Player Matchup

Medusa
Medusa
AoiEkkusu
Medusa
Level 127
God Stats
87W - 84L
1,618 SR
Queue Stats
273W - 254L
1,600 Elo+
Solo
Osiris
Osiris
DoomSlayer07918
Osiris
Level 66
God Stats
0W - 2L
1,372 SR
Queue Stats
98W - 106L
1,505 Elo+
Solo
Pele
Pele
PiedPhifer
Pele
Level 140
God Stats
0W - 2L
1,419 SR
Queue Stats
38W - 37L
1,525 Elo+
Party 1
Ganesha
Ganesha
Rob0896
Ganesha
Level 127
God Stats
0W - 1L
1,731 SR
Queue Stats
75W - 72L
1,553 Elo+
Party 1
Aphrodite
Aphrodite
jamanjr525
Aphrodite
Level 137
God Stats
6W - 10L
1,489 SR
Queue Stats
58W - 74L
1,364 Elo+
Solo
Team Averages
Level 119
1,526 SR
1,509 Elo+

VS

Team Averages
Level 108
1,574 SR
1,484 Elo+
Bastet
Bastet
BTGus
Bastet
Level 124
God Stats
105W - 61L
1,697 SR
Queue Stats
300W - 303L
1,472 Elo+
Solo
Nox
Nox
MarvlysATM513
Nox
Level 144
God Stats
8W - 5L
1,668 SR
Queue Stats
435W - 414L
1,557 Elo+
Solo
Bacchus
Bacchus
Reefer00Reaper
Bacchus
Level 89
God Stats
43W - 47L
1,464 SR
Queue Stats
324W - 263L
1,457 Elo+
Party 2
Baron Samedi
Baron Samedi
Shark559
Baron Samedi
Level 128
God Stats
9W - 1L
1,544 SR
Queue Stats
72W - 49L
1,424 Elo+
Solo
Ah Puch
Ah Puch
xXLowkeykobeXx
Ah Puch
Level 54
God Stats
121W - 106L
1,496 SR
Queue Stats
294W - 296L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AoiEkkusu
Medusa
16
3 / 1 / 2
10,140
1,014
12,325
9,349
3,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 4 / 3
9,031
903
3,212
13,634
6,353
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 1
9,405
941
8,430
14,972
6,436
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Rob0896
Ganesha
16
0 / 1 / 3
10,778
1,078
4,167
14,235
16,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
jamanjr525
Aphrodite
16
0 / 3 / 5
9,453
945
6,953
14,933
10,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

201

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BTGus
Bastet
17
4 / 0 / 8
11,536
1,154
15,541
7,098
3,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 0 / 9
10,701
1,070
6,936
3,757
1,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 2 / 13
10,820
1,082
13,359
17,786
25,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Shark559
Baron Samedi
17
4 / 0 / 9
10,385
1,039
15,793
4,749
2,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 3 / 11
10,143
1,014
12,013
7,625
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
5
Kills
15
15
Deaths
5
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Medusa
AoiEkkusu
Medusa
3
1
2
4
W
Bastet
BTGus
Bastet
4
0
8
8
L
0
4
3
0.38
W
4
0
9
8.5
L
2
6
1
0.42
W
0
2
13
3.25
L
Ganesha
Rob0896
Ganesha
0
1
3
1.5
W
Baron Samedi
Shark559
Baron Samedi
4
0
9
8.5
L
Aphrodite
jamanjr525
Aphrodite
0
3
5
0.83
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,087
Damage
63,642
67,123
Taken
41,015
43,951
Mitigated
35,999
15,142
Healing
19,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AoiEkkusu
Medusa
12,325
3,847
0
0
9,349
3,900
0
6,673
2,676
0
38,519
W
Bastet
BTGus
Bastet
15,541
1,829
0
3,616
7,098
3,757
0
1,715
5,383
0
36,451
L
3,212
982
338
255
13,634
6,353
0
10,254
3,380
0
17,235
W
6,936
489
0
570
3,757
1,499
0
1,055
2,702
28,740
0
L
8,430
1,971
654
417
14,972
6,436
0
9,794
5,178
0
29,386
W
13,359
410
297
7,874
17,786
25,109
0
5,970
11,816
30,476
0
L
Ganesha
Rob0896
Ganesha
4,167
164
616
1,838
14,235
16,631
0
10,816
3,419
22,660
0
W
Baron Samedi
Shark559
Baron Samedi
15,793
296
3,724
1,694
4,749
2,206
0
644
4,105
36,963
0
L
Aphrodite
jamanjr525
Aphrodite
6,953
221
5,937
5,087
14,933
10,631
0
10,564
4,369
18,054
0
W
12,013
279
278
1,509
7,625
3,428
0
1,736
5,889
23,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,807
Gold Earned
53,585
249
Minions Killed
217
5
Camps Cleared
13
1,051,050
Distance Traveled
1,055,268
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,140
1,014
77
8
2
230,027
2
W
Bastet
11,536
1,154
42
4
5
246,801
0
L
Osiris
9,031
903
43
4
1
172,080
0
W
Nox
10,701
1,070
64
6
3
206,394
0
L
Pele
9,405
941
67
7
1
209,190
0
W
Bacchus
10,820
1,082
26
3
4
214,131
0
L
Ganesha
10,778
1,078
2
0
0
217,135
0
W
Baron Samedi
10,385
1,039
60
6
1
202,382
0
L
Aphrodite
9,453
945
60
6
1
222,618
0
W
Ah Puch
10,143
1,014
25
3
0
185,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role