Player Matchup

Hera
Hera
BlueAce5000
Hera
Level 67
God Stats
4W - 0L
1,940 SR
Queue Stats
63W - 72L
1,533 Elo+
Party 2
Ymir
Ymir
FlySplashBros
Ymir
Level 28
God Stats
14W - 8L
1,632 SR
Queue Stats
25W - 11L
1,669 Elo+
Party 2
Mulan
Mulan
Infinity Sword9
Mulan
Level 128
God Stats
10W - 6L
1,706 SR
Queue Stats
205W - 155L
1,618 Elo+
Party 2
Gilgamesh
Gilgamesh
Skywa1ker195
Gilgamesh
Level 143
God Stats
19W - 9L
1,721 SR
Queue Stats
303W - 248L
1,669 Elo+
Party 2
Sol
Sol
xItzCloudy
Sol
Level 112
God Stats
3W - 2L
1,820 SR
Queue Stats
180W - 178L
1,464 Elo+
Solo
Team Averages
Level 96
1,764 SR
1,591 Elo+

VS

Team Averages
Level 51
1,367 SR
1,283 Elo+
Cerberus
Cerberus
Beeper6387
Cerberus
Level 3
God Stats
0W - 1L
1,233 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
EssTeeGee
Fenrir
Level 105
God Stats
6W - 6L
1,650 SR
Queue Stats
350W - 379L
1,379 Elo+
Solo
Anhur
Anhur
GEEKED-Dragon
Anhur
Level 13
God Stats
0W - 1L
1,337 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 1
Kukulkan
Kukulkan
KiNGPiCCOLOL3
Kukulkan
Level 123
God Stats
0W - 3L
1,460 SR
Queue Stats
0W - 3L
1,134 Elo+
Party 1
Anubis
Anubis
SadLoonyGoon
Anubis
Level 12
God Stats
0W - 2L
1,157 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 6
12,558
598
5,875
7,387
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 16
9,787
466
3,456
15,516
18,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
12 / 1 / 11
11,808
562
18,755
22,471
17,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Skywa1ker195
Gilgamesh
20
25 / 2 / 7
13,970
665
31,589
18,908
8,263
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 0 / 7
10,564
503
6,326
10,668
3,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beeper6387
Cerberus
11
1 / 7 / 0
8,161
389
4,992
21,382
16,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
EssTeeGee
Fenrir
7
0 / 4 / 1
6,695
319
1,008
8,018
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 7 / 1
7,189
342
4,826
13,252
2,865
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
KiNGPiCCOLOL3
Kukulkan
10
2 / 14 / 0
7,891
376
7,146
17,532
3,807
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
10
0 / 13 / 2
7,305
348
4,933
17,912
6,228
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
7
44
Kills
3
3
Deaths
45
47
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Beeper6387
Cerberus
1
7
0
0.14
W
4
0
6
7
L
Fenrir
EssTeeGee
Fenrir
0
4
1
0.13
W
1
0
16
9
L
0
7
1
0.07
W
12
1
11
17.5
L
Kukulkan
KiNGPiCCOLOL3
Kukulkan
2
14
0
0.14
L
Anubis
0
13
2
0.08
W
Gilgamesh
Skywa1ker195
Gilgamesh
25
2
7
14.25
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,001
Damage
22,905
74,950
Taken
78,096
50,689
Mitigated
30,813
36,801
Healing
6,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Beeper6387
Cerberus
4,992
167
0
3,858
21,382
16,337
265
7,585
13,693
17,310
0
W
5,875
1,743
0
3,802
7,387
2,899
701
1,613
5,774
105,636
0
L
Fenrir
EssTeeGee
Fenrir
1,008
475
0
1,104
8,018
1,576
0
379
7,639
0
10,782
W
3,456
448
0
5,080
15,516
18,740
771
7,067
8,449
21,007
0
L
4,826
2,643
0
221
13,252
2,865
739
1,600
11,652
0
33,952
W
18,755
4,796
683
12,418
22,471
17,340
881
7,364
15,107
0
79,968
L
Kukulkan
KiNGPiCCOLOL3
Kukulkan
7,146
765
0
298
17,532
3,807
26
1,584
15,906
38,635
0
L
Anubis
4,933
192
0
1,349
17,912
6,228
31
4,271
13,549
28,464
0
W
Gilgamesh
Skywa1ker195
Gilgamesh
31,589
12,213
0
10,169
18,908
8,263
1,558
4,630
12,605
0
128,008
W
6,326
2,194
0
4,649
10,668
3,447
1,375
2,224
8,444
79,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,687
Gold Earned
37,241
648
Minions Killed
231
0
Camps Cleared
0
2,030,800
Distance Traveled
1,592,306
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,161
389
49
2
0
392,497
1
W
Hera
12,558
598
197
9
0
397,863
2
L
Fenrir
6,695
319
32
2
0
119,806
1
W
Ymir
9,787
466
30
1
0
395,444
0
L
Anhur
7,189
342
54
3
0
385,497
0
W
Mulan
11,808
562
122
6
0
401,317
1
L
Kukulkan
7,891
376
69
3
0
353,746
0
L
Anubis
7,305
348
27
1
0
340,760
0
W
Gilgamesh
13,970
665
180
9
0
443,171
1
W
Sol
10,564
503
119
6
0
393,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role