Player Matchup

Artio
Artio
Ace056
Artio
Level 27
God Stats
1W - 0L
1,290 SR
Queue Stats
23W - 18L
1,512 Elo+
Party 2
Fafnir
Fafnir
Alanblex
Fafnir
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,480 Elo+
Party 2
Thanatos
Thanatos
BK-PapasFritas-_
Thanatos
Level 121
God Stats
3W - 0L
1,502 SR
Queue Stats
76W - 72L
1,433 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TwinAlexis
Morgan Le Fay
Level 60
God Stats
3W - 3L
1,409 SR
Queue Stats
10W - 13L
1,420 Elo+
Party 2
Medusa
Medusa
alexace246
Medusa
Level 131
God Stats
9W - 6L
1,486 SR
Queue Stats
173W - 188L
1,441 Elo+
Party 3
Team Averages
Level 78
1,437 SR
1,457 Elo+

VS

Team Averages
Level 62
1,459 SR
1,382 Elo+
Danzaburou
Danzaburou
Oldirty737420
Danzaburou
Level 6
God Stats
0W - 3L
1,314 SR
Queue Stats
9W - 25L
1,313 Elo+
Party 1
Neith
Neith
RJ_scorpion
Neith
Level 68
God Stats
16W - 13L
1,574 SR
Queue Stats
268W - 282L
1,451 Elo+
Solo
Nemesis
Nemesis
Shooter1Jay
Nemesis
Level 4
God Stats
1W - 5L
1,314 SR
Queue Stats
5W - 21L
1,157 Elo+
Party 1
Vulcan
Vulcan
TheAvericeKing
Vulcan
Level 76
God Stats
2W - 2L
1,533 SR
Queue Stats
148W - 123L
1,516 Elo+
Solo
Sylvanus
Sylvanus
ThePapiSenpai
Sylvanus
Level 158
God Stats
18W - 9L
1,557 SR
Queue Stats
255W - 305L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ace056
Artio
20
4 / 1 / 21
14,202
947
15,365
29,479
52,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fafnir
Alanblex
Fafnir
20
0 / 1 / 25
15,431
1,029
13,486
17,941
32,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
20 / 6 / 10
17,450
1,163
22,603
22,763
13,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
TwinAlexis
Morgan Le Fay
20
8 / 3 / 16
14,193
946
26,611
16,311
7,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
alexace246
Medusa
20
7 / 1 / 16
15,554
1,037
36,160
17,711
7,015
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Oldirty737420
Danzaburou
20
4 / 10 / 5
14,287
952
23,451
23,775
10,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 5 / 7
14,432
962
19,862
16,030
5,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
Shooter1Jay
Nemesis
20
0 / 10 / 7
12,399
827
9,058
27,642
10,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 11 / 4
14,407
960
28,463
21,079
7,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
ThePapiSenpai
Sylvanus
20
0 / 3 / 10
14,216
948
14,892
32,071
38,794
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
45
39
Kills
12
12
Deaths
39
88
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artio
Ace056
Artio
4
1
21
14.5
W
Fafnir
Alanblex
Fafnir
0
1
25
12.5
W
20
6
10
4.17
L
Danzaburou
Oldirty737420
Danzaburou
4
10
5
0.65
L
4
5
7
1.5
L
Nemesis
Shooter1Jay
Nemesis
0
10
7
0.35
L
4
11
4
0.55
L
Sylvanus
ThePapiSenpai
Sylvanus
0
3
10
1.67
W
Morgan Le Fay
TwinAlexis
Morgan Le Fay
8
3
16
5.33
W
Medusa
alexace246
Medusa
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,225
Damage
95,726
104,205
Taken
120,597
112,243
Mitigated
72,632
37,327
Healing
29,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Ace056
Artio
15,365
1,854
4,485
5,076
29,479
52,364
0
11,371
18,108
29,904
0
W
Fafnir
Alanblex
Fafnir
13,486
3,451
0
3,847
17,941
32,483
0
6,847
11,094
27,496
0
W
22,603
8,977
892
13,246
22,763
13,120
0
11,060
11,703
0
45,943
L
Danzaburou
Oldirty737420
Danzaburou
23,451
11,355
0
1,228
23,775
10,500
0
10,550
13,225
0
66,964
L
19,862
7,404
620
4,263
16,030
5,332
0
7,897
8,133
0
57,534
L
Nemesis
Shooter1Jay
Nemesis
9,058
4,069
0
373
27,642
10,288
0
15,490
12,152
0
16,609
L
28,463
7,716
202
556
21,079
7,718
0
7,500
13,579
54,247
0
L
Sylvanus
ThePapiSenpai
Sylvanus
14,892
3,329
7,955
14,795
32,071
38,794
0
14,025
18,046
26,375
0
W
Morgan Le Fay
TwinAlexis
Morgan Le Fay
26,611
1,250
0
3,845
16,311
7,261
0
5,421
10,890
57,749
0
W
Medusa
alexace246
Medusa
36,160
10,728
1,004
4,932
17,711
7,015
0
8,656
9,055
0
77,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,830
Gold Earned
69,741
306
Minions Killed
276
9
Camps Cleared
10
1,431,126
Distance Traveled
1,362,362
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
14,202
947
25
2
0
312,312
0
W
Fafnir
15,431
1,029
37
2
0
280,902
0
W
Thanatos
17,450
1,163
52
3
4
280,425
1
L
Danzaburou
14,287
952
92
6
2
234,495
2
L
Neith
14,432
962
81
5
0
295,541
0
L
Nemesis
12,399
827
15
1
2
321,252
0
L
Vulcan
14,407
960
70
5
5
265,076
0
L
Sylvanus
14,216
948
18
1
1
245,998
0
W
Morgan Le Fay
14,193
946
86
6
1
274,020
0
W
Medusa
15,554
1,037
106
7
4
283,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role