Player Matchup

Medusa
Medusa
KanadeWhite
Medusa
Level 147
God Stats
3W - 0L
1,698 SR
Queue Stats
128W - 67L
1,562 Elo+
Party 1
Tsukuyomi
Tsukuyomi
meshidarn
Tsukuyomi
Level 42
God Stats
38W - 34L
1,526 SR
Queue Stats
172W - 147L
1,450 Elo+
Party 1
Ymir
Ymir
purpplemann
Ymir
Level 8
God Stats
10W - 5L
1,742 SR
Queue Stats
10W - 5L
1,705 Elo+
Party 1
Team Averages
Level 66
1,656 SR
1,572 Elo+

VS

Team Averages
Level 99
1,493 SR
1,451 Elo+
Neith
Neith
Damsel Hyde
Neith
Level 103
God Stats
130W - 202L
1,481 SR
Queue Stats
503W - 747L
1,264 Elo+
Solo
Atlas
Atlas
Knightwingss
Atlas
Level 119
God Stats
0W - 2L
1,279 SR
Queue Stats
111W - 97L
1,567 Elo+
Party 2
Hades
Hades
RedRobinss
Hades
Level 74
God Stats
3W - 3L
1,718 SR
Queue Stats
86W - 77L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
9 / 0 / 6
9,265
842
16,437
6,878
2,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
meshidarn
Tsukuyomi
12
4 / 1 / 9
8,195
745
4,915
4,088
2,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
2 / 1 / 13
8,632
785
4,573
8,634
8,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
7,053
641
3,128
5,209
1,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 7 / 2
6,719
611
5,087
15,014
10,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hades
10
0 / 6 / 1
6,280
571
4,900
10,565
5,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
15
Kills
2
2
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Medusa
9
0
6
12
L
0
7
2
0.14
L
Hades
0
6
1
0.08
W
Tsukuyomi
meshidarn
Tsukuyomi
4
1
9
8.5
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,925
Damage
13,115
19,600
Taken
30,788
13,287
Mitigated
16,799
4,968
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,128
767
0
439
5,209
1,624
0
367
4,813
0
26,084
W
Medusa
16,437
7,258
0
2,150
6,878
2,734
1,341
3,688
3,118
0
57,021
L
5,087
1,256
150
1,779
15,014
10,034
0
3,553
10,981
8,633
0
L
Hades
4,900
184
50
1,609
10,565
5,141
0
1,534
8,998
14,423
0
W
Tsukuyomi
meshidarn
Tsukuyomi
4,915
1,496
0
1,298
4,088
2,075
0
2,308
1,743
0
17,192
W
4,573
1,442
0
1,520
8,634
8,478
0
3,975
4,374
9,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,092
Gold Earned
20,052
127
Minions Killed
99
7
Camps Cleared
4
621,608
Distance Traveled
513,666
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,053
641
66
6
1
161,774
3
W
Medusa
9,265
842
88
8
5
222,698
1
L
Atlas
6,719
611
8
1
1
174,033
2
L
Hades
6,280
571
25
2
2
177,859
2
W
Tsukuyomi
8,195
745
27
2
1
205,419
4
W
Ymir
8,632
785
12
1
1
193,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role