Player Matchup

Izanami
Izanami
DampestAlarm91
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,266 Elo+
Party 1
Mulan
Mulan
DublinDankv2
Mulan
Level 141
God Stats
3W - 4L
1,483 SR
Queue Stats
120W - 98L
1,638 Elo+
Party 1
Ares
Ares
P3P3Lepu
Ares
Level 68
God Stats
2W - 0L
1,597 SR
Queue Stats
60W - 31L
1,690 Elo+
Party 1
Ao Kuang
Ao Kuang
howiedoin
Ao Kuang
Level 146
God Stats
4W - 1L
1,580 SR
Queue Stats
270W - 220L
1,659 Elo+
Party 1
Medusa
Medusa
random1039
Medusa
Level 69
God Stats
11W - 7L
1,619 SR
Queue Stats
61W - 45L
1,596 Elo+
Party 1
Team Averages
Level 89
1,556 SR
1,570 Elo+

VS

Team Averages
Level 83
1,501 SR
1,470 Elo+
Achilles
Achilles
 
Achilles
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Dont Hard Reset
Nemesis
Level 159
God Stats
24W - 16L
1,654 SR
Queue Stats
1,771W - 1,762L
1,522 Elo+
Solo
Artio
Artio
KENAILOWSEN78
Artio
Level 37
God Stats
7W - 1L
1,808 SR
Queue Stats
165W - 182L
1,433 Elo+
Party 3
Nox
Nox
Mellany_Vick
Nox
Level 4
God Stats
0W - 2L
1,184 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Thoth
Thoth
SlippingSmile52
Thoth
Level 109
God Stats
30W - 39L
1,360 SR
Queue Stats
177W - 185L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
7,182
552
1,846
4,567
1,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 2
8,602
662
6,314
8,588
6,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
12
3 / 0 / 9
7,634
587
4,473
8,494
6,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
howiedoin
Ao Kuang
14
9 / 1 / 3
8,529
656
9,192
9,333
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
random1039
Medusa
12
4 / 2 / 7
7,543
580
7,303
9,110
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 4 / 0
5,376
414
3,268
8,141
5,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 1
7,887
607
4,865
8,288
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 0
5,927
456
4,356
12,487
9,784
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 3 / 2
5,832
449
1,028
4,914
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 6 / 0
6,577
506
4,419
6,786
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
19
Kills
4
4
Deaths
19
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
0
0.25
W
0
1
5
2.5
L
2
2
1
1.25
W
3
0
2
4
L
0
4
0
0
L
0
3
2
0.33
W
Ares
3
0
9
7.5
L
1
6
0
0.17
W
Ao Kuang
howiedoin
Ao Kuang
9
1
3
10.5
W
Medusa
random1039
Medusa
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,128
Damage
17,936
40,092
Taken
40,616
19,574
Mitigated
22,727
17,556
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,268
571
0
1,306
8,141
5,545
38
4,477
3,664
0
23,010
W
1,846
833
0
1,086
4,567
1,060
1,913
216
4,053
0
40,994
L
4,865
1,123
0
2,179
8,288
3,699
0
1,820
6,402
0
46,846
W
6,314
1,236
0
5,064
8,588
6,151
148
2,019
6,569
0
53,110
L
4,356
580
0
3,889
12,487
9,784
0
2,152
9,731
28,110
0
L
1,028
259
0
316
4,914
1,478
0
2,462
2,452
15,433
0
W
Ares
4,473
693
473
2,593
8,494
6,216
0
2,468
5,903
19,987
0
L
4,419
210
0
219
6,786
2,221
764
2,754
4,032
38,612
0
W
Ao Kuang
howiedoin
Ao Kuang
9,192
2,963
0
4,385
9,333
2,825
1,927
719
8,437
43,911
0
W
Medusa
random1039
Medusa
7,303
2,864
427
3,528
9,110
3,322
1,140
4,235
4,839
0
38,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,490
Gold Earned
31,599
395
Minions Killed
309
0
Camps Cleared
0
1,354,680
Distance Traveled
1,208,639
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,376
414
45
3
0
258,987
4
W
Izanami
7,182
552
95
7
0
252,844
0
L
Nemesis
7,887
607
90
7
0
262,773
6
W
Mulan
8,602
662
126
10
0
271,174
3
L
Artio
5,927
456
64
5
0
234,507
1
L
Nox
5,832
449
34
3
0
211,708
0
W
Ares
7,634
587
34
3
0
279,617
7
L
Thoth
6,577
506
76
6
0
240,664
4
W
Ao Kuang
8,529
656
69
5
0
295,008
4
W
Medusa
7,543
580
71
5
0
256,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role