Player Matchup

Tiamat
Tiamat
AngrySugarKitty
Tiamat
Level 6
God Stats
0W - 7L
1,019 SR
Queue Stats
0W - 7L
951 Elo+
Party 2
Cliodhna
Cliodhna
BigBoy_Cutthroat
Cliodhna
Level 65
God Stats
2W - 3L
1,494 SR
Queue Stats
74W - 72L
1,307 Elo+
Party 2
Sylvanus
Sylvanus
Butterlord36
Sylvanus
Level 17
God Stats
13W - 12L
1,175 SR
Queue Stats
23W - 33L
1,085 Elo+
Party 2
Hachiman
Hachiman
bigbosssnowman
Hachiman
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,255 Elo+
Party 2
Cu Chulainn
Cu Chulainn
rogert5t5t
Cu Chulainn
Level 14
God Stats
8W - 8L
1,500 SR
Queue Stats
18W - 31L
1,107 Elo+
Party 2
Team Averages
Level 30
1,337 SR
1,141 Elo+

VS

Team Averages
Level 49
1,381 SR
1,279 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
BADDIEASH
Cerberus
Level 7
God Stats
1W - 2L
1,117 SR
Queue Stats
2W - 7L
1,085 Elo+
Party 1
Bellona
Bellona
Forsaken_King21
Bellona
Level 19
God Stats
1W - 0L
1,276 SR
Queue Stats
23W - 20L
1,238 Elo+
Party 1
Hera
Hera
GandhiDied
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,291 Elo+
Party 1
Medusa
Medusa
Kenpachi_ZARa11
Medusa
Level 64
God Stats
5W - 8L
1,512 SR
Queue Stats
25W - 23L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,919
447
679
6,409
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 0
5,728
521
3,447
7,640
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Butterlord36
Sylvanus
8
0 / 1 / 0
5,516
501
1,194
9,094
5,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
8
0 / 4 / 0
4,798
436
3,146
5,099
1,313
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
rogert5t5t
Cu Chulainn
11
0 / 2 / 0
6,031
548
1,451
5,564
3,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
7 / 0 / 1
7,244
659
7,914
7,160
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
BADDIEASH
Cerberus
9
0 / 0 / 2
5,416
492
1,051
2,641
903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 0 / 0
5,849
532
2,275
3,090
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 3
7,382
671
4,856
3,124
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
4 / 0 / 1
6,057
551
7,467
4,438
1,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
16
16
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
0
1
7.5
L
0
5
0
0
W
Cerberus
BADDIEASH
Cerberus
0
0
2
1
L
1
4
0
0.25
L
Sylvanus
Butterlord36
Sylvanus
0
1
0
0
W
1
0
0
1
W
4
1
3
5.5
W
4
0
1
4.5
L
Hachiman
0
4
0
0
L
Cu Chulainn
rogert5t5t
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,917
Damage
23,563
33,806
Taken
20,453
13,842
Mitigated
7,645
8,179
Healing
7,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,914
1,245
0
4,342
7,160
2,150
0
334
6,816
0
44,647
L
679
287
0
908
6,409
2,138
0
2,735
3,414
17,666
0
W
Cerberus
BADDIEASH
Cerberus
1,051
0
0
1,060
2,641
903
255
362
2,279
8,459
0
L
3,447
619
0
2,592
7,640
2,049
0
857
6,737
0
30,900
L
Sylvanus
Butterlord36
Sylvanus
1,194
366
946
3,136
9,094
5,079
0
684
8,410
18,718
0
W
2,275
214
0
341
3,090
2,299
256
0
2,803
3,813
19,042
W
4,856
569
0
813
3,124
902
1,138
356
2,662
39,384
0
W
7,467
3,555
284
669
4,438
1,391
702
705
3,733
0
36,283
L
Hachiman
3,146
1,861
0
0
5,099
1,313
0
367
4,732
0
18,178
L
Cu Chulainn
rogert5t5t
Cu Chulainn
1,451
273
0
597
5,564
3,263
0
1,196
4,306
0
30,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,992
Gold Earned
31,948
239
Minions Killed
335
0
Camps Cleared
0
1,014,377
Distance Traveled
1,143,645
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,244
659
82
7
0
278,720
0
L
Tiamat
4,919
447
31
3
0
187,210
0
W
Cerberus
5,416
492
22
2
0
201,993
0
L
Cliodhna
5,728
521
65
6
0
244,180
0
L
Sylvanus
5,516
501
36
3
0
182,887
0
W
Bellona
5,849
532
67
6
0
227,370
2
W
Hera
7,382
671
90
8
0
219,133
0
W
Medusa
6,057
551
74
7
0
216,429
0
L
Hachiman
4,798
436
46
4
0
162,676
1
L
Cu Chulainn
6,031
548
61
6
0
237,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role