Player Matchup

Ah Puch
Ah Puch
LeCaptainn
Ah Puch
Level 153
God Stats
3W - 0L
1,810 SR
Queue Stats
52W - 14L
1,835 Elo+
Party 1
Jing Wei
Jing Wei
LeFirstmatee
Jing Wei
Level 160
God Stats
13W - 5L
1,683 SR
Queue Stats
363W - 100L
1,872 Elo+
Party 1
Kali
Kali
WátérMélón
Kali
Level 127
God Stats
3W - 1L
1,914 SR
Queue Stats
178W - 40L
1,913 Elo+
Party 1
Team Averages
Level 147
1,802 SR
1,873 Elo+

VS

Team Averages
Level 124
1,564 SR
1,616 Elo+
Bacchus
Bacchus
Silent293
Bacchus
Level 147
God Stats
4W - 5L
1,706 SR
Queue Stats
527W - 483L
1,621 Elo+
Solo
Medusa
Medusa
n0b1e8
Medusa
Level 95
God Stats
26W - 35L
1,502 SR
Queue Stats
569W - 845L
1,568 Elo+
Party 2
Atlas
Atlas
veeerrrryyniccee
Atlas
Level 129
God Stats
12W - 18L
1,485 SR
Queue Stats
342W - 217L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LeCaptainn
Ah Puch
15
4 / 4 / 8
10,622
708
9,393
7,525
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
LeFirstmatee
Jing Wei
16
5 / 1 / 7
10,682
712
14,511
14,406
5,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 2 / 9
11,129
742
16,620
19,124
9,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Silent293
Bacchus
13
5 / 6 / 2
10,163
678
10,938
15,223
11,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
n0b1e8
Medusa
13
2 / 6 / 1
9,401
627
6,729
12,907
5,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 4 / 4
8,373
558
11,007
18,066
17,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
16
Kills
7
7
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
LeCaptainn
Ah Puch
4
4
8
2
W
Jing Wei
LeFirstmatee
Jing Wei
5
1
7
8.5
L
Bacchus
Silent293
Bacchus
5
6
2
1
W
7
2
9
5.75
L
Medusa
n0b1e8
Medusa
2
6
1
0.42
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,524
Damage
28,674
41,055
Taken
46,196
18,223
Mitigated
34,058
13,428
Healing
8,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
LeCaptainn
Ah Puch
9,393
535
0
2,006
7,525
2,773
102
4,819
2,592
39,922
0
W
Jing Wei
LeFirstmatee
Jing Wei
14,511
11,043
0
4,985
14,406
5,864
2,092
7,579
6,451
0
67,685
L
Bacchus
Silent293
Bacchus
10,938
872
0
1,737
15,223
11,742
0
4,724
10,189
29,378
0
W
16,620
6,995
0
6,437
19,124
9,586
216
8,796
9,747
0
25,032
L
Medusa
n0b1e8
Medusa
6,729
2,747
0
1,249
12,907
5,128
0
2,489
10,063
0
33,231
L
11,007
2,660
0
5,329
18,066
17,188
0
2,550
15,065
25,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,433
Gold Earned
27,937
197
Minions Killed
141
12
Camps Cleared
3
837,342
Distance Traveled
794,823
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,622
708
72
5
1
258,909
0
W
Jing Wei
10,682
712
111
7
10
286,362
0
L
Bacchus
10,163
678
37
2
0
248,233
3
W
Kali
11,129
742
14
1
1
292,071
1
L
Medusa
9,401
627
62
4
2
266,756
3
L
Atlas
8,373
558
42
3
1
279,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role