Player Matchup

Danzaburou
Danzaburou
Brittneeigh
Danzaburou
Level 102
God Stats
19W - 11L
1,616 SR
Queue Stats
460W - 464L
1,509 Elo+
Party 3
Poseidon
Poseidon
SLVERBACKK
Poseidon
Level 156
God Stats
2W - 0L
1,527 SR
Queue Stats
10W - 7L
1,430 Elo+
Party 4
Scylla
Scylla
SirJukerino
Scylla
Level 128
God Stats
8W - 6L
1,624 SR
Queue Stats
390W - 360L
1,513 Elo+
Party 3
Nike
Nike
bootydrip
Nike
Level 39
God Stats
3W - 0L
1,717 SR
Queue Stats
134W - 153L
1,547 Elo+
Solo
Olorun
Olorun
xKingCheese
Olorun
Level 159
God Stats
1W - 0L
1,680 SR
Queue Stats
16W - 10L
1,420 Elo+
Party 4
Team Averages
Level 117
1,633 SR
1,484 Elo+

VS

Team Averages
Level 133
1,564 SR
1,510 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Akito Burrito
Jormungandr
Level 148
God Stats
48W - 31L
1,595 SR
Queue Stats
729W - 720L
1,518 Elo+
Party 2
Cupid
Cupid
DIObrandou
Cupid
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
Soggybacon2234
Zhong Kui
Level 143
God Stats
2W - 1L
1,722 SR
Queue Stats
166W - 139L
1,502 Elo+
Solo
Bastet
Bastet
joesphjoestar
Bastet
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brittneeigh
Danzaburou
19
7 / 5 / 11
12,163
811
14,792
14,136
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
SLVERBACKK
Poseidon
16
2 / 8 / 10
10,162
677
7,747
11,744
3,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
19
4 / 3 / 10
11,450
763
10,163
10,695
3,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
19
5 / 2 / 14
11,264
751
12,904
24,863
21,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
19
7 / 4 / 10
11,944
796
13,626
14,134
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
6 / 6 / 9
11,186
746
15,860
11,245
4,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Akito Burrito
Jormungandr
19
5 / 4 / 13
11,557
770
13,910
14,194
15,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
17
6 / 5 / 7
11,002
733
11,090
14,336
5,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Soggybacon2234
Zhong Kui
17
2 / 6 / 12
10,208
681
11,570
20,318
14,663
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 5 / 8
10,303
687
13,178
14,952
5,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
71
25
Kills
22
22
Deaths
26
55
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
6
9
1.75
L
Jormungandr
Akito Burrito
Jormungandr
5
4
13
2.88
W
Danzaburou
Brittneeigh
Danzaburou
7
5
11
2.5
L
Cupid
6
5
7
1.9
W
Poseidon
SLVERBACKK
Poseidon
2
8
10
0.88
W
Scylla
4
3
10
3
L
Zhong Kui
Soggybacon2234
Zhong Kui
2
6
12
1.33
W
Nike
5
2
14
6
L
3
5
8
1.4
W
Olorun
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,232
Damage
65,608
75,572
Taken
75,045
39,044
Mitigated
45,765
33,179
Healing
24,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,860
528
796
1,204
11,245
4,582
1,176
3,381
7,792
36,168
0
L
Jormungandr
Akito Burrito
Jormungandr
13,910
1,490
559
1,750
14,194
15,225
615
7,090
6,922
31,972
0
W
Danzaburou
Brittneeigh
Danzaburou
14,792
3,931
1,325
4,268
14,136
5,047
2,360
9,053
5,083
0
29,521
L
Cupid
11,090
6,809
6,035
4,096
14,336
5,384
771
6,737
7,465
0
22,534
W
Poseidon
SLVERBACKK
Poseidon
7,747
651
1,659
1,521
11,744
3,561
0
5,622
6,122
21,415
0
W
Scylla
10,163
281
1,890
3,285
10,695
3,371
1,152
7,005
3,690
28,791
0
L
Zhong Kui
Soggybacon2234
Zhong Kui
11,570
760
1,649
4,594
20,318
14,663
135
8,408
11,744
22,389
0
W
Nike
12,904
880
726
8,742
24,863
21,134
454
11,540
13,323
0
21,393
L
13,178
2,306
1,305
2,522
14,952
5,911
172
5,308
9,586
0
17,145
W
Olorun
13,626
5,780
4,305
5,458
14,134
5,931
1,898
8,120
6,014
30,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,983
Gold Earned
54,256
157
Minions Killed
155
0
Camps Cleared
0
1,220,770
Distance Traveled
1,234,035
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,186
746
56
4
0
236,800
1
L
Jormungandr
11,557
770
21
1
0
248,773
0
W
Danzaburou
12,163
811
23
2
0
234,598
0
L
Cupid
11,002
733
28
2
0
239,174
0
W
Poseidon
10,162
677
22
1
0
224,241
0
W
Scylla
11,450
763
56
4
0
298,350
1
L
Zhong Kui
10,208
681
38
3
0
246,533
1
W
Nike
11,264
751
18
1
0
236,227
0
L
Bastet
10,303
687
12
1
0
262,755
0
W
Olorun
11,944
796
38
3
0
227,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role