Player Matchup

Terra
Terra
Diamond I
I crispykream I
Terra
Diamond I
Level 160
God Stats
73W - 54L
1,660 SR
Queue Stats
208W - 179L
2,451 MMR
Solo
Apollo
Apollo
Diamond IV
JamesCraven
Apollo
Diamond IV
Level 125
God Stats
7W - 11L
1,543 SR
Queue Stats
124W - 113L
2,362 MMR
Party 2
Ne Zha
Ne Zha
Masters
King Babatola
Ne Zha
Masters
Level 159
God Stats
21W - 18L
1,645 SR
Queue Stats
368W - 367L
2,119 MMR
Party 2
Merlin
Merlin
Masters
NSG_Kaizoku
Merlin
Masters
Level 149
God Stats
9W - 9L
1,580 SR
Queue Stats
251W - 234L
2,432 MMR
Solo
Arachne
Arachne
Diamond I
SoBroTrolLeR
Arachne
Diamond I
Level 68
God Stats
9W - 2L
1,886 SR
Queue Stats
222W - 214L
2,480 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,663 SR
2,369 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 105
1,621 SR
2,229 MMR
Hercules
Hercules
Diamond III
 
Hercules
Diamond III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
Anhur-_4
Anhur
Masters
Level 64
God Stats
38W - 30L
1,648 SR
Queue Stats
159W - 132L
2,431 MMR
Solo
Athena
Athena
Diamond I
Hegs9
Athena
Diamond I
Level 124
God Stats
1W - 3L
1,544 SR
Queue Stats
174W - 159L
2,458 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond I
Ia tweek
Erlang Shen
Diamond I
Level 121
God Stats
9W - 7L
1,774 SR
Queue Stats
540W - 516L
2,339 MMR
Solo
Hel
Hel
Masters
SmallClaw942003
Hel
Masters
Level 146
God Stats
6W - 6L
1,642 SR
Queue Stats
457W - 434L
2,417 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
6,304
630
5,025
6,293
4,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
10
1 / 2 / 1
5,748
575
3,952
6,156
776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
3 / 0 / 0
7,489
749
3,931
4,109
1,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
10
1 / 2 / 4
5,819
582
5,576
4,536
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Arachne
SoBroTrolLeR
Arachne
12
5 / 0 / 2
6,913
691
5,307
6,273
2,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bans
BastetOdinKhepriGeb

VS

Bans
ArtioMulanCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 2 / 0
5,089
509
1,386
6,655
2,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Anhur
Anhur-_4
Anhur
10
2 / 3 / 0
5,676
568
4,890
8,126
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Athena
Hegs9
Athena
7
0 / 4 / 1
4,736
474
2,414
10,874
6,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Ia tweek
Erlang Shen
5
0 / 2 / 1
4,160
416
1,449
3,753
1,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 0
5,482
548
3,520
6,975
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
3
4
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
L
Anhur
Anhur-_4
Anhur
2
3
0
0.67
L
Athena
Hegs9
Athena
0
4
1
0.13
W
3
0
3
4.5
L
Erlang Shen
Ia tweek
Erlang Shen
0
2
1
0.25
W
Apollo
1
2
1
0.75
W
3
0
0
3
W
Merlin
1
2
4
1.5
L
1
3
0
0.33
W
Arachne
SoBroTrolLeR
Arachne
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,791
Damage
13,659
27,367
Taken
36,383
10,902
Mitigated
14,484
13,468
Healing
12,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,386
527
0
2,534
6,655
2,987
0
316
5,841
0
22,822
L
Anhur
Anhur-_4
Anhur
4,890
3,198
0
2,532
8,126
1,844
0
1,038
7,088
0
35,514
L
Athena
Hegs9
Athena
2,414
940
340
2,165
10,874
6,148
0
4,680
6,194
10,354
0
W
5,025
1,217
416
3,264
6,293
4,336
0
2,240
3,975
11,276
0
L
Erlang Shen
Ia tweek
Erlang Shen
1,449
866
0
421
3,753
1,082
14
80
3,613
0
11,042
W
Apollo
3,952
2,084
0
1,845
6,156
776
0
239
5,917
0
34,836
W
3,931
1,256
0
2,433
4,109
1,694
167
0
3,944
0
42,341
W
Merlin
5,576
367
0
1,128
4,536
1,463
0
2,822
1,714
42,131
0
L
3,520
232
1,017
3,116
6,975
2,423
0
4,487
2,488
38,067
0
W
Arachne
SoBroTrolLeR
Arachne
5,307
2,898
0
4,382
6,273
2,633
0
633
5,640
0
45,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,273
Gold Earned
25,143
365
Minions Killed
267
0
Camps Cleared
0
1,101,108
Distance Traveled
905,954
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,089
509
65
7
0
208,354
0
L
Anhur
5,676
568
66
7
0
180,406
2
L
Athena
4,736
474
21
2
0
186,904
3
W
Terra
6,304
630
8
1
0
234,017
4
L
Erlang Shen
4,160
416
30
3
0
111,600
0
W
Apollo
5,748
575
73
7
0
181,982
2
W
Ne Zha
7,489
749
112
11
0
220,646
2
W
Merlin
5,819
582
81
8
0
194,827
2
L
Hel
5,482
548
85
9
0
218,690
3
W
Arachne
6,913
691
91
9
0
269,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role