Player Matchup

Geb
Geb
Haileous
Geb
Level 157
God Stats
5W - 6L
1,565 SR
Queue Stats
530W - 461L
1,648 Elo+
Party 2
Thoth
Thoth
HeavyDragoon20
Thoth
Level 160
God Stats
1W - 1L
1,571 SR
Queue Stats
315W - 322L
1,606 Elo+
Solo
Horus
Horus
ItchyBunny
Horus
Level 114
God Stats
6W - 3L
1,786 SR
Queue Stats
413W - 384L
1,580 Elo+
Solo
Danzaburou
Danzaburou
PhrostTea
Danzaburou
Level 148
God Stats
12W - 12L
1,628 SR
Queue Stats
384W - 364L
1,612 Elo+
Party 2
Thor
Thor
YogurtFromXbox
Thor
Level 160
God Stats
31W - 14L
1,725 SR
Queue Stats
59W - 31L
1,709 Elo+
Solo
Team Averages
Level 148
1,655 SR
1,631 Elo+

VS

Team Averages
Level 145
1,663 SR
1,648 Elo+
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Buttlescutt
Artio
Level 157
God Stats
15W - 15L
1,712 SR
Queue Stats
853W - 799L
1,664 Elo+
Solo
Poseidon
Poseidon
LikeSingDanceRAP
Poseidon
Level 136
God Stats
2W - 1L
1,660 SR
Queue Stats
54W - 30L
1,697 Elo+
Solo
Mulan
Mulan
Lucifersuicidal
Mulan
Level 113
God Stats
3W - 1L
1,597 SR
Queue Stats
37W - 23L
1,687 Elo+
Party 1
Neith
Neith
iaintpayingyou
Neith
Level 160
God Stats
1W - 0L
1,844 SR
Queue Stats
86W - 62L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
6,829
455
4,844
12,498
9,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 5 / 2
8,503
567
3,675
7,084
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
13
0 / 3 / 1
7,609
507
8,798
15,772
7,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
PhrostTea
Danzaburou
15
3 / 3 / 0
8,797
586
6,499
9,082
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 5 / 1
8,333
556
8,397
10,020
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
7 / 3 / 6
8,841
589
9,818
12,737
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 2 / 2
8,408
561
8,526
13,274
12,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
3 / 2 / 3
9,472
631
7,149
9,401
2,948
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 3 / 5
7,999
533
5,797
12,274
12,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 0 / 1
8,554
570
6,229
6,004
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
10
Kills
18
18
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
3
6
3.33
W
1
2
2
1
L
0
2
5
1.25
L
2
5
2
0.6
L
Horus
0
3
1
0.17
W
3
2
3
2.25
W
4
3
5
2.17
L
Danzaburou
PhrostTea
Danzaburou
3
3
0
1
L
5
5
1
1.1
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,213
Damage
37,519
54,456
Taken
53,690
26,196
Mitigated
33,196
19,499
Healing
23,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,818
2,785
0
3,188
12,737
3,445
0
4,325
8,412
0
51,178
W
8,526
290
148
6,443
13,274
12,456
0
736
12,538
55,079
0
L
4,844
664
0
3,640
12,498
9,813
0
2,654
9,796
13,932
0
L
3,675
253
0
60
7,084
1,915
0
102
6,951
66,222
0
L
Horus
8,798
4,728
265
9,406
15,772
7,675
114
7,254
7,339
0
52,784
W
7,149
1,160
0
4,105
9,401
2,948
0
981
8,420
76,039
0
W
5,797
538
0
5,209
12,274
12,800
118
2,077
10,197
0
26,745
L
Danzaburou
PhrostTea
Danzaburou
6,499
1,820
0
3,550
9,082
2,757
0
1,878
7,204
0
60,810
L
8,397
1,939
0
2,578
10,020
4,036
0
2,529
7,491
0
54,185
W
6,229
3,021
0
4,007
6,004
1,547
434
467
5,537
0
68,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,071
Gold Earned
43,274
506
Minions Killed
492
0
Camps Cleared
0
1,451,541
Distance Traveled
1,558,709
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,841
589
77
5
0
332,001
0
W
Artio
8,408
561
104
7
0
297,374
5
L
Geb
6,829
455
16
1
0
312,775
6
L
Thoth
8,503
567
135
9
0
284,615
2
L
Horus
7,609
507
114
8
0
302,366
4
W
Poseidon
9,472
631
153
10
0
348,955
7
W
Mulan
7,999
533
40
3
0
303,839
5
L
Danzaburou
8,797
586
135
9
0
264,803
0
L
Thor
8,333
556
106
7
0
286,982
1
W
Neith
8,554
570
118
8
0
276,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role