Player Matchup

Nemesis
Nemesis
VillainVersus
Nemesis
Level 78
God Stats
5W - 4L
1,382 SR
Queue Stats
103W - 102L
1,484 Elo+
Party 1
Geb
Geb
ZTruth21
Geb
Level 156
God Stats
1W - 3L
1,506 SR
Queue Stats
75W - 71L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
lovekitchengod
Nu Wa
Level 47
God Stats
3W - 2L
1,480 SR
Queue Stats
76W - 85L
1,478 Elo+
Party 1
Team Averages
Level 94
1,456 SR
1,480 Elo+

VS

Team Averages
Level 100
1,520 SR
1,533 Elo+
Apollo
Apollo
Knightwingss
Apollo
Level 119
God Stats
1W - 1L
1,561 SR
Queue Stats
111W - 97L
1,542 Elo+
Party 2
Zeus
Zeus
RedRobinss
Zeus
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 77L
1,500 Elo+
Party 2
Achilles
Achilles
framedinhell
Achilles
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
25W - 25L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
0 / 4 / 2
5,031
629
3,786
6,847
2,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 6 / 2
5,458
682
4,441
13,286
7,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

6
2 / 1 / 0
5,433
679
2,304
1,719
492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
3 / 0 / 8
6,842
855
6,590
4,352
1,405
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 5
6,243
780
5,079
4,389
1,190
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
framedinhell
Achilles
11
6 / 1 / 4
7,067
883
6,408
7,131
4,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
11
11
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
0
8
7
W
2
1
5
4.5
L
Nemesis
0
4
2
0.25
L
0
6
2
0.17
W
Achilles
framedinhell
Achilles
6
1
4
8
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,531
Damage
18,077
21,852
Taken
15,872
10,710
Mitigated
7,067
4,221
Healing
3,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
6,590
3,858
0
635
4,352
1,405
1,847
2,218
2,134
0
20,310
W
5,079
974
476
1,021
4,389
1,190
320
2,047
2,342
15,215
0
L
Nemesis
3,786
1,607
0
690
6,847
2,357
0
2,071
4,707
0
10,445
L
4,441
755
215
2,816
13,286
7,861
0
3,233
9,685
12,495
0
W
Achilles
framedinhell
Achilles
6,408
1,894
0
1,090
7,131
4,472
569
2,446
4,685
0
21,561
L
2,304
957
0
500
1,719
492
0
213
1,446
5,506
717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,922
Gold Earned
20,152
33
Minions Killed
101
2
Camps Cleared
6
358,655
Distance Traveled
444,350
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,842
855
35
4
3
135,300
1
W
Zeus
6,243
780
21
3
1
140,716
1
L
Nemesis
5,031
629
16
2
2
166,446
1
L
Geb
5,458
682
9
1
0
131,025
0
W
Achilles
7,067
883
45
6
2
168,334
1
L
Nu Wa
5,433
679
8
1
0
61,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role