Player Matchup

Anhur
Anhur
BaronRadial
Anhur
Level 148
God Stats
2W - 6L
1,339 SR
Queue Stats
689W - 693L
1,469 Elo+
Solo
Scylla
Scylla
KarnageG4
Scylla
Level 149
God Stats
3W - 4L
1,510 SR
Queue Stats
265W - 279L
1,541 Elo+
Party 1
Ares
Ares
MontyBucks
Ares
Level 67
God Stats
3W - 6L
1,587 SR
Queue Stats
4W - 13L
1,213 Elo+
Party 1
Thor
Thor
Tazworldmoney
Thor
Level 124
God Stats
3W - 2L
1,713 SR
Queue Stats
289W - 317L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
lBlvckLvndl
Gilgamesh
Level 117
God Stats
0W - 1L
1,808 SR
Queue Stats
196W - 223L
1,481 Elo+
Party 1
Team Averages
Level 121
1,591 SR
1,436 Elo+

VS

Team Averages
Level 86
1,665 SR
1,451 Elo+
Cliodhna
Cliodhna
Demmitri
Cliodhna
Level 120
God Stats
9W - 2L
1,964 SR
Queue Stats
179W - 220L
1,453 Elo+
Solo
Bellona
Bellona
ENVYSSx
Bellona
Level 12
God Stats
3W - 1L
1,581 SR
Queue Stats
6W - 5L
1,461 Elo+
Party 2
Sylvanus
Sylvanus
Paden1446
Sylvanus
Level 44
God Stats
30W - 30L
1,539 SR
Queue Stats
121W - 114L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pawofdoom
Ah Muzen Cab
Level 106
God Stats
11W - 5L
1,665 SR
Queue Stats
503W - 590L
1,476 Elo+
Party 2
Merlin
Merlin
thedeeppatil0
Merlin
Level 149
God Stats
3W - 1L
1,576 SR
Queue Stats
642W - 719L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 3
10,897
495
6,380
14,120
4,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
KarnageG4
Scylla
19
7 / 4 / 4
11,875
540
18,573
14,730
4,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 9 / 4
8,654
393
8,542
27,209
24,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
7 / 5 / 7
10,522
478
9,637
14,091
11,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
lBlvckLvndl
Gilgamesh
19
9 / 6 / 3
11,527
524
13,992
21,021
10,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Demmitri
Cliodhna
20
8 / 4 / 7
13,666
621
12,885
19,787
8,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
ENVYSSx
Bellona
15
1 / 7 / 3
10,621
483
5,645
16,111
14,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Paden1446
Sylvanus
16
4 / 3 / 17
13,056
593
8,589
25,841
33,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
Pawofdoom
Ah Muzen Cab
20
14 / 5 / 5
14,074
640
26,015
24,480
11,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 8 / 8
12,098
550
12,719
15,517
7,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
71
26
Kills
31
31
Deaths
27
21
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Cliodhna
Demmitri
Cliodhna
8
4
7
2.88
W
Bellona
ENVYSSx
Bellona
1
7
3
0.36
L
Scylla
KarnageG4
Scylla
7
4
4
2.25
L
1
9
4
0.33
W
Sylvanus
Paden1446
Sylvanus
4
3
17
4.17
W
Ah Muzen Cab
Pawofdoom
Ah Muzen Cab
14
5
5
3.3
L
7
5
7
2.1
L
Gilgamesh
lBlvckLvndl
Gilgamesh
9
6
3
1.75
W
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,124
Damage
65,853
91,171
Taken
101,736
57,049
Mitigated
76,419
18,358
Healing
37,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,380
2,544
0
1,206
14,120
4,813
0
3,836
10,202
0
70,503
W
Cliodhna
Demmitri
Cliodhna
12,885
1,417
0
6,392
19,787
8,782
2,498
3,840
15,666
0
104,771
W
Bellona
ENVYSSx
Bellona
5,645
2,755
0
733
16,111
14,718
1,927
3,594
12,077
0
44,060
L
Scylla
KarnageG4
Scylla
18,573
1,271
0
3,709
14,730
4,862
90
3,075
11,397
87,866
0
L
8,542
359
303
5,356
27,209
24,945
0
6,332
20,719
28,426
0
W
Sylvanus
Paden1446
Sylvanus
8,589
1,690
8,258
9,740
25,841
33,877
773
6,925
18,572
30,637
0
W
Ah Muzen Cab
Pawofdoom
Ah Muzen Cab
26,015
11,602
0
9,349
24,480
11,963
8,851
6,624
17,669
0
121,165
L
9,637
3,061
0
2,342
14,091
11,572
0
3,579
10,408
3,183
32,469
L
Gilgamesh
lBlvckLvndl
Gilgamesh
13,992
4,473
0
5,442
21,021
10,857
0
3,824
17,137
0
77,008
W
12,719
735
406
2,498
15,517
7,079
273
8,040
7,044
71,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,475
Gold Earned
63,515
506
Minions Killed
548
0
Camps Cleared
0
1,787,038
Distance Traveled
1,964,027
34
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,897
495
156
7
0
378,963
17
W
Cliodhna
13,666
621
156
7
0
462,702
2
W
Bellona
10,621
483
74
3
0
421,650
0
L
Scylla
11,875
540
137
6
0
372,790
8
L
Ares
8,654
393
30
1
0
359,387
1
W
Sylvanus
13,056
593
28
1
0
369,090
9
W
Ah Muzen Cab
14,074
640
170
8
0
385,510
0
L
Thor
10,522
478
65
3
0
273,144
1
L
Gilgamesh
11,527
524
118
5
0
402,754
7
W
Merlin
12,098
550
120
5
0
325,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role