Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Jawswhite
Kuzenbo
Level 157
God Stats
24W - 7L
1,860 SR
Queue Stats
635W - 227L
1,731 Elo+
Party 2
Bellona
Bellona
LocalTesco
Bellona
Level 29
God Stats
3W - 0L
1,901 SR
Queue Stats
161W - 23L
1,886 Elo+
Party 2
Merlin
Merlin
Yolofredroking
Merlin
Level 153
God Stats
10W - 3L
1,826 SR
Queue Stats
910W - 388L
1,751 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
keshavramsumer
Ah Muzen Cab
Level 152
God Stats
15W - 0L
2,024 SR
Queue Stats
649W - 243L
1,746 Elo+
Party 2
Team Averages
Level 126
1,822 SR
1,723 Elo+

VS

Team Averages
Level 96
1,548 SR
1,520 Elo+
Izanami
Izanami
CancerCancer
Izanami
Level 107
God Stats
0W - 1L
1,582 SR
Queue Stats
159W - 126L
1,537 Elo+
Party 1
Arachne
Arachne
Marko527
Arachne
Level 48
God Stats
4W - 5L
1,639 SR
Queue Stats
138W - 134L
1,447 Elo+
Solo
King Arthur
King Arthur
Mihai06
King Arthur
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 44L
1,480 Elo+
Solo
Athena
Athena
Pliwo
Athena
Level 46
God Stats
1W - 3L
1,468 SR
Queue Stats
18W - 10L
1,630 Elo+
Solo
Janus
Janus
UchihaMad
Janus
Level 157
God Stats
43W - 41L
1,552 SR
Queue Stats
313W - 299L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
2 / 2 / 2
6,382
580
2,501
5,925
1,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Jawswhite
Kuzenbo
9
1 / 2 / 6
6,040
549
2,703
6,029
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
LocalTesco
Bellona
14
8 / 1 / 1
8,447
768
11,566
8,149
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 3 / 1
7,163
651
4,301
6,076
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
keshavramsumer
Ah Muzen Cab
13
7 / 0 / 1
7,607
692
10,322
9,845
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CancerCancer
Izanami
8
0 / 2 / 0
4,932
448
3,337
4,871
573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Marko527
Arachne
9
2 / 6 / 2
5,869
534
4,372
11,567
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Mihai06
King Arthur
9
1 / 7 / 0
5,800
527
3,604
10,227
5,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
Pliwo
Athena
8
2 / 3 / 1
5,367
488
3,110
7,522
3,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
UchihaMad
Janus
12
3 / 4 / 2
6,794
618
4,774
6,068
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
22
Kills
8
8
Deaths
22
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
2
2
1.5
L
Izanami
CancerCancer
Izanami
0
2
0
0
W
Kuzenbo
Jawswhite
Kuzenbo
1
2
6
2
W
Bellona
LocalTesco
Bellona
8
1
1
8.5
L
Arachne
Marko527
Arachne
2
6
2
0.5
L
King Arthur
Mihai06
King Arthur
1
7
0
0.14
L
Athena
Pliwo
Athena
2
3
1
0.83
L
Janus
UchihaMad
Janus
3
4
2
1
W
4
3
1
1.5
W
Ah Muzen Cab
keshavramsumer
Ah Muzen Cab
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,393
Damage
19,197
36,024
Taken
40,255
18,652
Mitigated
13,802
16,430
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
2,501
425
0
2,823
5,925
1,714
273
667
5,115
0
39,513
L
Izanami
CancerCancer
Izanami
3,337
2,105
0
724
4,871
573
0
418
4,453
0
34,994
W
Kuzenbo
Jawswhite
Kuzenbo
2,703
1,109
0
1,668
6,029
5,331
271
1,942
3,974
14,546
0
W
Bellona
LocalTesco
Bellona
11,566
4,683
0
3,940
8,149
6,098
70
0
7,815
0
62,557
L
Arachne
Marko527
Arachne
4,372
3,222
0
2,738
11,567
3,703
0
2,634
8,835
0
21,804
L
King Arthur
Mihai06
King Arthur
3,604
534
0
1,336
10,227
5,029
0
400
9,775
0
23,970
L
Athena
Pliwo
Athena
3,110
1,535
0
1,179
7,522
3,014
0
710
6,812
6,527
0
L
Janus
UchihaMad
Janus
4,774
327
0
1,024
6,068
1,483
0
2,514
3,376
41,127
0
W
4,301
175
0
886
6,076
2,047
551
1,764
4,200
46,602
0
W
Ah Muzen Cab
keshavramsumer
Ah Muzen Cab
10,322
6,089
0
7,113
9,845
3,462
588
3,193
6,634
0
61,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,639
Gold Earned
28,762
447
Minions Killed
317
0
Camps Cleared
0
1,122,777
Distance Traveled
1,135,989
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,382
580
80
7
0
229,462
2
L
Izanami
4,932
448
92
8
0
197,411
3
W
Kuzenbo
6,040
549
19
2
0
207,061
2
W
Bellona
8,447
768
140
13
0
258,009
0
L
Arachne
5,869
534
55
5
0
251,615
3
L
King Arthur
5,800
527
61
6
0
216,724
3
L
Athena
5,367
488
9
1
0
234,144
6
L
Janus
6,794
618
100
9
0
236,095
3
W
Merlin
7,163
651
95
9
0
225,972
2
W
Ah Muzen Cab
7,607
692
113
10
0
202,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role