Player Matchup

Kukulkan
Kukulkan
Gold II
Ball_SackJuggler
Kukulkan
Gold II
Level 86
God Stats
14W - 14L
1,548 SR
Queue Stats
118W - 154L
1,710 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
RedHammer_TTV
Sun Wukong
Gold V
Level 88
God Stats
24W - 24L
1,541 SR
Queue Stats
81W - 106L
1,397 MMR
Solo
Artemis
Artemis
Silver II
booty_demon1
Artemis
Silver II
Level 87
God Stats
6W - 4L
1,565 SR
Queue Stats
102W - 144L
1,006 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 87
1,552 SR
1,371 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 85
1,505 SR
1,119 MMR
King Arthur
King Arthur
Platinum V
 
King Arthur
Platinum V
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver IV
MageGodVonte
Ah Puch
Silver IV
Level 104
God Stats
6W - 9L
1,593 SR
Queue Stats
13W - 27L
665 MMR
Party 1
Hachiman
Hachiman
Bronze III
SakeSenju
Hachiman
Bronze III
Level 71
God Stats
3W - 10L
1,423 SR
Queue Stats
4W - 13L
1,193 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 6
11,503
767
17,069
8,311
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
RedHammer_TTV
Sun Wukong
15
2 / 3 / 12
10,443
696
12,379
21,822
16,009
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
booty_demon1
Artemis
14
5 / 2 / 7
10,828
722
8,334
8,065
2,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
BastetSolGilgameshGebAchilles

VS

Bans
MulanMorgan Le FayZeusNu WaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
6 / 5 / 1
9,677
645
8,337
16,673
11,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
MageGodVonte
Ah Puch
13
1 / 3 / 5
9,035
602
11,929
12,285
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
SakeSenju
Hachiman
11
0 / 7 / 5
8,355
557
6,515
14,998
5,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
15
Kills
7
7
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
5
1
1.3
W
8
2
6
5.5
L
Ah Puch
MageGodVonte
Ah Puch
1
3
5
1.17
W
Sun Wukong
RedHammer_TTV
Sun Wukong
2
3
12
2.67
L
Hachiman
SakeSenju
Hachiman
0
7
5
0.36
W
Artemis
booty_demon1
Artemis
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,782
Damage
26,781
38,198
Taken
43,956
21,878
Mitigated
22,402
14,158
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,337
1,434
176
5,794
16,673
11,834
56
7,172
8,811
0
23,352
W
17,069
962
300
978
8,311
3,290
955
2,960
5,048
56,775
0
L
Ah Puch
MageGodVonte
Ah Puch
11,929
930
0
5,154
12,285
5,347
0
5,396
6,418
39,057
1,799
W
Sun Wukong
RedHammer_TTV
Sun Wukong
12,379
984
1,001
10,851
21,822
16,009
1,097
6,664
14,799
7,479
31,082
L
Hachiman
SakeSenju
Hachiman
6,515
2,656
175
1,340
14,998
5,221
0
6,513
8,015
0
25,279
W
Artemis
booty_demon1
Artemis
8,334
2,240
0
1,028
8,065
2,579
730
2,757
5,152
0
28,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,774
Gold Earned
27,067
199
Minions Killed
140
8
Camps Cleared
7
855,127
Distance Traveled
738,286
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,677
645
32
2
2
255,810
8
W
Kukulkan
11,503
767
92
6
4
300,775
5
L
Ah Puch
9,035
602
68
5
1
227,812
3
W
Sun Wukong
10,443
696
47
3
2
285,568
6
L
Hachiman
8,355
557
40
3
4
254,664
6
W
Artemis
10,828
722
60
4
2
268,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role