Player Matchup

Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BaddyEra
Bellona
Level 73
God Stats
1W - 2L
1,329 SR
Queue Stats
671W - 667L
1,565 Elo+
Solo
Poseidon
Poseidon
K1ngMu5hr00m
Poseidon
Level 134
God Stats
1W - 0L
1,480 SR
Queue Stats
99W - 113L
1,551 Elo+
Solo
Team Averages
Level 114
1,462 SR
1,523 Elo+

VS

Team Averages
Level 101
1,523 SR
1,529 Elo+
Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BeepB0pBoop
Chaac
Level 67
God Stats
0W - 2L
1,285 SR
Queue Stats
50W - 39L
1,584 Elo+
Solo
Zeus
Zeus
L0RDP00TIS
Zeus
Level 66
God Stats
14W - 7L
1,692 SR
Queue Stats
536W - 342L
1,491 Elo+
Solo
Sol
Sol
ZombraXD
Sol
Level 105
God Stats
0W - 2L
1,588 SR
Queue Stats
208W - 203L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
jeffoux
Gilgamesh
Level 115
God Stats
143W - 149L
1,550 SR
Queue Stats
582W - 598L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
8 / 2 / 5
9,235
1,319
6,600
7,335
3,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
 
Rama
14
1 / 1 / 11
7,707
1,101
5,276
5,251
2,266
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
 
Morgan Le Fay
14
0 / 1 / 11
7,436
1,062
10,682
5,990
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
BaddyEra
Bellona
14
2 / 2 / 8
8,074
1,153
9,687
10,786
11,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
K1ngMu5hr00m
Poseidon
14
4 / 0 / 5
8,774
1,253
8,429
6,001
2,232
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

320

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 1 / 2
8,019
1,146
6,623
5,636
1,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 5
7,823
1,118
7,400
13,858
10,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 2
6,869
981
5,230
5,064
1,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 3
7,325
1,046
7,309
10,175
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
jeffoux
Gilgamesh
13
2 / 3 / 1
7,148
1,021
6,177
9,153
4,966
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
15
Kills
6
6
Deaths
15
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
2
5
5.25
W
Rama
 
Rama
1
1
11
6.5
W
Morgan Le Fay
 
Morgan Le Fay
0
1
11
5.5
L
Izanami
 
Izanami
2
1
2
3
W
Bellona
BaddyEra
Bellona
2
2
8
3
L
1
2
5
1.75
W
Poseidon
K1ngMu5hr00m
Poseidon
4
0
5
6.5
L
0
4
2
0.25
L
1
5
3
0.5
L
Gilgamesh
jeffoux
Gilgamesh
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,674
Damage
32,739
35,363
Taken
43,886
21,985
Mitigated
22,711
4,500
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,600
1,131
0
0
7,335
3,387
0
2,921
4,291
0
9,772
W
Rama
 
Rama
5,276
3,262
0
250
5,251
2,266
0
1,651
3,554
0
20,001
W
Morgan Le Fay
 
Morgan Le Fay
10,682
1,459
0
794
5,990
2,457
0
2,288
3,591
20,060
0
L
Izanami
 
Izanami
6,623
3,359
0
281
5,636
1,974
0
2,558
3,078
0
29,895
W
Bellona
BaddyEra
Bellona
9,687
1,119
1,242
934
10,786
11,643
0
3,559
6,923
243
12,229
L
7,400
1,204
0
4,137
13,858
10,664
0
6,969
6,841
35
22,294
W
Poseidon
K1ngMu5hr00m
Poseidon
8,429
1,070
172
1,108
6,001
2,232
0
1,774
4,154
44,434
0
L
5,230
460
0
274
5,064
1,493
0
1,796
3,268
16,793
0
L
7,309
1,945
0
974
10,175
3,614
0
3,115
6,747
15,353
1,693
L
Gilgamesh
jeffoux
Gilgamesh
6,177
859
12
155
9,153
4,966
0
4,916
4,057
156
8,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,226
Gold Earned
37,184
167
Minions Killed
152
6
Camps Cleared
6
783,239
Distance Traveled
692,443
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,235
1,319
7
1
2
148,797
0
W
Rama
7,707
1,101
44
6
0
130,786
3
W
Morgan Le Fay
7,436
1,062
15
2
2
152,258
0
L
Izanami
8,019
1,146
73
10
2
148,760
3
W
Bellona
8,074
1,153
8
1
0
174,004
1
L
Chaac
7,823
1,118
32
5
2
162,259
0
W
Poseidon
8,774
1,253
93
13
2
177,394
3
L
Zeus
6,869
981
18
3
0
95,009
0
L
Sol
7,325
1,046
21
3
1
145,615
0
L
Gilgamesh
7,148
1,021
8
1
1
140,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role