Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
DespairTragiiKz
Sobek
Level 85
God Stats
2W - 3L
1,570 SR
Queue Stats
176W - 194L
1,422 Elo+
Party 1
Zeus
Zeus
TntMasterJoe
Zeus
Level 6
God Stats
1W - 3L
1,169 SR
Queue Stats
1W - 9L
1,013 Elo+
Party 1
Team Averages
Level 40
1,413 SR
1,312 Elo+

VS

Team Averages
Level 91
1,572 SR
1,559 Elo+
Nox
Nox
NavajaAsesina
Nox
Level 29
God Stats
5W - 2L
1,692 SR
Queue Stats
36W - 17L
1,661 Elo+
Party 2
Thanatos
Thanatos
ToscoFM
Thanatos
Level 115
God Stats
2W - 0L
1,594 SR
Queue Stats
130W - 111L
1,507 Elo+
Party 2
Osiris
Osiris
Xx70killer_xX
Osiris
Level 129
God Stats
1W - 3L
1,430 SR
Queue Stats
124W - 114L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 6 / 4
7,432
572
5,561
14,228
11,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 4 / 2
9,208
708
7,589
18,352
18,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 6 / 1
8,111
624
7,717
7,931
2,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 11
9,473
729
13,473
7,022
2,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
ToscoFM
Thanatos
13
6 / 4 / 10
9,470
728
9,164
10,710
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 1 / 10
9,163
705
11,704
11,045
7,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
16
16
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
6
4
0.33
L
3
4
2
1
W
5
0
11
10.5
L
2
6
1
0.42
W
Thanatos
ToscoFM
Thanatos
6
4
10
2.75
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,867
Damage
34,341
40,511
Taken
28,777
32,922
Mitigated
13,304
6,997
Healing
8,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,561
515
863
2,384
14,228
11,501
0
6,182
7,651
5,476
10,088
L
7,589
711
0
2,889
18,352
18,966
0
6,148
11,847
11,338
0
W
13,473
2,027
0
250
7,022
2,679
499
3,793
3,155
45,361
0
L
7,717
1,641
112
749
7,931
2,455
0
1,301
6,416
26,259
0
W
Thanatos
ToscoFM
Thanatos
9,164
3,022
0
7,038
10,710
3,516
312
6,374
4,135
0
24,564
W
11,704
4,694
0
1,156
11,045
7,109
267
7,350
3,391
0
28,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,751
Gold Earned
28,106
89
Minions Killed
153
2
Camps Cleared
10
666,200
Distance Traveled
682,664
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,432
572
28
2
1
235,112
0
L
Sobek
9,208
708
6
0
0
229,767
2
W
Nox
9,473
729
79
6
5
234,942
6
L
Zeus
8,111
624
55
4
1
201,321
0
W
Thanatos
9,470
728
30
2
1
229,137
0
W
Osiris
9,163
705
44
3
4
218,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role