Player Matchup

Jing Wei
Jing Wei
AbaddonAbatu
Jing Wei
Level 124
God Stats
0W - 2L
1,296 SR
Queue Stats
102W - 113L
1,529 Elo+
Party 1
Mulan
Mulan
Morty8419
Mulan
Level 103
God Stats
65W - 67L
1,525 SR
Queue Stats
484W - 513L
1,481 Elo+
Solo
Chaac
Chaac
Sitanamos
Chaac
Level 24
God Stats
1W - 1L
1,628 SR
Queue Stats
7W - 7L
1,314 Elo+
Party 1
Ymir
Ymir
Thesovietdilf
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,219 Elo+
Party 1
Eset
Eset
Yumsayin
Eset
Level 142
God Stats
3W - 5L
1,542 SR
Queue Stats
97W - 94L
1,498 Elo+
Solo
Team Averages
Level 92
1,498 SR
1,408 Elo+

VS

Team Averages
Level 54
1,581 SR
1,519 Elo+
Mercury
Mercury
Dolphiinn
Mercury
Level 61
God Stats
5W - 0L
1,897 SR
Queue Stats
114W - 79L
1,628 Elo+
Party 2
Chiron
Chiron
Elcharliee
Chiron
Level 44
God Stats
2W - 2L
1,323 SR
Queue Stats
46W - 58L
1,329 Elo+
Solo
Hera
Hera
ThickBick
Hera
Level 60
God Stats
1W - 0L
1,488 SR
Queue Stats
93W - 62L
1,609 Elo+
Party 2
Ymir
Ymir
VannahM
Ymir
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 66L
1,444 Elo+
Solo
Amaterasu
Amaterasu
cdub233
Amaterasu
Level 73
God Stats
1W - 0L
1,699 SR
Queue Stats
30W - 26L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AbaddonAbatu
Jing Wei
13
0 / 3 / 2
7,852
462
3,797
12,876
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Morty8419
Mulan
15
1 / 5 / 3
8,521
501
9,086
13,926
5,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Sitanamos
Chaac
13
2 / 5 / 1
8,067
475
7,474
17,001
11,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 3
6,734
396
2,073
8,283
4,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
17
4 / 4 / 2
10,058
592
9,246
9,801
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dolphiinn
Mercury
18
9 / 3 / 2
10,183
599
9,950
13,857
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
Elcharliee
Chiron
16
4 / 0 / 1
9,374
551
7,005
5,331
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
14
3 / 2 / 3
8,426
496
12,940
8,098
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
VannahM
Ymir
12
0 / 3 / 8
7,741
455
1,429
14,819
11,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amaterasu
cdub233
Amaterasu
15
3 / 0 / 5
9,064
533
11,131
11,665
11,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
19
19
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AbaddonAbatu
Jing Wei
0
3
2
0.33
W
Mercury
Dolphiinn
Mercury
9
3
2
3.33
W
Chiron
Elcharliee
Chiron
4
0
1
4.5
L
Mulan
Morty8419
Mulan
1
5
3
0.5
L
Chaac
Sitanamos
Chaac
2
5
1
0.5
L
0
2
3
0.75
W
Hera
3
2
3
2.25
W
Ymir
VannahM
Ymir
0
3
8
1.33
L
Eset
4
4
2
1.25
W
Amaterasu
cdub233
Amaterasu
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,676
Damage
42,455
61,887
Taken
53,770
28,926
Mitigated
32,331
19,495
Healing
16,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AbaddonAbatu
Jing Wei
3,797
3,446
0
4,429
12,876
3,586
0
1,233
11,571
0
67,262
W
Mercury
Dolphiinn
Mercury
9,950
4,631
0
4,777
13,857
4,770
113
4,303
9,418
0
77,590
W
Chiron
Elcharliee
Chiron
7,005
2,708
680
1,893
5,331
1,828
1,098
0
5,331
0
68,636
L
Mulan
Morty8419
Mulan
9,086
1,065
0
5,317
13,926
5,807
0
3,998
9,425
0
63,709
L
Chaac
Sitanamos
Chaac
7,474
1,972
0
6,023
17,001
11,563
128
3,973
12,360
2,520
42,285
L
2,073
70
0
980
8,283
4,551
0
4,438
3,713
13,779
0
W
Hera
12,940
4,005
85
1,788
8,098
2,468
1,059
3,587
4,286
56,156
0
W
Ymir
VannahM
Ymir
1,429
185
0
2,794
14,819
11,737
112
2,728
12,018
18,873
0
L
Eset
9,246
876
480
2,266
9,801
3,419
0
2,694
6,863
65,292
0
W
Amaterasu
cdub233
Amaterasu
11,131
3,514
0
4,381
11,665
11,528
374
1,431
10,230
10,175
41,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,232
Gold Earned
44,788
460
Minions Killed
483
0
Camps Cleared
0
1,534,843
Distance Traveled
1,681,482
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,852
462
103
6
0
300,185
3
W
Mercury
10,183
599
132
8
0
376,411
3
W
Chiron
9,374
551
119
7
0
314,601
3
L
Mulan
8,521
501
128
8
0
324,876
0
L
Chaac
8,067
475
97
6
0
309,274
0
L
Ymir
6,734
396
25
1
0
296,452
0
W
Hera
8,426
496
96
6
0
331,106
5
W
Ymir
7,741
455
38
2
0
294,117
3
L
Eset
10,058
592
107
6
0
304,056
5
W
Amaterasu
9,064
533
98
6
0
365,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role