Player Matchup

Cabrakan
Cabrakan
PristineJet
Cabrakan
Level 132
God Stats
2W - 5L
1,075 SR
Queue Stats
100W - 173L
1,329 Elo+
Solo
Zeus
Zeus
kassiowww
Zeus
Level 113
God Stats
22W - 23L
1,426 SR
Queue Stats
110W - 153L
1,334 Elo+
Solo
Thor
Thor
sexycortana
Thor
Level 87
God Stats
7W - 9L
1,478 SR
Queue Stats
64W - 80L
1,422 Elo+
Solo
Team Averages
Level 111
1,327 SR
1,362 Elo+

VS

Team Averages
Level 58
1,451 SR
1,402 Elo+
Ymir
Ymir
HentaiBoyYaHerd
Ymir
Level 47
God Stats
8W - 11L
1,539 SR
Queue Stats
98W - 111L
1,383 Elo+
Party 1
Janus
Janus
KosherxTriscuit
Janus
Level 109
God Stats
1W - 3L
1,462 SR
Queue Stats
284W - 292L
1,554 Elo+
Party 1
King Arthur
King Arthur
Shrimta
King Arthur
Level 17
God Stats
3W - 7L
1,351 SR
Queue Stats
12W - 27L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
PristineJet
Cabrakan
12
0 / 4 / 10
8,471
652
2,441
11,614
13,085
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
15
13 / 0 / 3
10,902
839
22,397
5,511
2,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 9
9,183
706
5,593
6,632
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
8,142
626
4,158
13,991
11,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 4 / 1
8,140
626
7,359
9,345
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Shrimta
King Arthur
10
1 / 7 / 1
7,490
576
3,633
13,465
4,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
4
4
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
3
4
1
0.88
W
Cabrakan
PristineJet
Cabrakan
0
4
10
1.25
L
King Arthur
Shrimta
King Arthur
1
7
1
0.21
W
Zeus
13
0
3
14.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,431
Damage
15,150
23,757
Taken
36,801
18,023
Mitigated
19,493
5,782
Healing
2,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,158
125
0
904
13,991
11,328
0
9,758
4,233
13,070
0
L
7,359
317
0
603
9,345
3,247
0
6,666
2,679
29,528
0
W
Cabrakan
PristineJet
Cabrakan
2,441
159
90
225
11,614
13,085
594
5,983
5,631
5,849
0
L
King Arthur
Shrimta
King Arthur
3,633
418
0
590
13,465
4,918
0
9,069
4,396
0
19,933
W
Zeus
22,397
658
379
2,021
5,511
2,322
906
3,557
1,954
56,543
0
W
5,593
744
0
3,067
6,632
2,616
1,402
3,689
2,943
0
25,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,556
Gold Earned
23,772
128
Minions Killed
107
7
Camps Cleared
4
682,537
Distance Traveled
651,396
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,142
626
21
2
0
198,635
0
L
Janus
8,140
626
52
4
3
235,673
3
W
Cabrakan
8,471
652
7
1
0
202,819
0
L
King Arthur
7,490
576
34
3
1
217,088
0
W
Zeus
10,902
839
85
7
1
220,035
1
W
Thor
9,183
706
36
3
6
259,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role