Player Matchup

Medusa
Medusa
BusterRhymes
Medusa
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,638 Elo+
Party 2
Hera
Hera
Claymath52
Hera
Level 158
God Stats
2W - 2L
1,324 SR
Queue Stats
204W - 212L
1,524 Elo+
Solo
Serqet
Serqet
EleventhGoose2
Serqet
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Terra
Terra
GramPacerTest
Terra
Level 126
God Stats
1W - 0L
1,243 SR
Queue Stats
9W - 10L
1,474 Elo+
Solo
Cabrakan
Cabrakan
keketron
Cabrakan
Level 43
God Stats
3W - 4L
1,341 SR
Queue Stats
120W - 108L
1,599 Elo+
Solo
Team Averages
Level 102
1,382 SR
1,547 Elo+

VS

Team Averages
Level 120
1,502 SR
1,545 Elo+
Sylvanus
Sylvanus
Exkalibruh
Sylvanus
Level 157
God Stats
6W - 3L
1,610 SR
Queue Stats
253W - 214L
1,613 Elo+
Party 1
Athena
Athena
Hopchani
Athena
Level 74
God Stats
1W - 1L
1,749 SR
Queue Stats
49W - 45L
1,576 Elo+
Party 1
Hera
Hera
MrCrispySnipes
Hera
Level 108
God Stats
15W - 14L
1,536 SR
Queue Stats
922W - 782L
1,606 Elo+
Party 1
Loki
Loki
luis392
Loki
Level 106
God Stats
0W - 3L
1,116 SR
Queue Stats
210W - 214L
1,407 Elo+
Party 1
Da Ji
Da Ji
nblink
Da Ji
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 118L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
12 / 1 / 12
9,581
1,065
19,093
9,451
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 18
8,630
959
10,477
3,481
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 1 / 17
8,277
920
4,930
8,588
4,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 0 / 21
9,427
1,047
6,309
10,918
11,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cabrakan
keketron
Cabrakan
13
2 / 3 / 22
8,410
934
7,740
13,382
15,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Exkalibruh
Sylvanus
11
0 / 5 / 3
6,346
705
5,123
11,758
7,657
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Hopchani
Athena
12
1 / 5 / 4
7,044
783
4,771
18,641
11,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 3 / 2
7,659
851
10,456
6,000
2,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
luis392
Loki
9
0 / 7 / 1
5,807
645
2,726
7,103
1,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
nblink
Da Ji
12
1 / 6 / 2
6,569
730
5,831
8,698
3,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
18
26
Kills
6
6
Deaths
26
90
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
1
12
18
W
4
1
18
13
W
4
1
17
12.5
L
Sylvanus
Exkalibruh
Sylvanus
0
5
3
0.3
W
4
0
21
14.5
L
Athena
Hopchani
Athena
1
5
4
0.6
L
4
3
2
1.67
W
Cabrakan
keketron
Cabrakan
2
3
22
4.33
L
Loki
luis392
Loki
0
7
1
0.07
L
Da Ji
nblink
Da Ji
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,549
Damage
28,907
45,820
Taken
52,200
38,992
Mitigated
27,210
27,295
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
19,093
9,514
2,102
2,061
9,451
4,970
1,989
4,787
4,664
0
30,797
W
10,477
2,505
2,427
276
3,481
1,836
1,812
1,427
2,054
29,055
0
W
4,930
1,822
982
867
8,588
4,675
812
4,900
3,688
0
9,273
L
Sylvanus
Exkalibruh
Sylvanus
5,123
765
3,070
2,434
11,758
7,657
0
6,425
5,045
8,468
0
W
6,309
1,403
10,675
5,037
10,918
11,868
370
4,728
6,190
13,056
0
L
Athena
Hopchani
Athena
4,771
519
304
4,081
18,641
11,401
0
7,283
10,961
10,829
0
L
10,456
2,307
367
171
6,000
2,520
0
3,177
2,823
30,218
0
W
Cabrakan
keketron
Cabrakan
7,740
604
1,367
1,501
13,382
15,643
100
4,508
8,874
18,190
0
L
Loki
luis392
Loki
2,726
306
79
237
7,103
1,825
0
3,514
3,589
0
5,479
L
Da Ji
nblink
Da Ji
5,831
200
0
699
8,698
3,807
0
4,127
4,571
0
11,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,325
Gold Earned
33,425
93
Minions Killed
82
0
Camps Cleared
0
903,321
Distance Traveled
714,920
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,581
1,065
27
3
0
181,751
0
W
Hera
8,630
959
33
4
0
182,973
0
W
Serqet
8,277
920
8
1
0
198,769
1
L
Sylvanus
6,346
705
8
1
0
127,544
3
W
Terra
9,427
1,047
10
1
0
177,811
1
L
Athena
7,044
783
8
1
0
152,485
0
L
Hera
7,659
851
46
5
0
154,539
0
W
Cabrakan
8,410
934
15
2
0
162,017
1
L
Loki
5,807
645
6
1
0
135,231
0
L
Da Ji
6,569
730
14
2
0
145,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role