Player Matchup

Yemoja
Yemoja
Diamond I
DylanGeick
Yemoja
Diamond I
Level 66
God Stats
1W - 1L
1,821 SR
Queue Stats
56W - 12L
2,904 MMR
Party 2
Artio
Artio
Diamond III
Gozenn
Artio
Diamond III
Level 160
God Stats
53W - 23L
1,804 SR
Queue Stats
233W - 156L
2,671 MMR
Solo
Rama
Rama
Masters
JanusGG
Rama
Masters
Level 160
God Stats
9W - 8L
1,710 SR
Queue Stats
322W - 312L
2,570 MMR
Solo
Scylla
Scylla
Diamond III
Jojı
Scylla
Diamond III
Level 160
God Stats
3W - 2L
2,017 SR
Queue Stats
77W - 34L
2,723 MMR
Party 2
Nemesis
Nemesis
Masters
YQDreams
Nemesis
Masters
Level 152
God Stats
3W - 1L
1,844 SR
Queue Stats
46W - 43L
2,813 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,839 SR
2,736 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 118
1,755 SR
2,734 MMR
Olorun
Olorun
Diamond III
Dave The ADC
Olorun
Diamond III
Level 88
God Stats
3W - 0L
1,894 SR
Queue Stats
53W - 26L
2,655 MMR
Party 1
Chiron
Chiron
Masters
FFA Trash
Chiron
Masters
Level 160
God Stats
8W - 5L
1,679 SR
Queue Stats
599W - 510L
3,435 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
Rêapér
Gilgamesh
Diamond I
Level 61
God Stats
2W - 4L
1,714 SR
Queue Stats
98W - 88L
2,469 MMR
Party 1
Cabrakan
Cabrakan
Masters
SES44
Cabrakan
Masters
Level 154
God Stats
47W - 19L
1,862 SR
Queue Stats
1,237W - 1,206L
2,555 MMR
Solo
Chaac
Chaac
Diamond I
Slayerboy0216
Chaac
Diamond I
Level 126
God Stats
5W - 3L
1,626 SR
Queue Stats
162W - 137L
2,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DylanGeick
Yemoja
14
1 / 5 / 8
9,283
422
5,402
23,042
23,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
Gozenn
Artio
17
5 / 5 / 4
10,989
500
13,111
25,922
32,799
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
JanusGG
Rama
19
1 / 3 / 2
11,859
539
9,398
16,357
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Jojı
Scylla
17
4 / 2 / 5
10,777
490
19,865
10,576
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
YQDreams
Nemesis
18
4 / 5 / 6
11,585
527
13,569
22,175
11,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ZeusCliodhnaOdin

VS

Bans
BastetLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
3 / 2 / 10
13,489
613
17,269
17,784
7,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
FFA Trash
Chiron
17
4 / 4 / 6
12,036
547
12,145
14,375
6,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Rêapér
Gilgamesh
20
10 / 4 / 6
14,929
679
21,911
23,529
12,622
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
SES44
Cabrakan
17
1 / 3 / 15
11,642
529
7,532
21,652
27,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 2 / 12
12,247
557
12,665
24,431
21,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
69
15
Kills
20
20
Deaths
15
25
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
2
10
4
L
Yemoja
DylanGeick
Yemoja
1
5
8
1
W
Chiron
FFA Trash
Chiron
4
4
6
1.75
L
Artio
Gozenn
Artio
5
5
4
1.4
L
Rama
JanusGG
Rama
1
3
2
0.67
L
Scylla
Jojı
Scylla
4
2
5
3.25
W
Gilgamesh
Rêapér
Gilgamesh
10
4
6
3.25
W
Cabrakan
SES44
Cabrakan
1
3
15
2.83
W
2
2
12
4
L
Nemesis
YQDreams
Nemesis
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,345
Damage
71,522
98,072
Taken
101,771
78,241
Mitigated
77,241
33,072
Healing
47,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
17,269
10,735
2,320
11,697
17,784
7,926
3,641
3,185
14,531
128,237
0
L
Yemoja
DylanGeick
Yemoja
5,402
507
1,983
5,146
23,042
23,628
436
7,266
15,540
21,661
0
W
Chiron
FFA Trash
Chiron
12,145
5,092
988
5,848
14,375
6,845
2,278
7,747
6,379
0
95,253
L
Artio
Gozenn
Artio
13,111
1,230
791
11,280
25,922
32,799
0
1,720
23,466
70,275
0
L
Rama
JanusGG
Rama
9,398
7,743
0
6,482
16,357
6,181
0
4,990
11,316
0
102,354
L
Scylla
Jojı
Scylla
19,865
1,313
0
572
10,576
4,052
646
1,397
9,033
84,252
0
W
Gilgamesh
Rêapér
Gilgamesh
21,911
7,623
0
4,661
23,529
12,622
2,907
8,866
12,886
0
135,372
W
Cabrakan
SES44
Cabrakan
7,532
882
0
4,935
21,652
27,986
50
8,170
12,669
22,682
0
W
12,665
2,418
1,123
15,551
24,431
21,862
793
11,089
13,181
0
78,014
L
Nemesis
YQDreams
Nemesis
13,569
4,398
0
6,818
22,175
11,581
0
9,428
12,578
0
97,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,493
Gold Earned
64,343
660
Minions Killed
719
0
Camps Cleared
0
2,129,421
Distance Traveled
2,186,608
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,489
613
210
10
0
415,498
4
L
Yemoja
9,283
422
25
1
0
416,403
11
W
Chiron
12,036
547
155
7
0
420,756
8
L
Artio
10,989
500
126
6
0
422,181
4
L
Rama
11,859
539
202
9
0
374,575
7
L
Scylla
10,777
490
158
7
0
438,103
7
W
Gilgamesh
14,929
679
164
7
0
482,869
3
W
Cabrakan
11,642
529
26
1
0
408,516
5
W
Chaac
12,247
557
164
7
0
458,969
2
L
Nemesis
11,585
527
149
7
0
478,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role