Player Matchup

Fenrir
Fenrir
Kareulie
Fenrir
Level 47
God Stats
6W - 0L
1,761 SR
Queue Stats
48W - 18L
1,728 Elo+
Party 1
Sobek
Sobek
Reffya
Sobek
Level 158
God Stats
6W - 2L
1,754 SR
Queue Stats
116W - 83L
1,688 Elo+
Party 1
Cernunnos
Cernunnos
Talyrja
Cernunnos
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 18L
1,745 Elo+
Party 1
Hel
Hel
TrustMeForCarry
Hel
Level 60
God Stats
1W - 0L
1,746 SR
Queue Stats
72W - 32L
1,743 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lycifermoning
Ah Muzen Cab
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,699 Elo+
Solo
Team Averages
Level 78
1,652 SR
1,721 Elo+

VS

Team Averages
Level 100
1,514 SR
1,521 Elo+
Atlas
Atlas
Dysfunktionel
Atlas
Level 118
God Stats
1W - 6L
1,280 SR
Queue Stats
237W - 192L
1,531 Elo+
Solo
Cliodhna
Cliodhna
Kite14
Cliodhna
Level 39
God Stats
0W - 3L
1,371 SR
Queue Stats
99W - 103L
1,470 Elo+
Solo
Mulan
Mulan
Marko527
Mulan
Level 48
God Stats
6W - 8L
1,542 SR
Queue Stats
138W - 134L
1,470 Elo+
Solo
Aphrodite
Aphrodite
Tinori
Aphrodite
Level 148
God Stats
0W - 1L
1,619 SR
Queue Stats
7W - 4L
1,581 Elo+
Solo
Chronos
Chronos
Zordiman
Chronos
Level 147
God Stats
2W - 1L
1,761 SR
Queue Stats
68W - 55L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kareulie
Fenrir
17
10 / 6 / 6
11,328
566
11,348
16,796
8,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Reffya
Sobek
16
3 / 1 / 10
10,923
546
9,757
21,691
29,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Talyrja
Cernunnos
18
6 / 1 / 8
11,240
562
15,728
16,444
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 11
11,245
562
21,566
15,006
9,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
lycifermoning
Ah Muzen Cab
16
0 / 7 / 3
9,852
493
7,339
14,427
5,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
9,261
463
8,566
16,122
16,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Kite14
Cliodhna
16
4 / 8 / 8
10,069
503
15,470
18,672
6,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
Marko527
Mulan
19
13 / 2 / 4
12,623
631
23,233
24,226
25,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Tinori
Aphrodite
16
1 / 5 / 8
9,371
469
6,283
16,619
6,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Zordiman
Chronos
16
1 / 6 / 0
9,387
469
9,373
15,905
5,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
23
Kills
20
20
Deaths
23
38
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
W
Fenrir
Kareulie
Fenrir
10
6
6
2.17
L
Cliodhna
Kite14
Cliodhna
4
8
8
1
L
Mulan
Marko527
Mulan
13
2
4
7.5
W
Sobek
Reffya
Sobek
3
1
10
8
W
Cernunnos
Talyrja
Cernunnos
6
1
8
10
L
Aphrodite
Tinori
Aphrodite
1
5
8
1
W
4
5
11
1.9
L
Chronos
Zordiman
Chronos
1
6
0
0.17
W
Ah Muzen Cab
lycifermoning
Ah Muzen Cab
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,738
Damage
62,925
84,364
Taken
91,544
58,686
Mitigated
60,296
33,606
Healing
38,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,566
2,146
108
2,497
16,122
16,849
0
5,903
10,061
33,524
0
W
Fenrir
Kareulie
Fenrir
11,348
2,430
0
2,274
16,796
8,059
871
4,423
12,146
0
46,666
L
Cliodhna
Kite14
Cliodhna
15,470
1,847
0
3,406
18,672
6,280
0
8,305
10,115
0
68,749
L
Mulan
Marko527
Mulan
23,233
4,073
422
10,705
24,226
25,588
0
6,724
17,268
0
79,524
W
Sobek
Reffya
Sobek
9,757
1,334
801
5,894
21,691
29,115
367
6,383
15,122
29,262
0
W
Cernunnos
Talyrja
Cernunnos
15,728
7,473
0
5,954
16,444
6,418
2,244
5,928
10,419
0
83,473
L
Aphrodite
Tinori
Aphrodite
6,283
0
6,532
9,761
16,619
6,081
0
5,062
11,257
61,742
0
W
21,566
1,776
8,965
7,750
15,006
9,904
612
5,330
9,349
77,954
0
L
Chronos
Zordiman
Chronos
9,373
3,963
0
5,229
15,905
5,498
908
4,319
11,520
76,220
9,263
W
Ah Muzen Cab
lycifermoning
Ah Muzen Cab
7,339
3,199
0
1,968
14,427
5,190
2,810
949
13,088
0
68,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,588
Gold Earned
50,711
504
Minions Killed
568
0
Camps Cleared
0
1,918,723
Distance Traveled
1,945,166
19
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,261
463
51
3
0
402,420
7
W
Fenrir
11,328
566
82
4
0
395,381
0
L
Cliodhna
10,069
503
100
5
0
391,071
1
L
Mulan
12,623
631
159
8
0
399,915
4
W
Sobek
10,923
546
31
2
0
413,697
4
W
Cernunnos
11,240
562
142
7
0
386,978
5
L
Aphrodite
9,371
469
109
5
0
396,299
11
W
Hel
11,245
562
128
6
0
394,827
7
L
Chronos
9,387
469
149
7
0
355,461
10
W
Ah Muzen Cab
9,852
493
121
6
0
327,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role