Player Matchup

Medusa
Medusa
GRM SNAKE13
Medusa
Level 80
God Stats
0W - 3L
1,201 SR
Queue Stats
11W - 13L
1,510 Elo+
Party 2
Chaac
Chaac
Oldirty737420
Chaac
Level 6
God Stats
8W - 16L
1,407 SR
Queue Stats
9W - 25L
1,405 Elo+
Party 2
Kukulkan
Kukulkan
Shooter1Jay
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,500 Elo+
Party 2
Merlin
Merlin
Tempus22
Merlin
Level 87
God Stats
10W - 17L
1,329 SR
Queue Stats
215W - 256L
1,451 Elo+
Solo
Thor
Thor
ThePapiSenpai
Thor
Level 158
God Stats
1W - 3L
1,378 SR
Queue Stats
255W - 305L
1,507 Elo+
Party 2
Team Averages
Level 67
1,363 SR
1,475 Elo+

VS

Team Averages
Level 122
1,551 SR
1,496 Elo+
Persephone
Persephone
Eldritch3rdEye
Persephone
Level 138
God Stats
13W - 4L
1,665 SR
Queue Stats
60W - 50L
1,567 Elo+
Party 1
Izanami
Izanami
ItsRasaa
Izanami
Level 109
God Stats
1W - 3L
1,515 SR
Queue Stats
174W - 184L
1,390 Elo+
Solo
Da Ji
Da Ji
LucifersLust
Da Ji
Level 158
God Stats
4W - 4L
1,674 SR
Queue Stats
40W - 34L
1,575 Elo+
Party 1
Ares
Ares
MyLilDoppio
Ares
Level 160
God Stats
25W - 19L
1,593 SR
Queue Stats
94W - 99L
1,573 Elo+
Party 1
Neith
Neith
StCpBlindsight
Neith
Level 44
God Stats
1W - 0L
1,308 SR
Queue Stats
26W - 43L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 10 / 0
9,459
860
9,274
17,499
5,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 0
9,083
826
6,926
15,341
9,408
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Shooter1Jay
Kukulkan
15
0 / 13 / 0
8,835
803
4,652
16,070
5,949
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Tempus22
Merlin
16
0 / 4 / 0
9,536
867
7,405
11,823
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 14 / 2
9,743
886
6,250
25,131
12,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Eldritch3rdEye
Persephone
19
5 / 0 / 24
12,771
1,161
22,604
4,639
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ItsRasaa
Izanami
18
4 / 1 / 28
11,393
1,036
13,752
8,451
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
20 / 1 / 18
12,621
1,147
20,162
7,062
3,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
15 / 0 / 25
12,516
1,138
16,863
13,070
15,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 0 / 21
10,808
983
8,332
5,701
2,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
164
2
Kills
48
48
Deaths
2
2
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Persephone
Eldritch3rdEye
Persephone
5
0
24
17
L
Medusa
1
10
0
0.1
W
Izanami
ItsRasaa
Izanami
4
1
28
18
W
20
1
18
29
W
15
0
25
27.5
L
1
7
0
0.14
L
Kukulkan
Shooter1Jay
Kukulkan
0
13
0
0
W
4
0
21
14.5
L
Merlin
Tempus22
Merlin
0
4
0
0
L
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,507
Damage
81,713
85,864
Taken
38,923
36,921
Mitigated
27,081
3,343
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Eldritch3rdEye
Persephone
22,604
214
162
2,705
4,639
1,818
0
2,091
2,548
71,676
0
L
Medusa
9,274
3,314
0
290
17,499
5,502
0
8,876
8,623
0
27,566
W
Izanami
ItsRasaa
Izanami
13,752
8,867
0
2,171
8,451
3,659
0
2,804
5,647
0
33,505
W
20,162
6,732
0
885
7,062
3,762
0
1,873
5,189
0
25,921
W
16,863
1,128
967
1,226
13,070
15,458
0
3,434
9,636
22,250
0
L
6,926
1,011
0
2,556
15,341
9,408
0
6,472
8,869
0
23,005
L
Kukulkan
Shooter1Jay
Kukulkan
4,652
1,409
0
24
16,070
5,949
0
5,694
10,376
20,309
0
W
8,332
4,349
184
1,812
5,701
2,384
0
1,855
3,846
0
18,248
L
Merlin
Tempus22
Merlin
7,405
462
0
453
11,823
4,056
0
7,276
4,547
42,158
0
L
6,250
1,978
0
20
25,131
12,006
0
11,149
13,982
0
23,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,656
Gold Earned
60,109
224
Minions Killed
224
6
Camps Cleared
8
876,955
Distance Traveled
1,029,159
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,771
1,161
128
12
2
230,668
0
L
Medusa
9,459
860
36
3
1
184,474
0
W
Izanami
11,393
1,036
50
5
3
190,241
0
W
Da Ji
12,621
1,147
9
1
2
197,593
1
W
Ares
12,516
1,138
8
1
0
220,829
1
L
Chaac
9,083
826
35
3
1
185,109
4
L
Kukulkan
8,835
803
33
3
1
174,079
1
W
Neith
10,808
983
29
3
1
189,828
0
L
Merlin
9,536
867
86
8
0
179,274
2
L
Thor
9,743
886
34
3
3
154,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role