Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Dark Hellfire0G
Tyr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 119L
1,244 Elo+
Party 4
Neith
Neith
Kit2KingKat
Neith
Level 49
God Stats
46W - 48L
1,446 SR
Queue Stats
118W - 152L
1,341 Elo+
Party 1
Apollo
Apollo
vTriXx69
Apollo
Level 18
God Stats
1W - 1L
1,319 SR
Queue Stats
3W - 5L
1,182 Elo+
Party 4
Khepri
Khepri
xKingFlocks
Khepri
Level 28
God Stats
8W - 2L
1,739 SR
Queue Stats
25W - 30L
1,348 Elo+
Party 1
Team Averages
Level 53
1,501 SR
1,323 Elo+

VS

Team Averages
Level 68
1,380 SR
1,321 Elo+
Sol
Sol
GMC_OnlyCake
Sol
Level 59
God Stats
25W - 21L
1,102 SR
Queue Stats
221W - 244L
1,347 Elo+
Party 3
Danzaburou
Danzaburou
K0mpl3x469
Danzaburou
Level 78
God Stats
1W - 7L
1,444 SR
Queue Stats
1W - 7L
1,191 Elo+
Solo
Skadi
Skadi
Mr_Blitzzy
Skadi
Level 87
God Stats
1W - 1L
1,572 SR
Queue Stats
26W - 33L
1,378 Elo+
Party 2
Ares
Ares
NBA-NI-KAGE
Ares
Level 29
God Stats
21W - 29L
1,347 SR
Queue Stats
123W - 147L
1,311 Elo+
Party 3
Osiris
Osiris
THA_GOOFY_FOOL
Osiris
Level 88
God Stats
4W - 5L
1,432 SR
Queue Stats
229W - 223L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 4 / 2
8,053
474
6,116
10,028
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 1
8,237
485
2,963
9,919
6,963
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
14 / 1 / 4
10,156
597
14,893
7,074
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
vTriXx69
Apollo
13
1 / 2 / 1
7,777
457
3,240
7,916
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
15
4 / 0 / 13
9,966
586
4,684
9,361
9,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
8,870
522
6,220
12,315
4,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
K0mpl3x469
Danzaburou
14
6 / 1 / 3
9,107
536
9,935
6,473
2,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
11
0 / 7 / 2
7,128
419
4,729
10,389
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 8 / 1
6,031
355
1,898
10,239
6,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 2 / 1
7,957
468
3,856
12,171
8,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
20
Kills
9
9
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
4
2
0.5
W
0
2
1
0.25
L
1
2
2
1
L
Danzaburou
K0mpl3x469
Danzaburou
6
1
3
7.5
W
14
1
4
16
L
Skadi
0
7
2
0.14
L
0
8
1
0.06
L
2
2
1
1.25
W
Apollo
vTriXx69
Apollo
1
2
1
0.75
W
Khepri
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,896
Damage
26,638
44,298
Taken
51,587
26,415
Mitigated
23,939
9,095
Healing
17,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,116
684
0
2,974
10,028
3,551
717
3,585
6,407
45,327
2,926
W
2,963
972
0
182
9,919
6,963
1,353
411
9,508
12,649
36,198
L
6,220
3,148
0
8,335
12,315
4,435
2,247
5,348
6,967
59,282
0
L
Danzaburou
K0mpl3x469
Danzaburou
9,935
4,161
166
2,755
6,473
2,310
1,645
436
6,037
0
49,327
W
14,893
6,600
0
1,844
7,074
3,945
2,006
1,407
5,547
0
57,930
L
Skadi
4,729
2,253
0
1,255
10,389
2,739
0
2,179
8,210
0
42,962
L
1,898
280
0
443
10,239
6,451
0
1,734
8,505
14,297
0
L
3,856
1,600
0
4,272
12,171
8,004
0
1,479
10,692
0
43,401
W
Apollo
vTriXx69
Apollo
3,240
1,844
0
0
7,916
2,348
1,881
1,217
6,699
0
46,755
W
Khepri
4,684
283
437
3,658
9,361
9,608
682
1,215
8,019
27,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,189
Gold Earned
39,093
411
Minions Killed
401
0
Camps Cleared
0
1,581,482
Distance Traveled
1,411,524
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,053
474
93
5
0
257,850
4
W
Tyr
8,237
485
94
6
0
314,242
0
L
Sol
8,870
522
138
8
0
294,452
0
L
Danzaburou
9,107
536
85
5
0
345,636
0
W
Neith
10,156
597
99
6
0
290,124
3
L
Skadi
7,128
419
67
4
0
256,112
2
L
Ares
6,031
355
19
1
0
217,419
0
L
Osiris
7,957
468
92
5
0
297,905
4
W
Apollo
7,777
457
83
5
0
359,457
0
W
Khepri
9,966
586
42
2
0
359,809
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role