Player Matchup

Thor
Thor
KieranXIXIX
Thor
Level 125
God Stats
1W - 0L
1,293 SR
Queue Stats
317W - 290L
1,501 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LS 25x
Ah Muzen Cab
Level 109
God Stats
2W - 3L
1,204 SR
Queue Stats
275W - 268L
1,585 Elo+
Party 1
Agni
Agni
VENT3RS
Agni
Level 85
God Stats
9W - 9L
1,517 SR
Queue Stats
184W - 175L
1,474 Elo+
Party 1
Team Averages
Level 106
1,338 SR
1,520 Elo+

VS

Team Averages
Level 108
1,464 SR
1,426 Elo+
Bellona
Bellona
Certified D0N
Bellona
Level 118
God Stats
6W - 17L
1,391 SR
Queue Stats
222W - 274L
1,430 Elo+
Solo
Cthulhu
Cthulhu
MEESXN
Cthulhu
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 54L
1,266 Elo+
Solo
Hel
Hel
Tenshi-Dragon
Hel
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 11
8,051
732
7,640
8,923
4,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
LS 25x
Ah Muzen Cab
13
8 / 0 / 8
8,733
794
9,942
6,087
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
VENT3RS
Agni
13
5 / 0 / 10
8,553
778
8,375
4,168
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 2 / 0
6,823
620
4,545
11,292
8,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
MEESXN
Cthulhu
8
0 / 8 / 0
5,911
537
2,903
11,121
7,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 6 / 1
6,374
579
4,975
9,935
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
16
Kills
1
1
Deaths
16
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
2
0
0.5
W
3
1
11
8.5
W
Ah Muzen Cab
LS 25x
Ah Muzen Cab
8
0
8
12
L
Cthulhu
MEESXN
Cthulhu
0
8
0
0
L
0
6
1
0.08
W
Agni
VENT3RS
Agni
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,957
Damage
12,423
19,178
Taken
32,348
8,229
Mitigated
19,813
3,003
Healing
6,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
4,545
431
0
803
11,292
8,533
0
2,771
8,136
0
14,379
W
7,640
1,218
0
672
8,923
4,575
342
3,842
4,879
0
21,185
W
Ah Muzen Cab
LS 25x
Ah Muzen Cab
9,942
3,334
0
1,831
6,087
2,302
655
2,904
3,077
0
31,922
L
Cthulhu
MEESXN
Cthulhu
2,903
188
30
636
11,121
7,619
0
2,036
8,800
12,671
0
L
4,975
285
1,978
2,960
9,935
3,661
0
3,819
6,116
27,179
0
W
Agni
VENT3RS
Agni
8,375
257
0
500
4,168
1,352
968
1,127
3,010
27,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,337
Gold Earned
19,108
132
Minions Killed
85
8
Camps Cleared
2
613,871
Distance Traveled
524,280
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,823
620
21
2
0
191,400
3
W
Thor
8,051
732
28
3
3
205,317
2
W
Ah Muzen Cab
8,733
794
58
5
3
219,472
1
L
Cthulhu
5,911
537
16
1
2
165,686
1
L
Hel
6,374
579
48
4
0
167,194
2
W
Agni
8,553
778
46
4
2
189,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role