Player Matchup

Medusa
Medusa
Immoak
Medusa
Level 17
God Stats
13W - 9L
1,610 SR
Queue Stats
19W - 15L
1,544 Elo+
Party 2
Mulan
Mulan
McButtCheeks
Mulan
Level 16
God Stats
4W - 6L
1,508 SR
Queue Stats
11W - 9L
1,514 Elo+
Party 2
Ares
Ares
Weaslette
Ares
Level 89
God Stats
5W - 2L
1,702 SR
Queue Stats
42W - 26L
1,628 Elo+
Party 2
Freya
Freya
XLR9
Freya
Level 117
God Stats
5W - 1L
1,872 SR
Queue Stats
46W - 27L
1,635 Elo+
Party 2
Kali
Kali
osxiv
Kali
Level 14
God Stats
2W - 0L
1,779 SR
Queue Stats
31W - 17L
1,603 Elo+
Party 2
Team Averages
Level 51
1,694 SR
1,585 Elo+

VS

Team Averages
Level 87
1,431 SR
1,413 Elo+
Morgan Le Fay
Morgan Le Fay
DeathGiver254
Morgan Le Fay
Level 39
God Stats
13W - 11L
1,634 SR
Queue Stats
82W - 87L
1,537 Elo+
Party 3
Neith
Neith
Hardflipo_atb
Neith
Level 87
God Stats
4W - 8L
1,283 SR
Queue Stats
124W - 137L
1,380 Elo+
Party 1
Achilles
Achilles
KingKraken7
Achilles
Level 123
God Stats
29W - 32L
1,542 SR
Queue Stats
312W - 377L
1,348 Elo+
Party 1
Baron Samedi
Baron Samedi
LosPeachs
Baron Samedi
Level 83
God Stats
46W - 42L
1,451 SR
Queue Stats
207W - 261L
1,354 Elo+
Party 1
Set
Set
MCKILLINGS1
Set
Level 105
God Stats
0W - 2L
1,241 SR
Queue Stats
221W - 245L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Immoak
Medusa
15
11 / 1 / 2
9,811
654
10,739
9,883
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 2 / 3
8,001
533
5,940
11,444
7,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
12
3 / 3 / 8
8,109
541
4,499
12,444
9,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
XLR9
Freya
15
8 / 1 / 4
9,128
609
12,406
10,968
3,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
osxiv
Kali
14
2 / 3 / 6
8,278
552
5,524
10,400
4,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeathGiver254
Morgan Le Fay
12
3 / 4 / 3
7,662
511
9,078
7,171
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
1 / 7 / 3
6,157
410
6,294
8,783
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
KingKraken7
Achilles
12
1 / 5 / 1
7,262
484
6,001
12,633
11,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
LosPeachs
Baron Samedi
9
1 / 5 / 4
6,693
446
4,999
10,479
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 4 / 3
7,634
509
5,486
12,642
4,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
25
Kills
9
10
Deaths
25
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DeathGiver254
Morgan Le Fay
3
4
3
1.13
L
1
7
3
0.36
W
Medusa
Immoak
Medusa
11
1
2
12
L
Achilles
KingKraken7
Achilles
1
5
1
0.3
L
Baron Samedi
LosPeachs
Baron Samedi
1
5
4
0.6
L
3
4
3
1.13
W
1
2
3
1.25
W
Ares
3
3
8
2.33
W
Freya
XLR9
Freya
8
1
4
10
W
Kali
osxiv
Kali
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,108
Damage
31,858
55,139
Taken
51,708
29,621
Mitigated
25,395
17,294
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DeathGiver254
Morgan Le Fay
9,078
1,449
0
1,191
7,171
2,138
931
2,077
4,909
40,682
0
L
6,294
2,182
0
1,800
8,783
2,217
217
2,481
6,302
0
22,918
W
Medusa
Immoak
Medusa
10,739
5,755
0
5,366
9,883
3,438
795
2,364
7,507
0
60,791
L
Achilles
KingKraken7
Achilles
6,001
1,157
0
2,438
12,633
11,828
0
3,880
8,663
0
38,462
L
Baron Samedi
LosPeachs
Baron Samedi
4,999
518
368
2,481
10,479
4,948
140
4,109
6,370
22,613
0
L
5,486
2,574
0
1,587
12,642
4,264
92
4,741
7,737
0
50,409
W
5,940
1,129
0
2,178
11,444
7,730
0
723
10,142
2,066
43,389
W
Ares
4,499
331
0
1,404
12,444
9,608
134
3,558
8,688
20,932
0
W
Freya
XLR9
Freya
12,406
5,739
0
5,970
10,968
3,988
264
2,096
8,658
56,550
0
W
Kali
osxiv
Kali
5,524
2,655
0
2,376
10,400
4,857
0
4,577
5,461
0
44,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,327
Gold Earned
35,408
400
Minions Killed
306
0
Camps Cleared
0
1,472,240
Distance Traveled
1,344,271
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,662
511
77
5
0
277,527
7
L
Neith
6,157
410
38
3
0
243,986
4
W
Medusa
9,811
654
108
7
0
287,288
0
L
Achilles
7,262
484
84
6
0
270,404
3
L
Baron Samedi
6,693
446
25
2
0
240,238
0
L
Set
7,634
509
82
5
0
312,116
7
W
Mulan
8,001
533
110
7
0
270,934
0
W
Ares
8,109
541
25
2
0
305,210
4
W
Freya
9,128
609
77
5
0
317,923
3
W
Kali
8,278
552
80
5
0
290,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role