Player Matchup

Olorun
Olorun
LxD59x
Olorun
Level 26
God Stats
8W - 4L
1,609 SR
Queue Stats
39W - 25L
1,530 Elo+
Party 1
Ymir
Ymir
Mxcauley03
Ymir
Level 72
God Stats
1W - 1L
1,730 SR
Queue Stats
38W - 28L
1,465 Elo+
Party 1
Guan Yu
Guan Yu
Variant Demon
Guan Yu
Level 54
God Stats
0W - 2L
1,353 SR
Queue Stats
98W - 155L
1,335 Elo+
Solo
Team Averages
Level 51
1,564 SR
1,443 Elo+

VS

Team Averages
Level 86
1,620 SR
1,419 Elo+
Gilgamesh
Gilgamesh
Eolgie
Gilgamesh
Level 62
God Stats
14W - 4L
1,864 SR
Queue Stats
147W - 180L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
upravdoms
Baron Samedi
Level 68
God Stats
3W - 5L
1,459 SR
Queue Stats
101W - 126L
1,413 Elo+
Solo
Bastet
Bastet
xmarkoxx
Bastet
Level 128
God Stats
111W - 87L
1,538 SR
Queue Stats
487W - 557L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LxD59x
Olorun
10
0 / 8 / 1
6,496
591
5,220
10,579
4,296
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 8 / 0
6,869
624
7,729
17,518
13,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
10
0 / 4 / 1
6,364
579
3,891
14,380
8,833
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eolgie
Gilgamesh
12
6 / 1 / 12
8,886
808
11,258
11,818
8,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
upravdoms
Baron Samedi
13
4 / 0 / 15
8,641
786
13,107
5,415
2,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
xmarkoxx
Bastet
14
10 / 0 / 9
9,340
849
12,232
9,384
2,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
1
Kills
20
20
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Eolgie
Gilgamesh
6
1
12
12
L
Olorun
LxD59x
Olorun
0
8
1
0.06
L
1
8
0
0.13
L
Guan Yu
0
4
1
0.13
W
Baron Samedi
upravdoms
Baron Samedi
4
0
15
11.5
W
Bastet
xmarkoxx
Bastet
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,840
Damage
36,597
42,477
Taken
26,617
26,130
Mitigated
14,422
5,665
Healing
16,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Eolgie
Gilgamesh
11,258
2,119
393
4,604
11,818
8,645
297
6,261
5,557
6,172
21,248
L
Olorun
LxD59x
Olorun
5,220
2,541
143
1,233
10,579
4,296
1,593
3,213
6,820
16,920
1,271
L
7,729
1,299
134
860
17,518
13,001
135
6,962
9,623
20,351
0
L
Guan Yu
3,891
360
644
2,651
14,380
8,833
0
4,002
9,519
0
15,371
W
Baron Samedi
upravdoms
Baron Samedi
13,107
1,013
2,677
3,990
5,415
2,881
590
3,259
2,156
31,390
0
W
Bastet
xmarkoxx
Bastet
12,232
2,649
0
4,430
9,384
2,896
1,385
3,224
6,160
0
27,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,729
Gold Earned
26,867
83
Minions Killed
109
1
Camps Cleared
7
489,531
Distance Traveled
617,344
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,886
808
32
3
3
204,146
7
L
Olorun
6,496
591
37
3
0
156,837
0
L
Ymir
6,869
624
22
2
1
159,213
1
L
Guan Yu
6,364
579
24
2
0
173,481
0
W
Baron Samedi
8,641
786
45
4
3
192,668
2
W
Bastet
9,340
849
32
3
1
220,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role