Player Matchup

Cerberus
Cerberus
IKUGocrazy
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,406 Elo+
Party 2
Hachiman
Hachiman
Slade_Shadows
Hachiman
Level 47
God Stats
13W - 5L
1,591 SR
Queue Stats
135W - 125L
1,376 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Str8KushBlazin
Morgan Le Fay
Level 101
God Stats
4W - 7L
1,429 SR
Queue Stats
246W - 252L
1,486 Elo+
Solo
Team Averages
Level 59
1,507 SR
1,423 Elo+

VS

Team Averages
Level 65
1,442 SR
1,423 Elo+
Zeus
Zeus
AoGxHollyWood
Zeus
Level 25
God Stats
29W - 30L
1,482 SR
Queue Stats
53W - 54L
1,439 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MonKeyToes115
Ah Muzen Cab
Level 63
God Stats
8W - 4L
1,531 SR
Queue Stats
91W - 104L
1,347 Elo+
Solo
Thanatos
Thanatos
enochonidas
Thanatos
Level 107
God Stats
2W - 7L
1,313 SR
Queue Stats
79W - 81L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IKUGocrazy
Cerberus
15
3 / 7 / 3
12,105
712
5,322
25,070
27,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Slade_Shadows
Hachiman
13
3 / 11 / 3
10,832
637
8,458
15,911
4,650
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Str8KushBlazin
Morgan Le Fay
14
1 / 8 / 3
10,249
603
8,903
15,737
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 9
12,888
758
21,382
12,733
4,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
MonKeyToes115
Ah Muzen Cab
18
8 / 0 / 14
13,039
767
22,562
11,208
3,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
enochonidas
Thanatos
14
6 / 4 / 11
11,821
695
7,701
11,947
4,547
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
7
Kills
26
26
Deaths
7
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
12
3
9
5.5
L
Cerberus
IKUGocrazy
Cerberus
3
7
3
0.64
W
Ah Muzen Cab
MonKeyToes115
Ah Muzen Cab
8
0
14
15
L
Hachiman
Slade_Shadows
Hachiman
3
11
3
0.41
L
Morgan Le Fay
Str8KushBlazin
Morgan Le Fay
1
8
3
0.31
W
Thanatos
enochonidas
Thanatos
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,683
Damage
51,645
56,718
Taken
35,888
36,992
Mitigated
12,572
7,725
Healing
18,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,382
2,553
195
6,793
12,733
4,136
1,008
5,443
7,058
49,042
0
L
Cerberus
IKUGocrazy
Cerberus
5,322
202
205
5,107
25,070
27,969
0
7,248
17,822
19,191
0
W
Ah Muzen Cab
MonKeyToes115
Ah Muzen Cab
22,562
8,775
0
4,828
11,208
3,889
1,292
5,471
5,419
0
75,688
L
Hachiman
Slade_Shadows
Hachiman
8,458
4,244
0
910
15,911
4,650
0
7,516
8,395
0
20,883
L
Morgan Le Fay
Str8KushBlazin
Morgan Le Fay
8,903
735
0
1,503
15,737
4,373
0
6,770
8,967
41,485
0
W
Thanatos
enochonidas
Thanatos
7,701
2,956
0
6,630
11,947
4,547
307
3,760
7,657
0
38,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,186
Gold Earned
37,748
179
Minions Killed
195
2
Camps Cleared
12
753,015
Distance Traveled
958,750
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,888
758
68
4
3
264,293
2
L
Cerberus
12,105
712
30
2
1
291,929
1
W
Ah Muzen Cab
13,039
767
81
5
6
372,302
3
L
Hachiman
10,832
637
43
3
0
216,254
4
L
Morgan Le Fay
10,249
603
106
6
1
244,832
5
W
Thanatos
11,821
695
46
3
3
322,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role