Player Matchup

Chiron
Chiron
 
Chiron
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AdrielDC
Anubis
Level 124
God Stats
3W - 9L
1,317 SR
Queue Stats
139W - 126L
1,516 Elo+
Solo
Kali
Kali
toma ksks
Kali
Level 143
God Stats
27W - 17L
1,596 SR
Queue Stats
419W - 447L
1,517 Elo+
Party 1
Kuzenbo
Kuzenbo
zPalmitexBR
Kuzenbo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 59L
1,516 Elo+
Solo
Tyr
Tyr
zTroxic
Tyr
Level 160
God Stats
2W - 1L
1,455 SR
Queue Stats
495W - 510L
1,474 Elo+
Party 1
Team Averages
Level 129
1,474 SR
1,505 Elo+

VS

Team Averages
Level 123
1,499 SR
1,515 Elo+
Ah Muzen Cab
Ah Muzen Cab
Blessed Bear754
Ah Muzen Cab
Level 160
God Stats
3W - 5L
1,610 SR
Queue Stats
762W - 710L
1,504 Elo+
Solo
Chiron
Chiron
Coellho_Ps
Chiron
Level 71
God Stats
0W - 2L
1,095 SR
Queue Stats
178W - 180L
1,480 Elo+
Solo
Vamana
Vamana
Cσмρℓєχ
Vamana
Level 149
God Stats
5W - 1L
1,500 SR
Queue Stats
256W - 174L
1,650 Elo+
Solo
Terra
Terra
Lucas_silva6996
Terra
Level 85
God Stats
1W - 2L
1,541 SR
Queue Stats
220W - 210L
1,477 Elo+
Solo
The Morrigan
The Morrigan
iNekrox
The Morrigan
Level 149
God Stats
5W - 2L
1,750 SR
Queue Stats
11W - 13L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
3 / 2 / 7
14,721
566
12,605
17,510
7,684
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
AdrielDC
Anubis
20
8 / 5 / 3
14,898
573
19,270
19,091
11,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
20
9 / 1 / 11
16,293
627
17,398
26,293
13,810
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
zPalmitexBR
Kuzenbo
20
1 / 2 / 17
13,936
536
10,973
24,766
38,160
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tyr
20
7 / 0 / 10
14,582
561
20,255
26,908
30,998
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blessed Bear754
Ah Muzen Cab
18
2 / 11 / 2
11,882
457
14,056
22,143
8,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chiron
Coellho_Ps
Chiron
15
0 / 6 / 1
10,235
394
6,368
21,785
7,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 4 / 1
15,025
578
23,790
26,316
25,613
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 3 / 4
9,136
351
5,768
22,371
15,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
iNekrox
The Morrigan
20
2 / 4 / 4
13,224
509
13,374
9,781
4,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
28
Kills
10
10
Deaths
28
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
2
7
3.25
W
Anubis
AdrielDC
Anubis
8
5
3
1.9
L
Ah Muzen Cab
Blessed Bear754
Ah Muzen Cab
2
11
2
0.27
L
Chiron
Coellho_Ps
Chiron
0
6
1
0.08
L
6
4
1
1.63
L
0
3
4
0.67
L
The Morrigan
iNekrox
The Morrigan
2
4
4
1
W
Kali
9
1
11
14.5
W
Kuzenbo
zPalmitexBR
Kuzenbo
1
2
17
4.75
W
Tyr
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,501
Damage
63,356
114,568
Taken
102,396
101,739
Mitigated
61,281
47,369
Healing
26,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,605
4,465
2,137
10,717
17,510
7,684
6,378
1,721
15,735
0
162,244
W
Anubis
AdrielDC
Anubis
19,270
492
0
7,931
19,091
11,087
2,035
2,297
16,398
117,171
0
L
Ah Muzen Cab
Blessed Bear754
Ah Muzen Cab
14,056
6,126
12
3,062
22,143
8,660
442
4,862
16,783
0
86,181
L
Chiron
Coellho_Ps
Chiron
6,368
2,027
150
6,295
21,785
7,158
1,063
4,061
17,412
0
70,176
L
23,790
17,604
0
6,386
26,316
25,613
0
11,668
14,101
0
162,067
L
5,768
983
1,448
7,979
22,371
15,766
245
6,526
15,627
23,293
0
L
The Morrigan
iNekrox
The Morrigan
13,374
2,993
0
1,342
9,781
4,084
0
3,261
6,325
103,145
8,820
W
Kali
17,398
7,512
0
7,803
26,293
13,810
3,354
3,746
20,317
0
138,726
W
Kuzenbo
zPalmitexBR
Kuzenbo
10,973
3,770
871
4,050
24,766
38,160
730
5,004
19,762
56,574
0
W
Tyr
20,255
2,538
0
13,860
26,908
30,998
1,885
4,642
21,216
1,597
95,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,430
Gold Earned
59,502
822
Minions Killed
744
0
Camps Cleared
0
2,622,197
Distance Traveled
2,085,117
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,721
566
235
9
0
505,679
7
W
Anubis
14,898
573
194
7
0
445,202
4
L
Ah Muzen Cab
11,882
457
157
6
0
407,916
1
L
Chiron
10,235
394
131
5
0
335,247
2
L
Vamana
15,025
578
236
9
0
521,416
2
L
Terra
9,136
351
31
1
0
384,283
2
L
The Morrigan
13,224
509
189
7
0
436,255
2
W
Kali
16,293
627
186
7
0
576,399
2
W
Kuzenbo
13,936
536
54
2
0
544,099
5
W
Tyr
14,582
561
153
6
0
550,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role