Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
BadReligion98
Anhur
Level 68
God Stats
1W - 3L
1,366 SR
Queue Stats
276W - 282L
1,529 Elo+
Solo
Cthulhu
Cthulhu
MaxiMariio
Cthulhu
Level 109
God Stats
6W - 3L
1,580 SR
Queue Stats
545W - 510L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
benjamix23
Gilgamesh
Level 129
God Stats
7W - 11L
1,464 SR
Queue Stats
504W - 528L
1,544 Elo+
Solo
Charybdis
Charybdis
ĠodSlayer
Charybdis
Level 109
God Stats
1W - 1L
1,917 SR
Queue Stats
80W - 70L
1,582 Elo+
Solo
Team Averages
Level 93
1,565 SR
1,531 Elo+

VS

Team Averages
Level 85
1,606 SR
1,571 Elo+
Freya
Freya
 
Freya
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Canøxør
Anubis
Level 153
God Stats
2W - 0L
1,899 SR
Queue Stats
61W - 51L
1,588 Elo+
Solo
Izanami
Izanami
ShuraXD
Izanami
Level 47
God Stats
5W - 2L
1,767 SR
Queue Stats
27W - 15L
1,610 Elo+
Party 2
Atlas
Atlas
SkgWolf
Atlas
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 11L
1,683 Elo+
Party 2
Awilix
Awilix
chispitaslsd
Awilix
Level 64
God Stats
5W - 7L
1,365 SR
Queue Stats
148W - 153L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
4 / 4 / 1
5,865
587
5,242
7,845
1,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 5 / 3
5,434
543
2,699
6,584
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MaxiMariio
Cthulhu
10
2 / 4 / 1
5,870
587
3,399
7,765
6,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
benjamix23
Gilgamesh
8
2 / 5 / 2
5,391
539
4,284
8,579
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
ĠodSlayer
Charybdis
8
2 / 5 / 1
5,034
503
4,173
5,690
1,525
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
9 / 3 / 2
7,122
712
8,324
9,156
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Canøxør
Anubis
12
6 / 2 / 3
7,323
732
9,552
7,572
3,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ShuraXD
Izanami
10
4 / 2 / 3
6,203
620
4,197
5,610
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
SkgWolf
Atlas
9
2 / 2 / 8
6,056
606
3,000
6,411
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
12
2 / 2 / 2
6,400
640
1,823
5,849
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
11
Kills
23
23
Deaths
11
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
4
1
1.13
W
Freya
 
Freya
9
3
2
3.33
L
1
5
3
0.5
W
Anubis
Canøxør
Anubis
6
2
3
3.75
L
Cthulhu
MaxiMariio
Cthulhu
2
4
1
0.63
W
Izanami
ShuraXD
Izanami
4
2
3
2.75
W
Atlas
SkgWolf
Atlas
2
2
8
3
L
Gilgamesh
benjamix23
Gilgamesh
2
5
2
0.6
W
Awilix
2
2
2
1.5
L
Charybdis
ĠodSlayer
Charybdis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,797
Damage
26,896
36,463
Taken
34,598
15,487
Mitigated
12,665
6,682
Healing
14,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,242
1,188
0
994
7,845
1,734
0
4,666
3,179
29,399
0
W
Freya
 
Freya
8,324
4,253
0
4,397
9,156
2,610
0
1,197
7,959
39,967
0
L
2,699
827
0
1,190
6,584
1,373
764
1,928
4,656
0
22,814
W
Anubis
Canøxør
Anubis
9,552
700
0
4,694
7,572
3,281
222
3,548
3,590
45,193
0
L
Cthulhu
MaxiMariio
Cthulhu
3,399
238
71
1,027
7,765
6,481
0
4,738
3,027
22,508
0
W
Izanami
ShuraXD
Izanami
4,197
2,466
0
1,316
5,610
1,627
2,784
1,142
4,468
0
31,612
W
Atlas
SkgWolf
Atlas
3,000
1,400
283
1,606
6,411
3,397
338
585
5,786
6,981
0
L
Gilgamesh
benjamix23
Gilgamesh
4,284
1,292
166
2,534
8,579
4,374
0
5,193
3,386
0
14,414
W
Awilix
1,823
953
0
2,516
5,849
1,750
0
1,661
4,154
0
38,064
L
Charybdis
ĠodSlayer
Charybdis
4,173
1,742
0
700
5,690
1,525
0
4,351
1,339
0
22,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,594
Gold Earned
33,104
220
Minions Killed
328
0
Camps Cleared
0
917,594
Distance Traveled
932,388
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,865
587
57
6
0
206,545
0
W
Freya
7,122
712
72
7
0
175,009
0
L
Anhur
5,434
543
45
5
0
177,094
2
W
Anubis
7,323
732
97
10
0
163,507
2
L
Cthulhu
5,870
587
54
5
0
192,196
3
W
Izanami
6,203
620
71
7
0
181,786
0
W
Atlas
6,056
606
3
0
0
188,369
0
L
Gilgamesh
5,391
539
24
2
0
184,186
0
W
Awilix
6,400
640
85
9
0
223,717
1
L
Charybdis
5,034
503
40
4
0
157,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role