Player Matchup

Kuzenbo
Kuzenbo
AHappyLittleTree
Kuzenbo
Level 125
God Stats
25W - 42L
1,415 SR
Queue Stats
988W - 955L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ArabianSIinger
Ah Muzen Cab
Level 87
God Stats
3W - 3L
1,682 SR
Queue Stats
43W - 44L
1,539 Elo+
Solo
Zhong Kui
Zhong Kui
CaptainNanou
Zhong Kui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 207L
1,456 Elo+
Solo
Geb
Geb
HuntingNine4037
Geb
Level 121
God Stats
48W - 38L
1,577 SR
Queue Stats
764W - 806L
1,441 Elo+
Solo
Bastet
Bastet
emilkudimov
Bastet
Level 120
God Stats
4W - 1L
1,555 SR
Queue Stats
85W - 91L
1,477 Elo+
Solo
Team Averages
Level 103
1,546 SR
1,475 Elo+

VS

Team Averages
Level 111
1,462 SR
1,522 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
BigSaggyMelons
Anhur
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,672 Elo+
Party 1
Baba Yaga
Baba Yaga
Cinderello
Baba Yaga
Level 148
God Stats
13W - 12L
1,538 SR
Queue Stats
164W - 189L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
Maylawl
Baron Samedi
Level 119
God Stats
17W - 18L
1,561 SR
Queue Stats
647W - 707L
1,486 Elo+
Solo
Nox
Nox
k1ller5layer
Nox
Level 123
God Stats
1W - 2L
1,212 SR
Queue Stats
49W - 48L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 6
11,077
1,007
10,343
12,573
16,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ArabianSIinger
Ah Muzen Cab
17
2 / 5 / 2
10,084
917
13,168
10,770
4,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
CaptainNanou
Zhong Kui
16
1 / 5 / 3
10,071
916
11,408
17,699
12,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 6 / 9
10,438
949
7,127
16,323
8,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
16
3 / 4 / 4
10,535
958
13,535
11,336
3,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

173

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
4 / 1 / 8
11,193
1,018
14,445
7,765
3,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
7 / 7 / 10
11,862
1,078
18,261
20,727
6,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
Cinderello
Baba Yaga
17
0 / 0 / 12
9,986
908
10,923
9,908
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Maylawl
Baron Samedi
18
7 / 0 / 9
11,755
1,069
15,241
6,317
2,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 10
10,788
981
5,676
13,035
3,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
10
Kills
21
21
Deaths
10
24
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
8
8
L
4
1
6
7
L
Ah Muzen Cab
ArabianSIinger
Ah Muzen Cab
2
5
2
0.6
W
7
7
10
1.71
L
Zhong Kui
CaptainNanou
Zhong Kui
1
5
3
0.5
W
Baba Yaga
Cinderello
Baba Yaga
0
0
12
6
L
0
6
9
0.75
W
Baron Samedi
Maylawl
Baron Samedi
7
0
9
11.5
L
Bastet
3
4
4
1.25
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,581
Damage
64,546
68,701
Taken
57,752
44,987
Mitigated
18,698
10,409
Healing
12,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,445
1,420
0
1,314
7,765
3,282
0
3,233
4,278
0
27,408
L
10,343
4,205
0
1,090
12,573
16,120
0
4,326
7,815
30,367
0
L
Ah Muzen Cab
ArabianSIinger
Ah Muzen Cab
13,168
1,790
277
1,722
10,770
4,003
0
4,782
5,740
0
34,532
W
18,261
10,046
0
4,692
20,727
6,202
0
11,645
8,481
0
37,165
L
Zhong Kui
CaptainNanou
Zhong Kui
11,408
400
0
4,960
17,699
12,559
0
9,067
8,075
35,712
0
W
Baba Yaga
Cinderello
Baba Yaga
10,923
604
0
860
9,908
2,832
0
3,948
5,615
29,668
0
L
7,127
152
0
1,170
16,323
8,625
0
7,943
7,970
26,630
0
W
Baron Samedi
Maylawl
Baron Samedi
15,241
457
2,997
2,735
6,317
2,584
0
2,498
3,781
38,745
0
L
Bastet
13,535
1,766
0
1,190
11,336
3,680
0
4,740
6,240
0
22,067
W
5,676
502
0
150
13,035
3,798
0
5,858
6,719
22,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,205
Gold Earned
55,584
210
Minions Killed
259
7
Camps Cleared
11
1,066,647
Distance Traveled
1,043,413
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,193
1,018
22
2
5
222,868
1
L
Kuzenbo
11,077
1,007
38
3
0
227,549
0
L
Ah Muzen Cab
10,084
917
28
3
1
215,559
0
W
Anhur
11,862
1,078
60
5
4
181,373
1
L
Zhong Kui
10,071
916
66
6
2
194,689
0
W
Baba Yaga
9,986
908
56
5
1
208,606
0
L
Geb
10,438
949
62
6
0
207,641
2
W
Baron Samedi
11,755
1,069
70
6
0
224,259
1
L
Bastet
10,535
958
16
1
4
221,209
0
W
Nox
10,788
981
51
5
1
206,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role