Player Matchup

Mercury
Mercury
Freelane
Mercury
Level 126
God Stats
1W - 0L
1,585 SR
Queue Stats
26W - 12L
1,630 Elo+
Party 2
Zeus
Zeus
Perky11
Zeus
Level 18
God Stats
2W - 0L
1,844 SR
Queue Stats
15W - 6L
1,683 Elo+
Party 2
Thoth
Thoth
evany0
Thoth
Level 18
God Stats
2W - 0L
1,844 SR
Queue Stats
15W - 9L
1,683 Elo+
Party 2
Horus
Horus
namuhbus
Horus
Level 56
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 2L
1,766 Elo+
Party 2
Jormungandr
Jormungandr
robodev1
Jormungandr
Level 146
God Stats
3W - 1L
1,481 SR
Queue Stats
32W - 14L
1,772 Elo+
Party 2
Team Averages
Level 73
1,694 SR
1,707 Elo+

VS

Team Averages
Level 104
1,541 SR
1,568 Elo+
Nemesis
Nemesis
AngelDiamondUwU
Nemesis
Level 123
God Stats
0W - 1L
1,454 SR
Queue Stats
61W - 73L
1,471 Elo+
Solo
Agni
Agni
ChaazeY
Agni
Level 140
God Stats
10W - 8L
1,580 SR
Queue Stats
364W - 343L
1,529 Elo+
Party 1
Neith
Neith
DelhiScrub14
Neith
Level 106
God Stats
2W - 1L
1,537 SR
Queue Stats
111W - 97L
1,529 Elo+
Party 1
Artemis
Artemis
MAX5126
Artemis
Level 28
God Stats
1W - 1L
1,842 SR
Queue Stats
2W - 1L
1,762 Elo+
Solo
Tyr
Tyr
chewfer01
Tyr
Level 124
God Stats
0W - 2L
1,293 SR
Queue Stats
162W - 132L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Freelane
Mercury
17
10 / 3 / 8
11,780
982
13,092
11,194
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Perky11
Zeus
15
5 / 5 / 9
9,704
809
9,585
8,780
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
evany0
Thoth
14
0 / 6 / 4
7,490
624
4,363
8,962
3,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
namuhbus
Horus
15
3 / 3 / 14
10,493
874
6,116
15,736
18,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
robodev1
Jormungandr
17
4 / 1 / 13
11,506
959
11,818
14,354
16,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
9,435
786
4,346
10,785
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
ChaazeY
Agni
18
10 / 4 / 7
11,997
1,000
21,510
10,090
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 4 / 7
9,297
775
11,495
8,963
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
MAX5126
Artemis
14
1 / 3 / 4
7,912
659
6,309
7,522
2,689
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 6 / 7
8,808
734
6,236
15,744
11,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
48
22
Kills
18
18
Deaths
22
48
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
Agni
ChaazeY
Agni
10
4
7
3.38
L
3
4
7
1.63
W
Mercury
Freelane
Mercury
10
3
8
4.67
L
Artemis
MAX5126
Artemis
1
3
4
1
W
Zeus
Perky11
Zeus
5
5
9
1.9
L
1
6
7
0.75
W
Thoth
evany0
Thoth
0
6
4
0.33
W
Horus
namuhbus
Horus
3
3
14
3.33
W
Jormungandr
robodev1
Jormungandr
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,974
Damage
49,896
59,026
Taken
53,104
45,951
Mitigated
25,304
17,668
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,346
697
0
1,254
10,785
4,075
491
5,023
5,762
0
23,723
L
Agni
ChaazeY
Agni
21,510
1,225
134
2,577
10,090
3,702
0
6,898
3,192
55,010
0
L
11,495
5,004
0
1,729
8,963
3,161
0
4,820
4,143
0
31,879
W
Mercury
Freelane
Mercury
13,092
5,396
0
3,731
11,194
4,426
47
2,288
8,758
0
37,833
L
Artemis
MAX5126
Artemis
6,309
2,496
0
1,539
7,522
2,689
0
4,290
3,232
0
14,805
W
Zeus
Perky11
Zeus
9,585
933
270
632
8,780
3,151
0
3,623
4,904
28,173
0
L
6,236
533
0
2,123
15,744
11,677
0
5,209
10,535
997
16,174
W
Thoth
evany0
Thoth
4,363
138
514
652
8,962
3,324
0
4,726
3,990
26,805
0
W
Horus
namuhbus
Horus
6,116
3,112
2,442
5,273
15,736
18,471
0
6,203
8,949
0
8,376
W
Jormungandr
robodev1
Jormungandr
11,818
1,772
0
4,154
14,354
16,579
1
4,273
9,811
26,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,973
Gold Earned
47,449
232
Minions Killed
258
6
Camps Cleared
11
1,186,054
Distance Traveled
1,100,483
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,435
786
49
4
5
253,915
2
L
Agni
11,997
1,000
104
9
2
231,119
2
L
Neith
9,297
775
52
4
2
206,134
0
W
Mercury
11,780
982
66
6
5
291,847
1
L
Artemis
7,912
659
29
2
2
188,041
0
W
Zeus
9,704
809
57
5
1
207,200
2
L
Tyr
8,808
734
24
2
0
221,274
3
W
Thoth
7,490
624
69
6
0
206,567
1
W
Horus
10,493
874
6
1
0
255,736
2
W
Jormungandr
11,506
959
34
3
0
224,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role