158
0
L
Fenrir
JOAOVDS06
Fenrir
2,329
459
0
1,053
7,825
2,193
0
5,338
2,272
0
5,113
W
Medusa
ShadyRK8I
Medusa
4,275
1,335
0
410
4,486
1,595
0
2,546
1,724
0
28,621
W
Kukulkan
6,517
775
0
1,880
4,831
1,609
445
3,088
1,551
26,863
0
L
4,911
29
115
1,601
5,318
1,318
0
2,712
2,461
25,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,359
Gold Earned
20,635
98
Minions Killed
135
1
Camps Cleared
8
523,653
Distance Traveled
570,282
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,724
672
18
2
3
207,100
4
L
Jormungandr
6,491
649
29
3
0
175,477
2
L
Fenrir
5,656
566
9
1
0
185,611
4
W
Medusa
7,348
735
60
6
5
173,788
6
W
Kukulkan
6,563
656
57
6
0
189,394
4
L
Merlin
6,212
621
60
6
1
162,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role