Player Matchup

Thoth
Thoth
 
Thoth
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Milberto
Izanami
Level 36
God Stats
1W - 1L
1,555 SR
Queue Stats
71W - 66L
1,514 Elo+
Party 2
Atlas
Atlas
NobodyUseful
Atlas
Level 58
God Stats
7W - 9L
1,511 SR
Queue Stats
121W - 142L
1,442 Elo+
Party 2
Amaterasu
Amaterasu
Serpxnt
Amaterasu
Level 49
God Stats
3W - 1L
1,571 SR
Queue Stats
99W - 90L
1,512 Elo+
Party 2
Pele
Pele
іnsane
Pele
Level 84
God Stats
11W - 4L
1,606 SR
Queue Stats
33W - 29L
1,509 Elo+
Party 2
Team Averages
Level 63
1,549 SR
1,495 Elo+

VS

Team Averages
Level 50
1,572 SR
1,496 Elo+
Khepri
Khepri
Amrothington
Khepri
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,252 Elo+
Party 1
Izanami
Izanami
Everett4God
Izanami
Level 72
God Stats
1W - 3L
1,315 SR
Queue Stats
249W - 211L
1,588 Elo+
Party 1
Olorun
Olorun
Royalweiner
Olorun
Level 36
God Stats
5W - 2L
1,612 SR
Queue Stats
83W - 74L
1,514 Elo+
Solo
Mercury
Mercury
SirBoredTurtle
Mercury
Level 108
God Stats
3W - 1L
1,947 SR
Queue Stats
336W - 350L
1,579 Elo+
Party 1
Cerberus
Cerberus
y0urd0g
Cerberus
Level 30
God Stats
8W - 11L
1,487 SR
Queue Stats
109W - 111L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
5 / 7 / 10
11,129
586
10,675
11,839
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Milberto
Izanami
17
12 / 3 / 10
11,814
622
24,254
16,307
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 4 / 19
11,363
598
8,616
21,402
17,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
Serpxnt
Amaterasu
17
5 / 0 / 3
10,942
576
9,259
15,084
11,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
іnsane
Pele
20
9 / 2 / 6
12,801
674
13,827
13,002
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 10 / 7
7,894
415
5,221
21,658
15,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Everett4God
Izanami
15
5 / 6 / 1
10,063
530
16,974
14,010
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
14
6 / 9 / 4
9,863
519
10,645
19,107
6,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 5 / 2
9,895
521
11,956
15,774
5,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
y0urd0g
Cerberus
15
0 / 4 / 1
8,600
453
4,061
14,178
13,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
34
Kills
16
16
Deaths
34
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
7
10
1.43
L
Khepri
0
10
7
0.35
L
Izanami
Everett4God
Izanami
5
6
1
0.92
W
Izanami
Milberto
Izanami
12
3
10
5.67
W
3
4
19
3.13
L
Olorun
6
9
4
0.89
W
Amaterasu
Serpxnt
Amaterasu
5
0
3
6.5
L
5
5
2
1.2
L
Cerberus
y0urd0g
Cerberus
0
4
1
0.13
W
Pele
іnsane
Pele
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,631
Damage
48,857
77,634
Taken
84,727
43,063
Mitigated
43,642
32,267
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,675
767
0
1,178
11,839
4,124
1,427
4,617
7,222
63,243
0
L
Khepri
5,221
1,041
306
1,660
21,658
15,059
0
3,988
17,580
17,379
0
L
Izanami
Everett4God
Izanami
16,974
10,480
0
3,164
14,010
3,020
318
3,524
10,438
0
73,297
W
Izanami
Milberto
Izanami
24,254
17,915
0
6,254
16,307
4,612
3,672
3,295
13,012
0
92,987
W
8,616
3,587
3,664
7,384
21,402
17,939
359
4,668
16,734
20,542
0
L
Olorun
10,645
6,977
654
5,076
19,107
6,402
936
6,826
11,859
52,542
0
W
Amaterasu
Serpxnt
Amaterasu
9,259
3,517
62
7,169
15,084
11,413
1,488
5,673
9,411
0
60,808
L
11,956
6,204
0
435
15,774
5,402
0
2,222
13,328
0
76,769
L
Cerberus
y0urd0g
Cerberus
4,061
574
0
2,866
14,178
13,759
564
2,281
11,242
49,337
0
W
Pele
іnsane
Pele
13,827
2,711
0
6,556
13,002
4,975
1,195
1,789
11,213
0
104,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,049
Gold Earned
46,315
556
Minions Killed
459
0
Camps Cleared
0
1,934,730
Distance Traveled
1,738,786
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,129
586
114
6
0
361,317
4
L
Khepri
7,894
415
21
1
0
314,004
3
L
Izanami
10,063
530
116
6
0
334,613
8
W
Izanami
11,814
622
141
7
0
341,903
1
W
Atlas
11,363
598
17
1
0
388,482
0
L
Olorun
9,863
519
96
5
0
313,705
5
W
Amaterasu
10,942
576
97
5
0
412,475
5
L
Mercury
9,895
521
116
6
0
427,064
0
L
Cerberus
8,600
453
110
6
0
349,400
0
W
Pele
12,801
674
187
10
0
430,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role