Player Matchup

Baron Samedi
Baron Samedi
D2K Feared
Baron Samedi
Level 122
God Stats
33W - 16L
1,624 SR
Queue Stats
250W - 235L
1,527 Elo+
Party 2
Ares
Ares
PatriotSlays
Ares
Level 105
God Stats
9W - 9L
1,596 SR
Queue Stats
653W - 568L
1,575 Elo+
Party 2
Medusa
Medusa
turkey627420
Medusa
Level 80
God Stats
17W - 19L
1,421 SR
Queue Stats
76W - 87L
1,361 Elo+
Party 2
Team Averages
Level 102
1,547 SR
1,488 Elo+

VS

Team Averages
Level 70
1,342 SR
1,435 Elo+
Charybdis
Charybdis
BlackBloodedLeo
Charybdis
Level 86
God Stats
1W - 4L
1,320 SR
Queue Stats
42W - 52L
1,384 Elo+
Solo
Ares
Ares
GulpGlarp
Ares
Level 60
God Stats
59W - 37L
1,573 SR
Queue Stats
187W - 178L
1,483 Elo+
Party 1
Janus
Janus
baaygle
Janus
Level 65
God Stats
1W - 8L
1,132 SR
Queue Stats
217W - 248L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D2K Feared
Baron Samedi
13
11 / 2 / 7
9,518
865
15,591
10,816
5,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
7 / 2 / 10
9,665
879
6,516
15,509
17,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
12
1 / 2 / 13
7,740
704
6,935
9,297
3,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlackBloodedLeo
Charybdis
12
1 / 6 / 3
7,198
654
6,517
10,170
3,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
2 / 6 / 4
8,112
737
8,804
14,979
13,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
baaygle
Janus
11
3 / 7 / 1
8,204
746
8,857
8,009
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
19
Kills
6
6
Deaths
19
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BlackBloodedLeo
Charybdis
1
6
3
0.42
W
Baron Samedi
D2K Feared
Baron Samedi
11
2
7
7.25
L
Ares
2
6
4
0.67
W
7
2
10
6
L
Janus
baaygle
Janus
3
7
1
0.5
W
Medusa
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,042
Damage
24,178
35,622
Taken
33,158
27,063
Mitigated
19,964
13,884
Healing
1,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BlackBloodedLeo
Charybdis
6,517
2,194
329
971
10,170
3,848
0
6,877
2,949
0
26,589
W
Baron Samedi
D2K Feared
Baron Samedi
15,591
857
3,022
5,607
10,816
5,553
912
7,159
3,439
35,606
0
L
Ares
8,804
693
0
436
14,979
13,072
0
8,020
6,444
14,444
0
W
6,516
896
0
2,561
15,509
17,665
431
4,674
10,645
13,886
0
L
Janus
baaygle
Janus
8,857
1,207
0
39
8,009
3,044
0
6,538
1,210
21,481
0
W
Medusa
6,935
3,081
0
2,694
9,297
3,845
1,565
5,557
3,500
0
17,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,923
Gold Earned
23,514
93
Minions Killed
107
4
Camps Cleared
5
599,457
Distance Traveled
525,003
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,198
654
51
5
2
164,844
0
W
Baron Samedi
9,518
865
52
5
3
199,367
1
L
Ares
8,112
737
18
2
2
186,496
3
W
Ares
9,665
879
18
2
1
217,583
1
L
Janus
8,204
746
38
3
1
173,663
2
W
Medusa
7,740
704
23
2
0
182,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role