Player Matchup

Ne Zha
Ne Zha
SAUDx
Ne Zha
Level 85
God Stats
8W - 8L
1,511 SR
Queue Stats
747W - 762L
1,568 Elo+
Solo
Anubis
Anubis
Saiyajin_Musab
Anubis
Level 146
God Stats
1W - 1L
1,503 SR
Queue Stats
98W - 99L
1,524 Elo+
Solo
Pele
Pele
Steeldarkeagel
Pele
Level 125
God Stats
1W - 0L
1,755 SR
Queue Stats
62W - 72L
1,465 Elo+
Solo
Izanami
Izanami
bigbenichbin
Izanami
Level 158
God Stats
1W - 3L
1,102 SR
Queue Stats
252W - 261L
1,561 Elo+
Solo
Bacchus
Bacchus
vitakov
Bacchus
Level 154
God Stats
7W - 3L
1,714 SR
Queue Stats
233W - 211L
1,589 Elo+
Solo
Team Averages
Level 134
1,517 SR
1,542 Elo+

VS

Team Averages
Level 126
1,515 SR
1,513 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Calacacou
Xbalanque
Level 137
God Stats
2W - 6L
1,326 SR
Queue Stats
228W - 229L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sh3ldor1337
Morgan Le Fay
Level 160
God Stats
9W - 10L
1,616 SR
Queue Stats
457W - 454L
1,577 Elo+
Solo
Fenrir
Fenrir
StrawberrySodaa
Fenrir
Level 66
God Stats
5W - 4L
1,635 SR
Queue Stats
453W - 462L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
SAUDx
Ne Zha
15
3 / 4 / 13
9,304
846
12,003
11,329
6,771
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
2 / 2 / 11
8,864
806
5,976
9,630
4,769
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
8 / 4 / 7
10,051
914
11,944
9,052
4,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
bigbenichbin
Izanami
16
4 / 2 / 9
9,484
862
6,176
7,160
3,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
vitakov
Bacchus
14
1 / 4 / 12
8,219
747
7,334
14,302
19,125
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
5 / 4 / 9
9,878
898
12,595
11,302
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
 
Nox
16
5 / 2 / 8
8,856
805
4,785
7,602
2,474
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
Calacacou
Xbalanque
14
2 / 4 / 13
8,608
783
9,215
7,973
2,573
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Sh3ldor1337
Morgan Le Fay
13
1 / 5 / 13
8,102
737
12,093
10,234
3,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 12
8,632
785
5,818
10,389
5,702
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
71
18
Kills
16
16
Deaths
18
52
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
4
9
2.38
L
Nox
 
Nox
5
2
8
4.5
L
Xbalanque
Calacacou
Xbalanque
2
4
13
2.13
W
Ne Zha
SAUDx
Ne Zha
3
4
13
2.38
W
2
2
11
3.75
L
Morgan Le Fay
Sh3ldor1337
Morgan Le Fay
1
5
13
1.5
W
8
4
7
2.88
L
3
3
12
3
W
Izanami
bigbenichbin
Izanami
4
2
9
4.25
W
Bacchus
vitakov
Bacchus
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,433
Damage
44,506
51,473
Taken
47,500
37,723
Mitigated
17,568
16,899
Healing
18,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,595
4,020
787
2,750
11,302
3,775
1,401
3,397
7,905
0
30,699
L
Nox
 
Nox
4,785
281
1,335
1,614
7,602
2,474
751
1,650
5,952
10,274
0
L
Xbalanque
Calacacou
Xbalanque
9,215
3,094
1,499
1,015
7,973
2,573
455
1,827
6,146
0
17,295
W
Ne Zha
SAUDx
Ne Zha
12,003
1,645
2,067
4,289
11,329
6,771
0
3,157
8,172
0
19,497
W
5,976
151
0
2,215
9,630
4,769
897
4,153
5,477
18,872
0
L
Morgan Le Fay
Sh3ldor1337
Morgan Le Fay
12,093
2,226
438
1,768
10,234
3,044
350
3,481
6,753
21,514
0
W
11,944
1,210
183
744
9,052
4,050
870
3,962
5,090
0
24,436
L
5,818
900
4,008
2,891
10,389
5,702
619
2,955
7,434
0
9,553
W
Izanami
bigbenichbin
Izanami
6,176
2,989
1,172
2,293
7,160
3,008
3,492
1,602
5,558
0
30,742
W
Bacchus
vitakov
Bacchus
7,334
535
1,243
2,693
14,302
19,125
277
4,004
10,298
9,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,922
Gold Earned
44,076
129
Minions Killed
97
0
Camps Cleared
0
1,013,372
Distance Traveled
1,000,424
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,878
898
38
3
0
186,713
4
L
Nox
8,856
805
13
1
0
202,608
0
L
Xbalanque
8,608
783
27
2
0
185,867
1
W
Ne Zha
9,304
846
12
1
0
197,660
0
W
Anubis
8,864
806
38
3
0
185,485
1
L
Morgan Le Fay
8,102
737
10
1
0
199,707
2
W
Pele
10,051
914
17
2
0
226,125
0
L
Fenrir
8,632
785
9
1
0
225,529
3
W
Izanami
9,484
862
60
5
0
202,690
1
W
Bacchus
8,219
747
2
0
0
201,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role