Player Matchup

Cerberus
Cerberus
CrimsonKanai
Cerberus
Level 77
God Stats
4W - 1L
1,611 SR
Queue Stats
149W - 137L
1,490 Elo+
Party 4
Loki
Loki
Darkrai_jx
Loki
Level 45
God Stats
11W - 8L
1,522 SR
Queue Stats
66W - 63L
1,385 Elo+
Party 4
Amaterasu
Amaterasu
Zapper409
Amaterasu
Level 81
God Stats
14W - 9L
1,626 SR
Queue Stats
140W - 122L
1,404 Elo+
Party 4
Sol
Sol
red_bill99
Sol
Level 29
God Stats
5W - 9L
1,381 SR
Queue Stats
39W - 51L
1,484 Elo+
Party 2
Medusa
Medusa
temp-177021
Medusa
Level 124
God Stats
1W - 2L
1,270 SR
Queue Stats
340W - 352L
1,496 Elo+
Party 2
Team Averages
Level 71
1,482 SR
1,452 Elo+

VS

Team Averages
Level 75
1,572 SR
1,482 Elo+
Odin
Odin
DarkViperVII
Odin
Level 127
God Stats
8W - 14L
1,449 SR
Queue Stats
613W - 644L
1,487 Elo+
Party 1
Athena
Athena
Iniolation
Athena
Level 102
God Stats
0W - 1L
1,544 SR
Queue Stats
3W - 5L
1,504 Elo+
Party 3
Anubis
Anubis
Just__Tenshii
Anubis
Level 6
God Stats
0W - 1L
1,819 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ullr
Ullr
Kevin G010
Ullr
Level 20
God Stats
1W - 3L
1,549 SR
Queue Stats
27W - 22L
1,596 Elo+
Party 1
Set
Set
Lord_Mantis20
Set
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
372W - 387L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrimsonKanai
Cerberus
12
5 / 1 / 6
8,108
579
6,749
12,589
12,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 2 / 0
7,250
518
3,131
7,404
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Zapper409
Amaterasu
13
4 / 1 / 2
8,293
592
8,181
7,447
7,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 1 / 3
8,560
611
7,892
7,090
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
14
2 / 1 / 4
8,840
631
5,966
4,557
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,042
503
5,838
10,309
5,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
Iniolation
Athena
10
2 / 2 / 1
6,936
495
3,156
10,012
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 6 / 1
5,328
381
2,388
7,083
2,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 2
7,761
554
6,303
9,537
3,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 0
6,252
447
2,789
9,703
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
6
6
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CrimsonKanai
Cerberus
5
1
6
8
L
1
3
2
0.67
W
3
2
0
1.5
L
Athena
Iniolation
Athena
2
2
1
1.25
L
0
6
1
0.08
L
2
2
2
1.5
L
1
3
0
0.33
W
Amaterasu
Zapper409
Amaterasu
4
1
2
5
W
2
1
3
3.5
W
Medusa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,919
Damage
20,474
39,087
Taken
46,644
25,528
Mitigated
20,007
16,914
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CrimsonKanai
Cerberus
6,749
1,183
1,673
5,270
12,589
12,427
229
4,148
8,273
21,430
0
L
5,838
1,346
0
2,516
10,309
5,549
0
1,666
8,643
3,962
32,972
W
3,131
1,159
0
2,464
7,404
2,135
0
259
7,037
0
33,884
L
Athena
Iniolation
Athena
3,156
1,149
0
1,352
10,012
5,191
117
3,743
6,269
16,299
0
L
2,388
665
0
1,106
7,083
2,080
0
3,059
4,024
17,032
0
L
6,303
3,175
0
2,037
9,537
3,787
0
4,633
4,904
0
54,970
L
2,789
1,174
0
2,870
9,703
3,400
0
1,540
8,163
0
29,099
W
Amaterasu
Zapper409
Amaterasu
8,181
4,475
0
2,852
7,447
7,046
198
847
6,222
0
41,879
W
7,892
2,839
0
3,501
7,090
2,134
870
551
6,497
57,358
0
W
Medusa
5,966
2,654
0
1,154
4,557
1,786
3,105
827
3,730
0
65,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,051
Gold Earned
33,319
451
Minions Killed
317
0
Camps Cleared
0
1,337,230
Distance Traveled
1,322,318
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,108
579
39
3
0
274,397
2
L
Odin
7,042
503
90
6
0
253,023
4
W
Loki
7,250
518
79
6
0
273,359
1
L
Athena
6,936
495
16
1
0
305,814
0
L
Anubis
5,328
381
37
3
0
243,749
2
L
Ullr
7,761
554
115
8
0
262,109
3
L
Set
6,252
447
59
4
0
257,623
0
W
Amaterasu
8,293
592
96
7
0
283,254
3
W
Sol
8,560
611
111
8
0
254,930
1
W
Medusa
8,840
631
126
9
0
251,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role