Player Matchup

Anubis
Anubis
KURDISH J3W
Anubis
Level 146
God Stats
1W - 1L
1,499 SR
Queue Stats
41W - 30L
1,696 Elo+
Party 1
Cliodhna
Cliodhna
KURDISH PHEN0M
Cliodhna
Level 160
God Stats
4W - 1L
1,497 SR
Queue Stats
55W - 35L
1,749 Elo+
Party 1
Chiron
Chiron
KURDISH PYR0
Chiron
Level 137
God Stats
2W - 1L
1,696 SR
Queue Stats
26W - 10L
1,756 Elo+
Party 1
Sobek
Sobek
KURDISH RAMPAG3
Sobek
Level 156
God Stats
1W - 0L
1,642 SR
Queue Stats
21W - 11L
1,692 Elo+
Party 1
Team Averages
Level 150
1,584 SR
1,723 Elo+

VS

Team Averages
Level 79
1,476 SR
1,367 Elo+
Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Damorian89
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
Joseph0606
Agni
Level 66
God Stats
0W - 2L
1,432 SR
Queue Stats
1W - 6L
1,217 Elo+
Solo
Gilgamesh
Gilgamesh
stevenjcsu
Gilgamesh
Level 109
God Stats
6W - 10L
1,470 SR
Queue Stats
8W - 13L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
7 / 0 / 4
11,321
943
11,363
10,437
5,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
17
8 / 1 / 10
10,897
908
13,738
13,017
7,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
17
6 / 1 / 7
10,791
899
13,487
10,450
4,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 16
10,582
882
6,817
15,811
20,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 5 / 1
9,130
761
7,237
11,477
3,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Damorian89
Cthulhu
14
1 / 4 / 0
8,218
685
6,526
16,100
8,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 7 / 2
8,350
696
6,993
10,074
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
stevenjcsu
Gilgamesh
14
2 / 8 / 1
8,627
719
9,315
14,057
9,818
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
24
Kills
4
4
Deaths
24
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
1
0.3
L
Cthulhu
Damorian89
Cthulhu
1
4
0
0.25
L
0
7
2
0.14
W
Anubis
7
0
4
9
W
Cliodhna
8
1
10
13
W
Chiron
6
1
7
9.5
W
3
2
16
5.5
L
Gilgamesh
stevenjcsu
Gilgamesh
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,405
Damage
30,071
49,715
Taken
51,708
38,445
Mitigated
25,167
18,849
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,237
1,394
296
277
11,477
3,770
0
3,862
7,447
0
39,493
L
Cthulhu
Damorian89
Cthulhu
6,526
869
109
5,710
16,100
8,675
432
8,451
7,649
24,318
0
L
6,993
416
0
0
10,074
2,904
0
3,304
6,587
24,313
0
W
Anubis
11,363
786
0
7,810
10,437
5,609
890
3,910
6,223
53,926
0
W
Cliodhna
13,738
2,722
0
2,714
13,017
7,446
2,125
2,902
10,078
0
37,604
W
Chiron
13,487
5,879
767
3,043
10,450
4,404
2,459
2,628
7,586
0
49,185
W
6,817
422
714
3,801
15,811
20,986
378
3,971
11,620
13,060
0
L
Gilgamesh
stevenjcsu
Gilgamesh
9,315
2,861
0
1,577
14,057
9,818
0
2,941
10,482
0
18,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,591
Gold Earned
34,325
235
Minions Killed
175
13
Camps Cleared
5
978,369
Distance Traveled
773,581
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,130
761
57
5
2
228,073
2
L
Cthulhu
8,218
685
44
4
1
216,654
2
L
Agni
8,350
696
50
4
1
166,136
2
W
Anubis
11,321
943
84
7
4
216,822
1
W
Cliodhna
10,897
908
56
5
4
279,035
2
W
Chiron
10,791
899
85
7
4
227,308
1
W
Sobek
10,582
882
10
1
1
255,204
1
L
Gilgamesh
8,627
719
24
2
1
162,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role